Literature DB >> 30203482

The Influence of Active Gaming on Cardiorespiratory Fitness in Black and Hispanic Youth.

Rachel M Flynn1, Amanda E Staiano2, Robbie Beyl3, Rebekah A Richert4, Ellen Wartella5, Sandra L Calvert6.   

Abstract

BACKGROUND: Youth in the United States have low levels of cardiorespiratory fitness, a risk factor for childhood obesity. Lower levels of physical fitness for black and Hispanic youth contribute to health disparities. In this feasibility study, we examined active video games (AVGs) as a tool to improve fitness and attitudes toward physical activity during early adolescence.
METHOD: A 6-week AVG program took place in a youth development program in a high-poverty neighborhood in New York City. Youth aged 10 to 15 years (50% overweight or obese) participated in 2 fitness tests and completed surveys that captured barriers to physical activity pre- and postintervention. Each week, participants played Wii Fit games for 30 minutes.
RESULTS: Participants improved the number of sit-ups and step-ups they completed from pre- to postintervention (p < .05). Participants also increased their self-efficacy, intention to exercise and perceived social support to exercise (p < .05). Youth reported a high level of enjoyment and perceived Wii Fit as ways to increase physical fitness and increase their physical activity.
CONCLUSION: AVGs may be a viable alternative exercise program to increase physical activity for black and Hispanic youth living in poverty-impacted neighborhoods.
© 2018, American School Health Association.

Entities:  

Keywords:  adolescent; cardiorespiratory fitness; physical fitness; video games

Mesh:

Year:  2018        PMID: 30203482      PMCID: PMC6134876          DOI: 10.1111/josh.12679

Source DB:  PubMed          Journal:  J Sch Health        ISSN: 0022-4391            Impact factor:   2.118


  30 in total

Review 1.  Playing for real: video games and stories for health-related behavior change.

Authors:  Tom Baranowski; Richard Buday; Debbe I Thompson; Janice Baranowski
Journal:  Am J Prev Med       Date:  2008-01       Impact factor: 5.043

2.  A randomized controlled trial of dance exergaming for exercise training in overweight and obese adolescent girls.

Authors:  A E Staiano; A M Marker; R A Beyl; D S Hsia; P T Katzmarzyk; R L Newton
Journal:  Pediatr Obes       Date:  2016-02-26       Impact factor: 4.000

Review 3.  Associations between objectively measured habitual physical activity and adiposity in children and adolescents: Systematic review.

Authors:  David Jiménez-Pavón; Joanna Kelly; John J Reilly
Journal:  Int J Pediatr Obes       Date:  2010

4.  Trends in Obesity Prevalence Among Children and Adolescents in the United States, 1988-1994 Through 2013-2014.

Authors:  Cynthia L Ogden; Margaret D Carroll; Hannah G Lawman; Cheryl D Fryar; Deanna Kruszon-Moran; Brian K Kit; Katherine M Flegal
Journal:  JAMA       Date:  2016-06-07       Impact factor: 56.272

5.  Is playing exergames really exercising? A meta-analysis of energy expenditure in active video games.

Authors:  Wei Peng; Jih-Hsuan Lin; Julia Crouse
Journal:  Cyberpsychol Behav Soc Netw       Date:  2011-06-13

6.  Physical activity in the United States measured by accelerometer.

Authors:  Richard P Troiano; David Berrigan; Kevin W Dodd; Louise C Mâsse; Timothy Tilert; Margaret McDowell
Journal:  Med Sci Sports Exerc       Date:  2008-01       Impact factor: 5.411

Review 7.  Complications of obesity in children and adolescents.

Authors:  S R Daniels
Journal:  Int J Obes (Lond)       Date:  2009-04       Impact factor: 5.095

8.  Explaining Disparities in Youth Aerobic Fitness and Body Mass Index: Relative Impact of Socioeconomic and Minority Status.

Authors:  Yang Bai; Pedro F Saint-Maurice; Gregory J Welk; Kelly Allums-Featherston; Norma Candelaria
Journal:  J Sch Health       Date:  2016-11       Impact factor: 2.118

9.  Effects of Exergame Play on EF in Children and Adolescents at a Summer Camp for Low Income Youth.

Authors:  Rachel M Flynn; Rebekah A Richert; Amanda E Staiano; Ellen Wartella; Sandra L Calvert
Journal:  J Educ Develop Psychol       Date:  2014

10.  Severe obesity in children: prevalence, persistence and relation to hypertension.

Authors:  Joan C Lo; Malini Chandra; Alan Sinaiko; Stephen R Daniels; Ronald J Prineas; Benjamin Maring; Emily D Parker; Nancy E Sherwood; Matthew F Daley; Elyse O Kharbanda; Kenneth F Adams; David J Magid; Patrick J O'Connor; Louise C Greenspan
Journal:  Int J Pediatr Endocrinol       Date:  2014-03-03
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  4 in total

1.  Effects of Active Video Games on Children's Psychosocial Beliefs and School Day Energy Expenditure.

Authors:  Zan Gao; Zachary C Pope; Jung Eun Lee; Minghui Quan
Journal:  J Clin Med       Date:  2019-08-21       Impact factor: 4.241

2.  The Effect of Physical Activity and the Use of Active Video Games: Exergames in Children and Adolescents: A Systematic Review.

Authors:  Irwin Andrés Ramírez-Granizo; José Luis Ubago-Jiménez; Gabriel González-Valero; Pilar Puertas-Molero; Silvia San Román-Mata
Journal:  Int J Environ Res Public Health       Date:  2020-06-14       Impact factor: 3.390

3.  Effects of School-Based Exergaming on Urban Children's Physical Activity and Cardiorespiratory Fitness: A Quasi-Experimental Study.

Authors:  Sunyue Ye; Zachary C Pope; Jung Eun Lee; Zan Gao
Journal:  Int J Environ Res Public Health       Date:  2019-10-23       Impact factor: 3.390

4.  Can Active Video Games Improve Physical Activity in Adolescents? A Review of RCT.

Authors:  Wanda M Williams; Cynthia G Ayres
Journal:  Int J Environ Res Public Health       Date:  2020-01-20       Impact factor: 3.390

  4 in total

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