| Literature DB >> 29895516 |
James Arnaez1, Georgia Frey2, Donetta Cothran2, Margaret Lion2, Andrea Chomistek1.
Abstract
BACKGROUND: Video and hobby gaming are immensely popular among adults; however, associations between gaming and health have primarily been investigated in children and adolescents. Furthermore, most research has focused on electronic gaming, despite traditional hobby gaming gaining prominence.Entities:
Keywords: electronic gaming; obesity; physical activity; sedentary behavior; traditional gaming; video games
Year: 2018 PMID: 29895516 PMCID: PMC6019842 DOI: 10.2196/games.9571
Source DB: PubMed Journal: JMIR Serious Games Impact factor: 4.143
Means (SD) and frequency (%) of characteristics by gaming platforms most preferred.
| Characteristic | Tabletop (n=116) | Computer (n=103) | Console (n=41) | Other Electronic (n=25) | LARPa (n=7) | ||
| Age, years, mean (SD) | 36.4 (9.8) | 33.0 (11.4) | 30.6 (10.9) | 35.0 (9.3) | 31.9 (8.0) | .002 | |
| BMIb, kg/m2, mean (SD) | 32.1 (8.5) | 30.4 (8.4) | 30.6 (8.6) | 30.2 (10.6) | 34.6 (13.3) | .41 | |
| Obese, n (%) | 58 (50) | 45 (43.7) | 23 (56.1) | 8 (32) | 4 (57.1) | .32 | |
| MVPAc, hours/week, mean (SD) | 4.5 (4.6) | 5.2 (5.7) | 6.7 (8.0) | 5.0 (7.5) | 7.3 (8.8) | .94 | |
| ≥2.5 MVPA, hours/week, n (%) | 63 (54.3) | 65 (63.1) | 23 (56.1) | 11 (44) | 4 (57.1) | .47 | |
| Weekday | 8.7 (4.9) | 9.4 (4.1) | 9.0 (4.0) | 9.6 (5.4) | 11.3 (4.8) | .35 | |
| Weekend | 7.0 (3.6) | 8.6 (3.6) | 8.6 (4.4) | 8.0 (5.5) | 9.9 (3.5) | .002 | |
| Weekday | 1.0 (1.2) | 2.5 (1.7) | 2.0 (1.7) | 1.1 (0.9) | 0.9 (1.0) | <.001 | |
| Weekend | 1.3 (1.4) | 3.0 (1.8) | 2.5 (1.7) | 1.4 (1.2) | 1.4 (1.3) | <.001 | |
| Yes | 24 (20.9) | 25 (24.5) | 8 (19.5) | 9 (36.0) | 1 (14.3) | .51 | |
| No | 91 (79.1) | 77 (75.5) | 33 (80.5) | 16 (64.0) | 6 (85.7) | ||
| Half or less | 17 (14.9) | 12 (11.9) | 4 (9.8) | 7 (28) | 5 (71.4) | .001 | |
| Most or All | 97 (85.1) | 89 (88.1) | 37 (90.2) | 18 (72) | 2 (28.6) | ||
| Yes | 96 (85.7) | 78 (80.4) | 30 (76.9) | 17 (80.9) | 6 (100) | .53 | |
| No | 16 (14.3) | 19 (19.6) | 9 (23.1) | 4 (19.1) | 0 | ||
| Every ≤55 minute | 63 (65.6) | 48 (61.5) | 21 (70.0) | 6 (35.3) | 4 (66.7) | .76 | |
| 1 hour + | 33 (34.4) | 30 (38.5) | 9 (30.0) | 11 (64.7) | 2 (33.3) | ||
| Servings of fruit per day, mean (SD) | 1.0 (0.9) | 1.0 (0.9) | 1.2 (1.1) | 1.1 (1.2) | 0.5 (0.7) | .38 | |
| Servings of vegetables per day, mean (SD) | 2.0 (1.2) | 1.9 (1.2) | 1.6 (1.2) | 1.5 (1.1) | 0.9 (0.8) | .02 | |
aLARP: live action role-play.
bBMI: body mass index.
cMVPA: moderate to vigorous physical activity.
Associations between the number of gaming platforms used and health outcomes.
| Characteristic | Gaming platforms | |||||
| 1 | 2 | 3 | 4+ | |||
| Age-adjusted | −0.11 | −0.02 | Reference | 0.03 | .045 | |
| Multivariable-adjustedc | −0.07 | −0.02 | Reference | 0.04 | .07 | |
| Age-adjusted | 0.58 (0.22-1.50) | 0.76 (0.42-1.38) | 1.00 | 1.41 (0.78-2.54) | .03 | |
| Multivariable-adjustedc | 0.48 (0.14-1.58) | 0.78 (0.39-1.54) | 1.00 | 1.55 (0.78-3.09) | .03 | |
| ≥ | ||||||
| Age-adjusted | 1.18 (0.46-3.05) | 0.77 (0.43-1.39) | 1.00 | 0.68 (0.38-1.23) | .46 | |
| Multivariable-adjustedf | 1.06 (0.34-3.30) | 0.73 (0.38-1.42) | 1.00 | 0.61 (0.32-1.18) | .50 | |
| Age-adjusted | 0.004 | −0.01 | Reference | 0.03 | .79 | |
| Multivariable-adjustedc | −0.10 | −0.02 | Reference | 0.11 | .26 | |
| Age-adjusted | −0.16 | −0.18 | Reference | 0.08 | .03 | |
| Multivariable-adjustedc | −0.22 | −0.19 | Reference | 0.05 | .03 | |
| Age-adjusted | 0.46 (0.12-1.78) | 1.02 (0.48-2.17) | 1.00 | 1.49 (0.69-3.21) | .14 | |
| Multivariable-adjustedh | 0.45 (0.10-2.03) | 1.12 (0.49-2.56) | 1.00 | 1.61 (0.68-3.79) | .19 | |
aBMI: body mass index.
bLog-transformed variable; beta estimate.
cAdjusted for age, race, gender, education, employment, income >75,000/year, meeting physical activity recommendation, disability, servings of fruit per day, and servings of vegetables per day.
dOR: odds ratio.
eMVPA: moderate to vigorous physical activity.
fAdjusted for age, race, gender, education, employment, income >75,000/year, disability, servings of fruit per day, and servings of vegetables per day.
gSquare root-transformed variable; beta estimate.
hAdjusted for age, race, gender, education, employment, income >75,000/year, meeting physical activity recommendation, servings of fruit per day, and servings of vegetables per day.
Associations among gaming platform most preferred, body mass index, physical activity, and sitting time.
| Characteristic | Tabletop | Computer | Console | Other Electronic | LARPa | ||
| Age-adjusted | Reference | −0.04 | −0.03 | −0.07 | 0.06 | .60 | |
| Multivariable-adjustedd | Reference | −0.02 | −0.004 | −0.02 | 0.05 | .96 | |
| Age-adjusted | 1.00 | 0.84 (0.49-1.44) | 1.47 (0.70-3.06) | 0.48 (0.19-1.21) | 1.48 (0.32-6.98) | .28 | |
| Multivariable-adjustedd | 1.00 | 0.91 (0.43-1.93) | 1.99 (0.73-5.39) | 0.35 (0.11-1.13) | 0.84 (0.10-7.13) | .20 | |
| ≥ | |||||||
| Age-adjusted | 1.00 | 1.43 (0.83-2.47) | 1.06 (0.51-2.20) | 0.66 (0.28-1.57) | 1.11 (0.24-5.20) | .48 | |
| Multivariable-adjustedg | 1.00 | 2.70 (1.28-5.69) | 1.07 (0.43-2.65) | 0.65 (0.24-1.78) | 0.66 (0.10-4.47) | .04 | |
| Age-adjusted | Reference | 0.17 | 0.08 | 0.14 | 0.44 | .38 | |
| Multivariable-adjustedi | Reference | 0.15 | −0.04 | 0.07 | 0.80 | .19 | |
| Age-adjusted | Reference | 0.31 | 0.25 | 0.16 | 0.53 | .02 | |
| Multivariable-adjustedi | Reference | 0.20 | 0.001 | 0.06 | 0.59 | .11 | |
| Age-adjusted | 1.00 | 1.71 (0.84-3.48) | 1.55 (0.56-4.28) | 2.83 (1.02-7.86) | 1.04 (0.11-9.72) | .31 | |
| Multivariable-adjustedj | 1.00 | 1.98 (0.77-5.08) | 1.46 (0.41-5.20) | 2.40 (0.72-7.96) | 0.85 (0.07-10.59) | .51 | |
aLARP: live action role-play.
bBMI: body mass index.
cLog-transformed variable; beta estimate.
dAdjusted for age, race, gender, education, employment, income >75,000/year, meeting physical activity recommendation, weekday gaming quartile, weekend gaming quartile, number of platforms used, disability, servings of fruit per day, and servings of vegetables per day.
eOR: odds ratio.
fMVPA: moderate to vigorous physical activity.
gAdjusted for age, race, gender, education, employment, income >75,000/year, weekday gaming quartile, weekend gaming quartile, number of platforms used, disability, servings of fruit per day, and servings of vegetables per day.
hSquare root-transformed variable; beta estimate.
iAdjusted for age, race, gender, education, employment, income >75,000/year, meeting physical activity recommendation, number of platforms used, disability, servings of fruit per day, and servings of vegetables per day.
jAdjusted for age, race, gender, education, employment, income >75,000/year, meeting physical activity recommendation, weekday gaming quartile, weekend gaming quartile, number of platforms used, servings of fruit per day, and servings of vegetables per day.
Associations among weekend gaming time, body mass index, and physical activity (N=292).
| Characteristics | Weekend gaming time, hours/day | |||||
| Quartile 1 (≤0.5) | Quartile 2 (>0.5-<2) | Quartile 3 (2-3) | Quartile 4 (>3) | |||
| 78 (26.6) | 51 (17.5) | 103 (35.3) | 60 (20.1) | |||
| Age-adjusted | Reference | −0.01 | 0.001 | 0.04 | .33 | |
| Multivariable-adjustedc | Reference | 0.03 | −0.002 | 0.06 | .21 | |
| Age-adjusted | 1.00 | 0.77 (0.37-1.57) | 1.14 (0.63-2.07) | 1.09 (0.55-2.18) | .63 | |
| Multivariable-adjustedc | 1.00 | 0.87 (0.41-1.88) | 1.11 (0.58-2.12) | 1.06 (0.49-2.26) | .81 | |
| ≥ | ||||||
| Age-adjusted | 1.00 | 0.60 (0.29-1.23) | 0.76 (0.41-1.40) | 0.38 (0.19-0.77) | .01 | |
| Multivariable-adjustedf | 1.00 | 0.59 (0.28-1.25) | 0.84 (0.44-1.61) | 0.40 (0.19-0.85) | .03 | |
| Age-adjusted | 1.00 | 0.82 (0.33-2.02) | 1.03 (0.48-2.21) | 1.33 (0.53-3.30) | .45 | |
| Multivariable-adjustedg | 1.00 | 0.84 (0.33-2.13) | 1.00 (0.45-2.13) | 1.03(0.39-2.72) | .88 | |
aBMI: body mass index.
bLog-transformed variable; beta estimate.
cAdjusted for age, race, gender, education, income >75,000/year, employment, meeting physical activity recommendations, disability, servings of fruit per day, and servings of vegetables per day.
dOR: odds ratio.
eMVPA: moderate to vigorous physical activity.
fAdjusted for age, race, gender, education, income >75,000/year, employment, disability, servings of fruit per day, and servings of vegetables per day.
gAdjusted for age, race, gender, education, income >75,000/year, employment, meeting physical activity recommendations, servings of fruit per day, and servings of vegetables per day.
Figure 1Multivariable-adjusted odd ratios for being obese according to proportion of time spent sitting while gaming. Adjusted for age, race, gender, education, income over 75k/yr, employment, meeting PA recommendations, disability, weekday and weekend gaming time quartile, number of platforms played, servings of fruit per day, and servings of vegetables per day. Error bar denotes 95% confidence interval.