| Literature DB >> 30400318 |
Ricardo Eiris1, Masoud Gheisari2, Behzad Esmaeili3.
Abstract
Improving the hazard-identification skills of construction workers is a vital step towards preventing accidents in the increasingly complex working conditions of construction jobsites. Training the construction workforce to recognize hazards therefore plays a central role in preparing workers to actively understand safety-related risks and make assertive safety decisions. Considering the inadequacies of traditional safety-training methods (e.g., passive lectures, videos, demonstrations), researchers have employed advanced visualization techniques such as virtual reality technologies to enable users to actively improve their hazard-identification skills in a safe and controlled environment. However, current virtual reality techniques sacrifice realism and demand high computational costs to reproduce real environments. Augmented 360-degree panoramas of reality offers an innovative alternative that creates low-cost, simple-to-capture, true-to-reality representations of the actual construction jobsite within which trainees may practice identifying hazards. This proof-of-concept study developed and evaluated a platform using augmented 360-degree panoramas of reality (PARS) for safety-training applications to enhance trainees' hazard-identification skills for four types of sample hazards. Thirty subjects participated in a usability test that evaluated the PARS training platform and its augmented 360-degree images captured from real construction jobsites. The usability reviews demonstrate that the trainees found the platform and augmentations advantageously to learning hazard identification. The results of this study will foreseeably help researchers in developing engaging training platforms to improve the hazard-identification skills of workers.Entities:
Keywords: 360-degree panoramas; augmented panoramas of reality; construction safety training; hazard recognition; virtual reality
Mesh:
Year: 2018 PMID: 30400318 PMCID: PMC6267299 DOI: 10.3390/ijerph15112452
Source DB: PubMed Journal: Int J Environ Res Public Health ISSN: 1660-4601 Impact factor: 3.390
VR Applications for Safety Training.
| Authors | Purpose |
|---|---|
| Li et al. [ | Used a game engine combined with a Wii game controller to produce a multiuser VR training program. Users were able to practice safe crane dismantling procedures. |
| Guo et al. [ | Designed a collaborative, multi-user game that allowed trainees to navigate and perform construction operations for safety education in tower crane, mobile crane, and pile driver activities. |
| Dickinson et al. [ | Conducted a robust experiment engaging trade students in a serious game on trench safety, which included fall, struck-by, and caught-in hazards. |
| Lin et al. [ | Developed a serious game aimed at being immersive, interactive, and entertaining to test on users’ hazard identification skills |
| Le et al. [ | Created a collaborative platform that replicated real-world accidents. Students learned common industry safety practices while roleplaying and social interacting in the digital environment. |
| Pedro et al. [ | Devised a serious game for university students to learn of safety material, rules, regulations, and hazards through the interaction using VR and smart devices. |
| Bosché et al. [ | Employed a head-mounted display simulation in conjunction to real-world prompts to simulate jobsite conditions. Scaffolds or beams situations were replicated to train students how to react to hazards. |
360-Degree Panorama Applications for Safety Training.
| Authors | Purpose |
|---|---|
| Jeelani et al. [ | Used of 360-degree panoramic images for simulating personalized accidents to train construction workers. The pilot system showed that such 360-degree panoramic images provided high degree of presence. |
| Eiris et al. [ | Developed a virtual safety training environment using augmented panoramas of reality. The platform enabled trainees to traverse a construction site, obtaining comprehensive information about the environment. The was platform tested with real trainees, discovering that fall hazards were recognized in 52% (average) of images by the study participants. |
| Pham et al. [ | Created a learning system for improving the safety education. In the learning system, a virtual site visit was conducted to identify hazardous situations in construction jobsite employing 360-degree panoramas. The preliminary results of this system found no statistical differences of the scores of students that used the 360-degree panoramas to learn about safety hazard in comparison to students that visited the real construction jobsite to perform the same tasks. |
Figure 1Platform Architecture—Application, Service, and Hardware Layers.
Figure 2Platform Data Management using an UML diagram.
Figure 3360-Degree Panoramas Capture, Visualization, and Augmentation.
Figure 4Hazard-Recognition Sessions: (a) Training, (b) Assessment, and (c) Feedback.
Figure 5PARS Platform Application Graphical User Interface.
Figure 6Hazard Identification Panel: (a) Learning, (b) Evaluation and (c) Score Cards.
Figure 7Safety Augmentation—Material Storage.
Figure 8Subjects using the training platform.
Demographics of participants.
| Variables | Categories | Frequency (Percentage) |
|---|---|---|
| Age | 19–25 | 18 (60%) |
| 26–30 | 9 (30%) | |
| 31–40 | 3 (10%) | |
| Gender | Male | 21 (70%) |
| Female | 9 (30%) | |
| Educational background | Const. Mgmt. | 19 (63%) |
| Engineering | 9 (30%) | |
| Architecture | 2 (6%) | |
| Academic rank | Junior | 10 (33%) |
| Senior | 3 (10%) | |
| Master’s | 6 (20%) | |
| PhD | 11 (37%) | |
| Experience in construction | Less than 1 year | 11 (37%) |
| 1 to 2 years | 10 (33%) | |
| 2 to 4 years | 3 (10%) | |
| 4 to 10 years | 6 (20%) | |
| Safety-related work experience | Yes | 4 (13%) |
| No | 26 (87%) | |
| University-level safety coursework | Yes | 26 (87%) |
| No | 4 (13%) | |
| OSHA certification | No Certificate | 3 (10%) |
| OSHA-10 | 1 (3%) | |
| OSHA-30 | 26 (87%) | |
| Experience with VR/AR | None | 5 (17%) |
| Some | 11 (37%) | |
| Fair | 14 (47%) | |
| Competent | 0 (0%) | |
| Experience with 360-degree panoramas | None | 6 (20%) |
| Some | 10 (33%) | |
| Fair | 14 (47%) | |
| Competent | 0 (0%) | |
| Understating general concepts of construction safety management | None | 0 (0%) |
| Some | 8 (27%) | |
| Fair | 18 (60%) | |
| Competent | 4 (13%) | |
| Understanding of OSHA regulations | None | 1 (3%) |
| Some | 6 (20%) | |
| Fair | 18 (60%) | |
| Competent | 5 (17%) |
Results of QUIS Part 1—Overall User Reactions.
| Question | Scale: 1–9 | Mean (STD) |
|---|---|---|
| Q1. Overall reactions to the system: | Terrible/Wonderful | 7.0 (1.2) |
| Frustrating/Satisfying | 6.2 (1.7) | |
| Dull/Stimulating | 6.9 (1.9) | |
| Difficult/Easy | 6.0 (2.0) | |
| Rigid/Flexible | 6.1 (1.7) |
Results of QUIS Part 2—Screen.
| Question | Scale: 1–9 | Mean (STD) |
|---|---|---|
| Q2. Quality of the 360-degree image: | Fuzzy/Sharp | 6.9 (1.2) |
| Q3. Characters on the computer screen: | Hard to Read/Easy to Read | 8.0 (0.8) |
| Q4. The written character in the screen are: | Fuzzy/Sharp | 7.8 (1.1) |
| Q5. Character shapes (fonts): | Barely Legible/Very Legible | 8.2 (1.0) |
| Q6. Highlighting on the screen: | Unhelpful/Helpful | 8.2 (1.0) |
| Q7. Amount of information displayed on the screen: | Inadequate/Adequate | 7.7 (1.1) |
| Q8. Arrangement of information on the screen: | Illogical/Logical | 7.3 (1.5) |
| Q9. Sequence of screens: | Confusing/Clear | 7.5 (1.5) |
| Q10. Progression of tasks: | Confusing/Clear | 7.3 (1.4) |
Results of QUIS Part 3—Safety Terminology and Platform Information.
| Question | Scale: 1–9 | Mean (STD) |
|---|---|---|
| Q11. Use of safety terminology through the platform: | Inconsistent/Consistent | 7.9 (1.4) |
| Q12. Safety terminology relates well to the work you are doing in the platform: | Never/Always | 7.3 (1.3) |
| Q13. Safety terminology on the screen: | Ambiguous/Precise | 7.2 (1.9) |
| Q14. Messages which appear on screen: | Inconsistent/Consistent | 7.9 (1.8) |
| Q15. Position of instructions on the screen: | Inconsistent/Consistent | 7.8 (1.4) |
| Q16. Platform keeps you informed about what you are doing: | Never/Always | 7.3 (1.3) |
Results of QUIS Part 4—Learning.
| Question | Scale: 1–9 | Mean (STD) |
|---|---|---|
| Q17. Learning to operate the platform: | Difficult/Easy | 8.3 (0.9) |
| Q18. Tasks can be performed in a straight-forward manner: | Never/Always | 8.2 (0.9) |
| Q19. Number of steps to complete all the tasks in the platform: | Too Many/Just Right | 7.9 (1.3) |
| Q20. Steps to complete all the task in the platform follow a logical sequence: | Never/Always | 7.4 (1.5) |
| Q21. Feedback on the completion step is: | Unclear/Clear | 7.6 (1.3) |
Results of QUIS Part 5—Hazard Identification Using the Platform.
| Question | Scale: 1–9 | Mean (STD) |
|---|---|---|
| Q22. The use of the platform as a safety training method is: | Unhelpful/Helpful | 7.6 (1.5) |
| Q23. Number of hazards present on each image in the | Too Many/Just Right | 6.8 (1.9) |
| Q24. The hazard content in the | Unclear/Clear | 7.1 (1.7) |
| Q25. Usefulness of the animations present in the | Unhelpful/Helpful | 8.2 (1.1) |
| Q26 Amount of time to review the information in the | Inadequate/Adequate | 7.0 (2.0) |
| Q27. Identifying safety hazards in the | Difficult/Easy | 5.2 (2.1) |
| Q28. Amount of time to identify hazards in the | Inadequate/Adequate | 4.1 (2.1) |
| Q29. The hazard options in the | Unclear/Clear | 6.2 (2.1) |
Focus Four Hazard by HII and Image Number.
| Image Number | Average | Hazards in Image | Focus Four Hazard Type |
|---|---|---|---|
| 9 | 47.5 (STD = 43.2) | “Cave In”, “Swing/Slipping Objects” | Caught-in/-between, Struck-by |
| 8 | 41.6 (STD = 41.7) | “Lighting Fixtures”, “Tripping Hazard”, “Scissor Lift in Tight Space” | Electrical, Fall, Caught-in/-between, |
| 6 | 40.0 (STD = 38.1) | “Floor Openings” | Fall |
| 4 | 32.5 (STD = 41.1) | “Improper Guardrail”, “Swing/Slipping Objects” | Fall, Struck-by |
| 10 | 32.2 (STD = 34.7) | “Cave In”, “Swing/Slipping Objects”, “Ladder Access” | Caught-in/-between, Struck-by, Fall |
| 1 | 28.3 (STD = 37.0) | “Stepladder”, “Improper Guardrail” | Fall |
| 2 | 28.3 (STD = 37.0) | “Improper Guardrail”, “Material Storage” | Fall, Struck-by |
| 3 | 21.7 (STD = 38.7) | “Scissor Lift in Tight Space” | Caught-in/-between |
| 7 | 18.9 (STD = 25.4) | “Untied Worker,” “Material Storage,” “Power Line” | Fall, Struck-by, Electrical |
| 5 | 5.0 (STD = 15.3) | “Material Storage” | Struck-by |