Literature DB >> 30737606

Towards Scalable, Integrative Assessment of Children's Self-Regulatory Capabilities: New Applications of Digital Technology.

Jamin Day1, Kate Freiberg2, Alan Hayes3, Ross Homel2.   

Abstract

The assessment of self-regulation in children is of significant interest to researchers within education, clinical and developmental psychology, and clinical neuroscience, given its importance to adaptive functioning across a wide range of social, educational, interpersonal, educational and health domains. Because self-regulation is a complex, multidimensional construct, a range of assessment approaches have been developed to assess its various components including behavioural, cognitive and emotional domains. In recent years, digital technology has been increasingly used to enhance or supplement existing measurement approaches; however, developments have predominantly focused on translating traditional testing paradigms into digital formats. There is a need for more innovation in digital psychological assessments that harness modern mechanisms such as game-based design and interactivity. Such approaches have potential for the development of scalable, adaptable universal approaches to screening and assessment of children's self-regulatory capabilities, to facilitate early identification of difficulties in individuals and also guide planning and decision-making at a population level. We highlight a novel, innovative digital assessment tool for children called Rumble's Quest, a new measure of children's socio-emotional functioning that shows promise as an integrative assessment of well-being and self-regulation, and which incorporates both self-report and direct assessment of cognitive self-regulation. This tool is scalable, can be integrated into normal classroom activities, and forms part of a comprehensive prevention support system that can be used to guide stakeholders' decision-making regarding early intervention and support at the individual, classroom, school and community level. We finish by discussing other innovative possibilities for psychological assessment with children, using new and emerging technologies and assessment approaches.

Entities:  

Keywords:  Children; Digital technology; Psychological assessment; Self-regulation

Mesh:

Year:  2019        PMID: 30737606     DOI: 10.1007/s10567-019-00282-4

Source DB:  PubMed          Journal:  Clin Child Fam Psychol Rev        ISSN: 1096-4037


  70 in total

1.  Virtual Reality in Neuro-Psycho-Physiology. Cognitive, clinical and methodological issues in assessment and rehabilitation.

Authors: 
Journal:  Stud Health Technol Inform       Date:  1997

2.  Promoting self-regulation and cooperation in pre-kindergarten children with conduct problems: a randomized controlled trial.

Authors:  Lior Y Somech; Yoel Elizur
Journal:  J Am Acad Child Adolesc Psychiatry       Date:  2012-03-06       Impact factor: 8.829

3.  The Pace of Technologic Change: Implications for Digital Health Behavior Intervention Research.

Authors:  Kevin Patrick; Eric B Hekler; Deborah Estrin; David C Mohr; Heleen Riper; David Crane; Job Godino; William T Riley
Journal:  Am J Prev Med       Date:  2016-11       Impact factor: 5.043

4.  Specific impairments of planning.

Authors:  T Shallice
Journal:  Philos Trans R Soc Lond B Biol Sci       Date:  1982-06-25       Impact factor: 6.237

5.  Connectedness and autonomy support in parent-child relationships: links to children's socioemotional orientation and peer relationships.

Authors:  K E Clark; G W Ladd
Journal:  Dev Psychol       Date:  2000-07

6.  Development of cognitive control and executive functions from 4 to 13 years: evidence from manipulations of memory, inhibition, and task switching.

Authors:  Matthew C Davidson; Dima Amso; Loren Cruess Anderson; Adele Diamond
Journal:  Neuropsychologia       Date:  2006-03-31       Impact factor: 3.139

7.  Advantages and limitations of Internet-based interventions for common mental disorders.

Authors:  Gerhard Andersson; Nickolai Titov
Journal:  World Psychiatry       Date:  2014-02       Impact factor: 49.548

8.  Internet-delivered attention modification training as a treatment for social phobia: a randomized controlled trial.

Authors:  Karolin Neubauer; Maxie von Auer; Eileen Murray; Franz Petermann; Sylvia Helbig-Lang; Alexander L Gerlach
Journal:  Behav Res Ther       Date:  2012-11-13

9.  Gamification: what it is and why it matters to digital health behavior change developers.

Authors:  Brian Cugelman
Journal:  JMIR Serious Games       Date:  2013-12-12       Impact factor: 4.143

10.  Understanding and Promoting Effective Engagement With Digital Behavior Change Interventions.

Authors:  Lucy Yardley; Bonnie J Spring; Heleen Riper; Leanne G Morrison; David H Crane; Kristina Curtis; Gina C Merchant; Felix Naughton; Ann Blandford
Journal:  Am J Prev Med       Date:  2016-11       Impact factor: 5.043

View more
  4 in total

1.  Pathways to school success: Self-regulation and executive function, preschool attendance and early academic achievement of Aboriginal and non-Aboriginal children in Australia's Northern Territory.

Authors:  Vincent Yaofeng He; Georgie Nutton; Amy Graham; Lisa Hirschausen; Jiunn-Yih Su
Journal:  PLoS One       Date:  2021-11-11       Impact factor: 3.240

Review 2.  Towards an Integrative Taxonomy of Social-Emotional Competences.

Authors:  Ingrid Schoon
Journal:  Front Psychol       Date:  2021-03-11

Review 3.  Introduction of Technology to Support Young People's Care and Mental Health-A Rapid Evidence Review.

Authors:  G Ramshaw; A McKeown; R Lee; A Conlon; D Brown; P J Kennedy
Journal:  Child Youth Care Forum       Date:  2022-08-05

4.  Validation of a mobile game-based assessment of cognitive control among children and adolescents.

Authors:  Hyunjoo Song; Do-Joon Yi; Hae-Jeong Park
Journal:  PLoS One       Date:  2020-03-20       Impact factor: 3.240

  4 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.