| Literature DB >> 30305852 |
Thwe Zar Chi Htut1, Vimonwan Hiengkaew1, Chutima Jalayondeja1, Mantana Vongsirinavarat1.
Abstract
BACKGROUND: Physical exercise (PE), virtual reality-based exercise (VRE), and brain exercise (BE) can influence physical and cognitive conditions in older persons. However, it is not known which of the three types of exercises provide the best effects on physical and cognitive status, and which exercise is preferred by older persons. This study compared the effects of PE, VRE, and BE on balance, muscle strength, cognition, and fall concern. In addition, exercise effort perception and contentment in older persons was evaluated.Entities:
Keywords: Balance; Cognition; Exercise; Exertion; Fall; Muscle strength; Older persons; Physical activity
Year: 2018 PMID: 30305852 PMCID: PMC6169073 DOI: 10.1186/s11556-018-0199-5
Source DB: PubMed Journal: Eur Rev Aging Phys Act ISSN: 1813-7253 Impact factor: 3.878
Fig. 1Randomization of participants into physical exercise (PE), virtual reality-based exercise (VRE), brain exercise (BE), and control group
Characteristics of all participants and participants in each subgroup: physical exercise (PE), virtual reality-based exercise (VRE), brain exercise (BE), and control. Data presenting in mean ± standard deviation (minimum-maximum) or n (%)
| Characteristics | All (n = 84) | PE (n = 21) | VRE (n = 21) | BE (n = 21) | Control (n = 21) | |
|---|---|---|---|---|---|---|
| Age (years) | 75.8 ± 5.19 | 75.9 ± 5.65 | 75.8 ± 4.89 | 75.6 ± 5.33 | 76.0 ± 5.22 | 0.996 |
| (66–85) | (66–85) | (67–83) | (66–85) | (67–85) | ||
| Gender | ||||||
| Male | 47 (56%) | 13 (62%) | 10 (48%) | 12 (57%) | 12 (57%) | – |
| Female | 37 (44%) | 8 (38%) | 11 (52%) | 9 (43%) | 9 (43%) | – |
| Body mass Index (kg/m2) | 23.3 ± 29.9 | 23.7 ± 4.24 | 22.6 ± 2.45 | 24.4 ± 2.32 | 22.7 ± 2.47 | 0.161 |
| (17.4–31.6) | (17.4–31.6) | (17.9–28.0) | (19.4–28.7) | (18.7–27.0) | ||
| MMSE (scores) | 25.2 ± 1.17 | 24.7 ± 0.96 | 25.5 ± 1.22 | 25.2 ± 1.41 | 25.2 ± 1.00 | 0.156 |
| (24–28) | (24–27) | (24–28) | (24–28) | (24–27) | ||
| Education (years) | 9.15 ± 2.95 | 8.81 ± 2.46 | 8.67 ± 2.27 | 9.62 ± 3.44 | 9.52 ± 3.53 | 0.643 |
| (5–15) | (6–15) | (5–15) | (5–15) | (5–15) | ||
| Education level | ||||||
| Graduate | 11 (13%) | 4 (19%) | 2 (9.5%) | 1 (5%) | 4 (19%) | – |
| High school | 33 (39%) | 8 (38%) | 7 (33%) | 9 (43%) | 9 (43%) | – |
| Middle school | 31 (37%) | 7 (33%) | 12 (57%) | 9 (43%) | 3 (14%) | – |
| Primary school | 9 (11%) | 2 (9.5%) | 0 (0%) | 2 (9%) | 5 (24%) | – |
MMSE Mini Mental State Examination
Fig. 2Berg balance scale (BBS), timed up and go test (TUG), five times sit-to-stand (5TSTS), left and right hand grip strength (HGS), timed up and go test cognition (TUG-cog), Montreal cognitive assessment (MoCA), and Fall efficacy scale international (FES-I) in physical exercise (PE), virtual reality-based exercise (VRE), brain exercise (BE), and control groups, * p < 0.05 significant difference from pre-test, + p < 0.05 significant difference from control at post-test, x p <0.05 significant difference from PE at post-test, # p < 0.05 significant difference from BE at post-test
Fig. 3Perception of exercise effort measuring by Borg category ratio scale (Borg CR-10) in the group of physical exercise (PE), virtual reality-based exercise (VRE), and brain exercise (BE) at pre and post intervention, * p < 0.05 significant difference from pre-test, # p <0.05 significant difference in PE and VRE from BE
Satisfaction, pleasure, and benefit in physical exercise (PE), virtual reality-based exercise (VRE), brain exercise (BE), and control groups. Data presenting in mean ± standard deviation, and median (minimum-maximum)
| PE (n = 21) | VRE (n = 21) | BE (n = 21) | Control (n = 21) | |
|---|---|---|---|---|
| Satisfaction | 5.29 ± 0.72 | 5.33 ± 0.73 | 5.48 ± 0.51 + | 4.90 ± 0.70 |
| Pleasure | 4.43 ± 0.51 | 5.76 ± 0.44 +, x | 5.67 ± 0.66 +, x | 3.90 ± 0.62 |
| Benefit | 5.10 ± 0.77 + | 4.86 ± 0.85 + | 5.38 ± 0.67 + | 3.62 ± 0.80 |
+ p < 0.05 significant difference from control
X p < 0.05 significant difference from PE