| Literature DB >> 28878376 |
Natale Canale1, Enrico Rubaltelli2, Alessio Vieno2, Andrea Pittarello3, Joël Billieux4,5.
Abstract
Although recent research suggests that acute stress influences subsequent decision-making under ambiguity, less is known about the role of personality variables in this relationship. This study tested whether impulsivity traits and acute stress differentially influence the way in which a prior feedback is incorporated into further decisions involving ambiguity. Sixty college students (50% male; aged 18-25 years) were randomly assigned to a stress versus a non-stress condition before completing a laboratory gambling task. The results revealed that independently of the stress condition, subjects behaved as if the odds of winning increase after a single loss. Additionally, stress effects varied as a function of impulsivity traits. Individuals who lacked perseverance (i.e., had difficulty focusing on a difficult or boring task) gambled more after experiencing a loss in the stress condition than did those in the control condition. The present study supports that impulsivity traits can explain the differential effect of stress on the relationship between prior feedback and choices made under ambiguity.Entities:
Mesh:
Year: 2017 PMID: 28878376 PMCID: PMC5587697 DOI: 10.1038/s41598-017-10745-9
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.379
Figure 1The gambling task[17]: (a) example of gambling decisions and (b) schematic of one trial of the task.
Impulsivity traits between conditions.
| Control Condition Room-temperature water (n = 30) | Stress Condition Cold Pressor Test (n = 30) | F(1, 58) | p | ƞ2 | |
|---|---|---|---|---|---|
|
| |||||
| Lack of Premeditation | 7.77(0.36) | 6.80(0.34) | 3.62 | 0.06 | |
| Negative Urgency | 8.93(0.49) | 8.26(0.48) | 0.90 | 0.34 | |
| Lack of Perseverance | 7.10(0.45) | 7.00(0.45) | 0.02 | 0.88 | |
Subjective stress ratings and Perceived Stress Scale.
| Control Condition Room-temperature water (n = 30) | Stress Condition Cold Pressor Test (n = 30) | F(1, 58) | p | ƞ2 | |
|---|---|---|---|---|---|
| Subjective Stress Ratings | |||||
| Unpleasant | 5.33(1.64) | 60.33(4.32) | 141.16 | <0.001 | 0.71 |
| Stressful | 7.67(2.33) | 42.33(4.54) | 46.11 | <0.001 | 0.44 |
| Painful | 3.33(2.10) | 60.33(4.05) | 155.62 | <0.001 | 0.73 |
| Perceived Stress Scale (PSS)* | 18.33(1.06) | 18.20(1.54) | 0.005 | 0.94 | 0.000 |
* Administered before the stress manipulation.
Model comparisons.
| Model | Chisq |
| AIC | BIC | ΔBIC | Approx. BF | |
|---|---|---|---|---|---|---|---|
| M0 | 3 | 10380 | 10397 | ||||
| M1 | 19 | 165.56 | <0.001 | 10246 | 10353 | 43.17 | >10,000 |
| M2 | 19 | 90.01 | <0.001 | 10322 | 10429 | −32.32 | <10,000 |
M0 = null model; M1 = model with stress, impulsivity traits and feedback and their interactions (feedback = −1 for a loss, 0 for no feedback and 1 for a win); M2 = model with stress, impulsivity traits and feedback and their interactions (feedback = 0 for no feedback and 1 for a loss/win); df, degree of freedom; Chisq, chi-squared ; p, probability value; AIC, Akaike information criterion; BIC, Bayesian information criterion; ΔBIC, differences between the null model (M0) and other models (M1, M2); Approx. BF, Bayes factor approximation, exp(ΔBIC/2).
Results of the linear mixed-effects for the best model M1: Fixed effects of feedback from
| Coeffic | χ2 | df | P values |
|---|---|---|---|
| Feedback | 158.60 | 2 | <0.001 |
| Stress | 0.45 | 1 | ns |
| Lack of Perseverance | 0.001 | 1 | ns |
| Lack of Premeditation | 0.31 | 1 | ns |
| Negative Urgency | 0.39 | 1 | ns |
| Time | 5.87 | 1 | 0.02 |
| Feedback X Negative Urgency | 15.36 | 2 | <0.001 |
| Feedback X Lack of Perseverance | 12.29 | 2 | 0.002 |
| Feedback X Lack of Premeditation | 1.72 | 2 | ns |
| Feedback X Stress | 2.07 | 2 | ns |
| Stress X Negative Urgency | 0.35 | 1 | ns |
| Stress X Lack of Perseverance | 1.05 | 1 | ns |
| Stress X Lack of Premeditation | 0.84 | 1 | ns |
| Feedback X Negative Urgency X Stress | 8.24 | 2 | 0.02 |
| Feedback X Lack of Premeditation X Stress | 4.15 | 2 | ns |
| Feedback X Lack of Perseverance X Stress | 26.28 | 2 | <0.001 |
the previous trial (where feedback was coded as −1 for a loss, 0 for no feedback, and 1 for a win),
stress and impulsivity traits on subjects’ decisions to gamble (i.e., how much money subjects
gambled from €0 to €10). The significant effects are further explored in Table 5 below.
Planned comparisons for the linear mixed-effects model M1: Fixed effects of feedback of the previous trial, stress and impulsivity traits on subjects’ decisions to gamble (i.e., how much money subjects gambled from €0 to €10).
| Coeffic | Estimate (SE) | t value | P values |
|---|---|---|---|
| Intercept | 8.99(2.38) | 4.03 | <0.001 |
| Feedback(0) | −11.17(1.71) | −6.48 | <0.001 |
| Feedback(1) | −0.46(1.23) | −0.37 | ns |
| Stress | −5.40(2.89) | −1.99 | ns |
| Lack of Perseverance | −0.30(0.18) | −1.76 | ns |
| Lack of Premeditation | −0.01(0.19) | 0.03 | ns |
| Negative Urgency | −0.11(0.14) | −0.87 | ns |
| Time | −0.17(0.07) | −2.43 | 0.02 |
| Feedback(0)X Negative Urgency | 0.38(0.17) | 2.19 | 0.02 |
| Feedback(1)X Negative Urgency | −0.06(0.06) | −0.93 | ns |
| Feedback(0)X Lack of Perseverance | 0.76(0.15) | 4.93 | <0.001 |
| Feedback(1)X Lack of Perseverance | 0.09(0.09) | 1.04 | ns |
| Feedback(0)X Lack of Premeditation | 0.13(0.14) | 0.92 | ns |
| Feedback(1)X Lack of Premeditation | −0.16(0.09) | −1.70 | ns |
| Feedback(0)X Stress | 8.51(2.30) | 3.65 | <0.001 |
| Feedback(1)X Stress | −0.67(1.46) | −0.46 | ns |
| Stress X Negative Urgency | −0.01(0.19) | −0.09 | ns |
| Stress X Lack of Perseverance | 0.50(0.23) | 2.32 | 0.029 |
| Stress X Lack of Premeditation | 0.20(0.28) | 0.78 | ns |
| Feedback(0)X Negative Urgency X Stress | −0.01(0.20) | −0.03 | ns |
| Feedback(1)X Negative Urgency X Stress | 0.25(0.09) | 2.77 | 0.005 |
| Feedback(0)X Lack of Premeditation X Stress | −0.27(0.21) | −1.26 | ns |
| Feedback(1)X Lack of Premeditation X Stress | 0.15(0.13) | 1.15 | ns |
| Feedback(0)X Lack of Perseverance X Stress | −0.90(0.18) | −4.84 | <0.001 |
| Feedback(1)X Lack of Perseverance X Stress | −0.35(0.11) | −3.09 | 0.005 |
Feedback = feedback on the previous trial (1 = a win in the gambling task, −1 = a loss in the gambling task, 0 =.
Figure 2Interaction plot for lack of perseverance/negative urgency and feedback in relation to the amount of money gambled. feedback = feedback on the previous trial (win = a win in the gambling task, loss = a loss in the gambling task, no feedback = the subject chose not to gamble). Money gambled = subjects’ choices to gamble (i.e., how much money subjects gambled from €0 to €10). Confidence bands of 95% are presented in grey/red/green.
Figure 3Interaction plot for impulsivity traits, condition and feedback in relation to the amount of money gambled. Money = gambled subjects’ choices to gamble (i.e., how much money subjects gambled from €0 to €10). Feedback = feedback on the previous trial (win = a win in the gambling task, loss = a loss in the gambling task, no feedback = the subject chose not to gamble). Confidence bands of 95% are presented in grey/red.