| Literature DB >> 30416426 |
Wenjun Yu1,2, Zhongqiang Sun3, Taiwei Xu1,2, Qingguo Ma1,2,4.
Abstract
Against the background of an increasingly competitive market environment, the current study aimed to investigate whether and how victory and defeat, as two critical factors in competition outcomes, would affect consumers' preference of unfamiliar brands. In the experiment, participants' status of victory or defeat was induced by a pseudo-online game, followed by a main task of brand preference rating. Using the precise and intuitive attributes of neuroscientific techniques, we adopted event-related potentials to analyze brain activity precisely during brand information processing when individuals experienced victory or defeat. Behavioral data showed that individuals had a stronger preference for unfamiliar brands in victory trials than in defeat trials, even if the brand was completely unrelated to the competition; this indicated a transfer of valence. Three emotion-related event-related potential components, N1, P2 and later positive potentials, were elicited more negatively in victory trials than in defeat trials, indicating the existence of incidental emotions induced by victory or defeat. No significant correlation was found between any pair of ERP components and preference scores. These results suggest that the experience of victory and defeat can evoke corresponding incidental emotions without awareness, and further affect the individual's preference for unfamiliar brands. Therefore, playing a game before presenting brand information might help promote the brand by inducing a good impression of the brand in consumers.Entities:
Keywords: brand preference; emotion; event-related potentials; neuromanagement; neuromarketing; victory and defeat
Year: 2018 PMID: 30416426 PMCID: PMC6212656 DOI: 10.3389/fnins.2018.00779
Source DB: PubMed Journal: Front Neurosci ISSN: 1662-453X Impact factor: 4.677
FIGURE 1An example of a trial with 2,000-ms estimation time in a victory condition, proceeding from left to right and top to bottom.
FIGURE 2Results of experiments. (A) Representative example: ERP waveform in Fz, FCz, and Pz (from top to bottom); (B) topographic maps in Victory and Defeat conditions for N1, P2, and late positive potential (LPP); and (C) the mean amplitudes of N1 in F1/F2/Fz/FC1/FC2/FCz, and P2 in F1/F2/Fz/FC1/FC2/FCz, and LPP in P1/P2/Pz, and the error bars represent one SEM.