| Literature DB >> 30131704 |
Amber E Rowell1,2, Robert J Aughey1, Jo Clubb3,4, Stuart J Cormack5.
Abstract
Introduction: Training and competition load can cause neuromuscular fatigue (NMF) and modified movement strategy such as an increase in the contribution of the medio-lateral [PlayerLoadTMML(%)] and decrease in the % vertical [PlayerLoadTMV(%)] vectors, to total PlayerLoadTM (accelerometer derived measurement in vertical, medio-lateral, and anterior-posterior planes) in matches. NMF assessment involves expensive equipment, however, given the modification of match movement strategy with NMF, this may be present in a standardized drill. The aim of this study was to determine the utility of a small sided game (SSG) for the measurement of NMF. Materials andEntities:
Keywords: GPS; PlayerLoadTM; accelerometer; countermovement jump; soccer; training load
Year: 2018 PMID: 30131704 PMCID: PMC6091256 DOI: 10.3389/fphys.2018.01011
Source DB: PubMed Journal: Front Physiol ISSN: 1664-042X Impact factor: 4.566
Average weekly total distance, high-intensity running (HIR; >4.2 m⋅s-1), PlayerLoadTM and internal load reflecting “high” load weeks compared to “low” load weeks.
| Total distance (m) (mean ± SD) | HIR (m; >4.2 m⋅s-1) (mean ± SD) | PlayerLoadTM (au) (mean ± SD) | Internal load (au) (mean ± SD) | |
|---|---|---|---|---|
| Team average “high load” > season average | 22820 ± 2687 m | 3047 ± 574 m | 2402 ± 365 au | 1930 ± 58 au |
| Team average “low load” < season average | 8132 ± 2676 m | 841 ± 291 m | 856 ± 299 au | 728 ± 302 au |
Mean ± SD and change in mean (ES ± 90% CI) in selected small-sided game; SSG activity metrics when weekly load variable was higher than the season average.
| Weekly load metric | SSG Variable and FT:CT | Mean ± SD when weekly load metric < Season Average “Low Week” | Mean ± SD when weekly load metric > Season Average “High Week” | ES ± 90%CI change in SSG variable |
|---|---|---|---|---|
| m⋅min-1 | 126.3 ± 10.2 | 125.4 ± 11.0 | -0.09 @ 0.37 | |
| PlayerLoadTM⋅min-1 | 14.1 ± 1.4 | 14.6 ± 1.5 | 0.33 @ 0.28** | |
| PlayerLoadTM⋅m⋅min-1 | 0.112 ± 0.008 | 0.117 ± 0.008 | 0.61 @ 0.19*** | |
| PlayerLoadTM2D⋅min-1 | 8.58 ± 0.86 | 8.92 ± 0.94 | 0.38 @ 0.23** | |
| PlayerLoadTMSlow⋅min-1 | 4.23 ± 0.53 | 4.58 ± 0.52 | 0.60 @ 0.32*** | |
| PlayerLoadTMAP(%) | 26.5 ± 2.0 | 26.4 ± 1.5 | -0.04 @ 0.27 | |
| PlayerLoadTMML(%) | 26.0 ± 2.0 | 26.3 ± 1.6 | 0.18 @ 0.15 | |
| PlayerLoadTMV(%) | 47.5 ± 2.0 | 47.3 ± 2.0 | -0.11 @ 0.19 | |
| FT:CT | 0.68 ± 0.12 | 0.68 ± 0.11 | -0.01 @ 0.13 | |
| m⋅min-1 | 127.0 ± 8.5 | 124.8 ± 10.9 | -0.27 @ 0.40 | |
| PlayerLoadTM⋅min-1 | 14.3 ± 1.2 | 14.6 ± 1.5 | 0.25 @ 0.27 | |
| PlayerLoadTM⋅m⋅min-1 | 0.113 ± 0.008 | 0.118 ± 0.008 | 0.57 @ 0.20*** | |
| PlayerLoadTM2D⋅min-1 | 8.66 ± 0.78 | 8.92 ± 0.94 | 0.30 @ 0.24** | |
| PlayerLoadTMSlow⋅min-1 | 4.30 ± 0.48 | 4.58 ± 0.56 | 0.55 @ 0.41** | |
| PlayerLoadTMAP(%) | 26.5 ± 2.0 | 26.4 ± 1.5 | -0.05 @ 0.27 | |
| PlayerLoadTMML(%) | 26.1 ± 2.0 | 26.3 ± 1.6 | 0.08 @ 0.14 | |
| PlayerLoadTMV(%) | 47.4 ± 2.0 | 47.3 ± 2.0 | -0.09 @ 0.18 | |
| FT:CT | 0.68 ± 0.11 | 0.68 ± 0.11 | -0.02 @ 0.13 | |
| m⋅min-1 | 126.1 ± 9.9 | 125.4 ± 11.3 | -0.08 @ 0.39 | |
| PlayerLoadTM⋅min-1 | 14.1 ± 1.4 | 14.6 ± 1.5 | 0.35 @ 0.28** | |
| PlayerLoadTM⋅m⋅min-1 | 0.112 ± 0.008 | 0.117 ± 0.007 | 0.58 @ 0.19*** | |
| PlayerLoadTM2D⋅min-1 | 8.57 ± 0.87 | 8.92 ± 0.94 | 0.38 @ 0.23** | |
| PlayerLoadTMSlow⋅min-1 | 4.24 ± 0.55 | 4.58 ± 0.52 | 0.58 @ 0.33*** | |
| PlayerLoadTMAP(%) | 26.5 ± 2.0 | 26.4 ± 1.5 | -0.01 @ 0.27 | |
| PlayerLoadTMML(%) | 26.9 ± 1.7 | 26.5 ± 1.6 | -0.23 @ 0.23 | |
| PlayerLoadTMV(%) | 47.5 ± 2.0 | 47.3 ± 2.0 | -0.09 @ 0.19 | |
| FT:CT | 0.68 ± 0.12 | 0.68 ± 0.11 | -0.01 @ 0.13 | |
| m⋅min-1 | 126.5 ± 10.0 | 125.4 ± 10.8 | -0.11 @ 0.35 | |
| PlayerLoadTM⋅min-1 | 14.2 ± 1.4 | 14.6 ± 1.5 | 0.23 @ 0.28 | |
| PlayerLoadTM⋅m⋅min-1 | 0.113 ± 0.008 | 0.117 ± 0.007 | 0.44 @ 0.14*** | |
| PlayerLoadTM2D⋅min-1 | 8.68 ± 0.90 | 8.87 ± 0.94 | 0.20 @ 0.25 | |
| PlayerLoadTMSlow⋅min-1 | 4.26 ± 0.56 | 4.52 ± 0.45 | 0.46 @ 0.26*** | |
| PlayerLoadTMAP(%) | 26.7 ± 1.6 | 26.4 ± 1.6 | -0.19 @ 0.24 | |
| PlayerLoadTMML(%) | 26.0 ± 1.9 | 26.3 ± 1.6 | 0.15 @ 0.15 | |
| PlayerLoadTMV(%) | 47.3 ± 2.0 | 47.3 ± 2.0 | 0.02 @ 0.14 | |
| FT:CT | 0.68 ± 0.12 | 0.68 ± 0.11 | 0.04 @ 0.11 | |