| Literature DB >> 29899576 |
Karin Tanja-Dijkstra1, Sabine Pahl1, Mathew P White2, Melissa Auvray3, Robert J Stone4, Jackie Andrade1,5, Jon May1,5, Ian Mills1,3, David R Moles1.
Abstract
Virtual reality (VR) distraction has become increasingly available in health care contexts and is used in acute pain management. However, there has been no systematic exploration of the importance of the content of VR environments. Two studies tested how interacting with nature VR influenced experienced and recollected pain after 1 week. Study 1 (n = 85) used a laboratory pain task (cold pressor), whereas Study 2 (n = 70) was a randomized controlled trial with patients undergoing dental treatment. In Study 1, nature (coastal) VR reduced both experienced and recollected pain compared with no VR. In Study 2, nature (coastal) VR reduced experienced and recalled pain in dental patients, compared with urban VR and standard care. Together, these data show that nature can improve experience of health care procedures through the use of VR, and that the content of the VR matters: Coastal nature is better than urban.Entities:
Keywords: coastal environment; nature benefits; pain; patient experience; virtual reality
Year: 2017 PMID: 29899576 PMCID: PMC5992839 DOI: 10.1177/0013916517710077
Source DB: PubMed Journal: Environ Behav ISSN: 0013-9165
Figure 1.The virtual coastal environment.
Figure 2.The setup of the study.
Means and Standard Deviations for Key Variables in Study 1.
| Measures | Active VR ( | Passive VR ( | Control ( |
|---|---|---|---|
| Experienced pain | 6.59 (2.15) | 6.79 (2.33) | 7.68 (1.72) |
| SF-MPQ (pain) | 1.84 (0.46) | 1.91 (0.44) | 2.13 (0.46) |
| Recalled pain | 5.03 (1.92) | 5.32 (2.20) | 6.54 (1.32) |
| Vividness memories | 5.90 (1.50) | 5.78 (2.21) | 6.34 (1.34) |
| Intrusive thoughts | 1.93 (1.41) | 1.87 (1.33) | 2.06 (1.48) |
Note. Scores on experienced pain, recalled pain, vividness memories, and intrusive thoughts ranged from 0 to 10; scores on SF-MPQ ranged from 0 to 3. SF-MPQ = short form of the McGill Pain Questionnaire; VR = virtual reality.
Summary of Regression Analyses for Experienced Pain (Single Item) and Recalled Pain (Single Item) in Study 1.
| Variable | Experienced pain | Recalled pain | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Model 1 | Model 2 | Model 1 | Model 2 | |||||||||
|
|
| β |
|
| β |
|
| β |
|
| β | |
| VR | −.99 | 0.48 | −.22 | −.93 | 0.47 | −.21 | −1.36 | 0.43 | −.33 | −1.30 | 0.41 | −.32 |
| Age | .63 | 0.05 | .14 | .07 | 0.04 | .17 | ||||||
| Gender | .93 | 0.46 | .22 | .86 | 0.40 | .22 | ||||||
|
| .05 | .11 | .11 | .18 | ||||||||
| 4.32 | 2.64 | 10.26 | 3.27 | |||||||||
| Model | 4.32 | 3.26 | 10.26 | 5.78 | ||||||||
Note. Scores on experienced and recalled pain ranged from 0 to 10. VR = virtual reality.
p < .05. **p < .01.
Summary of Baseline Characteristics in Study 2.
| Measures | Standard care | Urban VR | Coast VR |
|---|---|---|---|
| Baseline dental anxiety | 13.16 (5.67) | 12.57 (6.11) | 13.42 (5.50) |
| Length of treatment (min) | 13.46 (4.86) | 13.18 (4.63) | 13.15 (6.33) |
| Age | 45.04 (15.05) | 44.36 (14.49) | 46.0 (16.78) |
| Gender | |||
| Female | 17 (60.7%) | 12 (54.5%) | 11 (55%) |
| Male | 11 (39.3%) | 10 (45.5%) | 9 (45%) |
| Type of treatment | |||
| Filling | 23 (82.2%) | 20 (91%) | 15 (75%) |
| Extraction | 2 (7.1%) | 1 (4.5%) | 4 (20%) |
| Both | 3 (10.7%) | 1 (4.5%) | 1 (5%) |
| Sedation | |||
| No sedation | 24 (85.7%) | 20 (91%) | 19 (95%) |
| RA | 4 (14.3%) | 2 (9%) | 1 (5%) |
Note. VR = virtual reality; RA = relative analgesia.
Figure 3.The virtual urban environment.
Figure 4.The VR headset used in Study 2.
Note. VR = virtual reality.
Summary of Regression Analysis for Predicting Experienced Pain and Recalled Pain in Study 2.
| Variable | Experienced pain
( | Recalled pain
( | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Model 1 | Model 2 | Model 1 | Model 2 | |||||||||
|
|
| β |
|
| β |
|
| β |
|
| β | |
| Coast VR | −2.06 | 0.66 | −.41 | −2.08 | 0.63 | −.41 | −1.65 | 0.75 | −.32 | −1.66 | 0.77 | −.33 |
| Urban VR | −.59 | 0.63 | −.12 | −.41 | 0.61 | −.09 | −.39 | 0.74 | −.08 | −.37 | 0.75 | −.07 |
| Age | −.02 | 0.02 | −.13 | −.01 | 0.03 | .05 | ||||||
| Gender | −.50 | 0.58 | −.11 | −.40 | 0.72 | −.09 | ||||||
| Dental anxiety | .07 | 0.05 | .17 | .01 | 0.07 | .03 | ||||||
| Treatment type | .99 | 0.74 | .16 | .48 | 0.88 | .08 | ||||||
| Length of treatment | .08 | 0.05 | .19 | .10 | 0.07 | .22 | ||||||
|
| .14 | .29 | .09 | .15 | ||||||||
| 4.98 | 2.41 | 2.56 | 0.61 | |||||||||
| Model | 4.98 | 3.31 | 2.56 | 1.14 | ||||||||
Note. Scores on experienced and recalled pain ranged from 0 to 10. VR = virtual reality.
p < .05. **p < .01.
Means and Standard Deviations for Key Variables in Study 2.
| Measures | Coast VR | Urban VR | Standard care control |
|---|---|---|---|
| Pain | 0.63 (0.90) | 2.05 (2.63) | 2.63 (2.32) |
| Stress | 0.87 (0.78) | 1.18 (1.28) | 1.72 (1.22) |
| Recalled pain | 1.28 (1.49) | 2.56 (2.28) | 2.96 (2.72) |
Note. Scores on experienced and recalled pain ranged from 0 to 10, scores on stress ranged from 1 to 5. VR = virtual reality.