| Literature DB >> 29229586 |
Hyeseung Elizabeth Koh1,2, Jeeyun Oh1,2, Michael Mackert1,2,3,4.
Abstract
BACKGROUND: There has been a sharp increase in the number of pedestrians injured while using a mobile phone, but little research has been conducted to explain how and why people use mobile devices while walking. Therefore, we conducted a survey study to explicate the motivations of mobile phone use while walking.Entities:
Keywords: age factors; attitude; habits; immersion; intention; mobile phone; pedestrians; predictive value of tests; psychological models; safety on the street; self-efficacy; self-report; social norms
Year: 2017 PMID: 29229586 PMCID: PMC5742645 DOI: 10.2196/mhealth.8470
Source DB: PubMed Journal: JMIR Mhealth Uhealth ISSN: 2291-5222 Impact factor: 4.773
Means, standard deviations, and Cronbach alphas for study 1 variables.
| Study 1 variables | Mean (SD) | Cronbach alpha |
| Intention | 3.90 (1.32) | .98 |
| Attitude | 3.91 (1.32) | .96 |
| Subjective norms | 3.86 (1.04) | .82 |
| PBCa (after deleting #3) | 6.12 (1.01) | .71 |
| Automaticity | 2.09 (0.96) | .87 |
| Immersion | 2.37 (0.99) | .93 |
| Enjoyment | 4.84 (1.23) | .92 |
aPBC: perceived behavioral control.
Means, standard deviations, and Cronbach alphas for study 2 variables.
| Study 2 variables | Mean (SD) | Cronbach alpha |
| Intention | 4.28 (1.98) | .97 |
| Attitude | 4.68 (1.43) | .97 |
| Subjective norms | 4.36 (1.42) | .91 |
| PBCa (after deleting #3) | 6.18 (1.08) | .77 |
| Automaticity | 2.54 (1.10) | .89 |
| Immersion | 2.92 (1.05) | .91 |
| Enjoyment | 5.36 (1.33) | .91 |
aPBC: perceived behavioral control.
Correlation matrix of variables in study 1 (N=262), shown as Pearson correlation coefficient r (P value).
| Study 1 variables | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
| 1 | Intention | —a | ||||||||
| 2 | Attitude | .53 (.001) | — | |||||||
| 3 | Subjective norms | .50 (.001) | .57 (.001) | — | ||||||
| 4 | Perceived behavioral control | −.11 (.08) | .09 (.14) | .05 (.41) | — | |||||
| 5 | Automaticity | .25 (.001) | .06 (.38) | .13 (.03) | −.15 (.02) | — | ||||
| 6 | Immersion | .13 (.03) | .13 (.04) | .14 (.02) | −.10 (.10) | .60 (.001) | — | |||
| 7 | Enjoyment | .37 (.001) | .42 (.001) | .38 (.001) | −.02 (.79) | .14 (.03) | .22 (.001) | — | ||
| 8 | Age | −.10 (.10) | .01 (.84) | .05 (.43) | −.02 (.79) | −.07 (.23) | −.01 (.94) | −.08 (.20) | — | |
| 9 | Gender | .01 (.91) | −.08 (.23) | .01 (.85) | −.03 (.62) | −.12 (.049) | −.09 (.17) | .12 (.05) | −.04 (.54) | — |
a— signifies the correlation of 1.
Correlation matrix of variables in study 2 (N=179), shown as Pearson correlation coefficient r (P value).
| Study 2 variables | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | |
| 1 | Intention | —a | ||||||||
| 2 | Attitude | .73 (.001) | — | |||||||
| 3 | Subjective norms | .65 (.001) | .64 (.001) | — | ||||||
| 4 | Perceived behavioral control | −.05 (.52) | .11 (.14) | .17 (.02) | — | |||||
| 5 | Automaticity | .27 (.001) | .18 (.02) | .24 (.001) | −.32 (.001) | — | ||||
| 6 | Immersion | .41 (.001) | .36 (.001) | .32 (.001) | −.05 (.49) | .63 (.001) | — | |||
| 7 | Enjoyment | .51 (.001) | .56 (.001) | .42 (.001) | .24 (.001) | .19 (.01) | .43 (.001) | — | ||
| 8 | Age | −.08 (.27) | −.09 (.23) | −.15 (.049) | .09 (.21) | −.15 (.04) | −.05 (.52) | .02 (.74) | — | |
| 9 | Gender | −.20 (.008) | −.12 (.12) | −.13 (.09) | .12 (.12) | −.32 (.001) | −.29 (.001) | −.03 (.68) | .08 (.26) | — |
a— signifies the correlation of 1.
Regression results for intention to play a mobile game while walking in study 1 (N=262).
| Predictors | Standard error (SE) | Beta | ||||||
| Age | −.10 | .06 | −.10 | −1.66 | .10 | −.10 | ||
| Gender | .01 | .23 | .003 | 0.05 | .96 | .003 | ||
| Attitude | .54 | .08 | .40 | 6.59 | <.001 | .32 | ||
| Subjective norms | .49 | .10 | .29 | 4.76 | <.001 | .23 | ||
| PBCe | −.27 | .09 | −.16 | −3.15 | .002 | −.15 | ||
| Attitude | .51 | .08 | .38 | 6.13 | <.001 | .29 | ||
| Subjective norms | .41 | .10 | .24 | 4.06 | <.001 | .19 | ||
| PBCc | −.23 | .09 | −.13 | −2.74 | .007 | −.13 | ||
| Automaticity | .44 | .11 | .24 | 3.92 | <.001 | .19 | ||
| Immersion | −.25 | .11 | −.14 | −2.31 | .02 | −.11 | ||
| Enjoyment | .16 | .08 | .11 | 2.04 | .04 | .10 | ||
aB: unstandardized coefficients.
bsr: semipartial correlation.
cF2,259=1.39, P=.25, adjusted R2=.003.
dFchange3,256=52.31, P<.001, R2change=.38.
ePBC: perceived behavioral control.
fFchange3,253=6.57, P<.001, R2change=.044.
Regression results for intention to play a mobile game while walking in study 2 (N=197).
| Predictors | Standard error (SE) | Beta | |||||
| Age | −.02 | .02 | −.07 | −0.91 | .36 | −.07 | |
| Gender | −.76 | .30 | −.19 | −2.59 | .01 | −.19 | |
| Attitude | .73 | .08 | .53 | 8.73 | <.001 | .41 | |
| Subjective norms | .46 | .09 | .33 | 5.28 | <.001 | .25 | |
| PBCe | −.29 | .09 | −.16 | −3.29 | .001 | −.15 | |
| Attitude | .60 | .09 | .44 | 6.56 | <.001 | .30 | |
| Subjective norms | .44 | .09 | .32 | 5.06 | <.001 | .23 | |
| PBC | −.35 | .10 | −.19 | −3.63 | <.001 | −.17 | |
| Automaticity | −.06 | .12 | −.04 | −0.54 | .59 | −.03 | |
| Immersion | .14 | .12 | .08 | 1.13 | .26 | .05 | |
| Enjoyment | .23 | .09 | .15 | 2.55 | .01 | ||
aB: unstandardized coefficients.
bsr: semipartial correlation.
cF2,176=3.99, P=.02, adjusted R2=.033.
dFchange3,173=88.95, P<.001, R2change=.58.
ePBC: perceived behavioral control.
fFchange3,170=3.54, P=.02, R2change=.02.