Literature DB >> 28558336

Psychometric properties of the Chinese Internet Gaming Disorder Scale.

Leif Sigerson1, Angel Y-L Li1, Mike W-L Cheung2, Jeremy W Luk3, Cecilia Cheng4.   

Abstract

To develop a consensus on the definition and measurement of Internet gaming disorder (IGD), several recent studies have used the DSM-5's proposed criteria for IGD as the basis in scale construction. This study contributes to this emerging consensus by developing and validating a new Chinese Internet Gaming Disorder Scale (C-IGDS) based on the DSM-5 criteria. A representative sample of Hong Kong community adults (n=502, 50% men, mean age=37.1, age range=18-60) was recruited for a telephone survey with random digit dialing. Various statistical techniques were used to assess the psychometric properties of the C-IGDS. The C-IGDS had good reliability (Cronbach's α=0.91) and structural validity (CFA model fit: RMSEA=0.027, CFI=0.991, TLI=0.988) in our sample. Moderate to moderately strong correlations with depressive symptoms (r=0.617, p<0.001), social anxiety symptoms (r=0.366, p<0.001), and gaming hours (r=0.412, p<0.001) supported the criterion validity of the C-IGDS. In addition, the C-IGDS exhibited strict measurement invariance for sex and at least strong measurement invariance for age. In addition to providing the first Chinese scale for measuring IGD based on the DSM-5's proposed criteria, this study provides empirical support for the validity of these diagnostic criteria as the basis for a universal measure of IGD. Most important, this study is the first to reveal the criteria's measurement invariance, thereby indicating their suitability for use with diverse demographic groups.
Copyright © 2017 Elsevier Ltd. All rights reserved.

Entities:  

Keywords:  Behavioral addiction; DSM; Internet gaming disorder; Measurement invariance; Problematic gaming; Scale validation

Mesh:

Year:  2017        PMID: 28558336     DOI: 10.1016/j.addbeh.2017.05.031

Source DB:  PubMed          Journal:  Addict Behav        ISSN: 0306-4603            Impact factor:   3.913


  20 in total

1.  Psychometric Testing of Three Chinese Online-Related Addictive Behavior Instruments among Hong Kong University Students.

Authors:  Chun-Wai Yam; Amir H Pakpour; Mark D Griffiths; Wai-Yan Yau; Cheuk-Long Matthew Lo; Jennifer M T Ng; Chung-Ying Lin; Hildie Leung
Journal:  Psychiatr Q       Date:  2019-03

2.  Prevalence and associated factors of Internet gaming disorder among community dwelling adults in Macao, China.

Authors:  Anise M S Wu; Juliet Honglei Chen; Kwok-Kit Tong; Shu Yu; Joseph T F Lau
Journal:  J Behav Addict       Date:  2018-02-21       Impact factor: 6.756

3.  Development and Validation of a Parent-Based Program for Preventing Gaming Disorder: The Game Over Intervention.

Authors:  Angel Yee-Lam Li; Chor-Lam Chau; Cecilia Cheng
Journal:  Int J Environ Res Public Health       Date:  2019-06-04       Impact factor: 3.390

4.  Psychometric validation of the Internet Gaming Disorder-20 Test among Chinese middle school and university students.

Authors:  Yu Shu M; Agaloos Pesigan Ivan Jacob; Zhang Meng Xuan; Wu Anise M S
Journal:  J Behav Addict       Date:  2019-05-23       Impact factor: 6.756

5.  Gamification for Internet Gaming Disorder Prevention: Evaluation of a Wise IT-Use (WIT) Program for Hong Kong Primary Students.

Authors:  Chor-Lam Chau; Yvonne Yin-Yau Tsui; Cecilia Cheng
Journal:  Front Psychol       Date:  2019-11-01

6.  Impulsive Internet Game Play Is Associated With Increased Functional Connectivity Between the Default Mode and Salience Networks in Depressed Patients With Short Allele of Serotonin Transporter Gene.

Authors:  Ji Sun Hong; Sun Mi Kim; Sujin Bae; Doug Hyun Han
Journal:  Front Psychiatry       Date:  2018-04-10       Impact factor: 4.157

7.  Discriminating Pathological and Non-pathological Internet Gamers Using Sparse Neuroanatomical Features.

Authors:  Chang-Hyun Park; Ji-Won Chun; Hyun Cho; Dai-Jin Kim
Journal:  Front Psychiatry       Date:  2018-06-29       Impact factor: 4.157

8.  Prevalence and Interpersonal Correlates of Internet Gaming Disorders among Chinese Adolescents.

Authors:  Xue Yang; Xuewen Jiang; Phoenix Kit-Han Mo; Yong Cai; Le Ma; Joseph Tak-Fai Lau
Journal:  Int J Environ Res Public Health       Date:  2020-01-16       Impact factor: 3.390

9.  Validation of the Chinese Version of the Revised Internet Gaming Cognition Scale among Adolescents in China: Maladaptive Cognitions as Potential Determinants of Internet Gaming Disorder.

Authors:  Yanqiu Yu; Phoenix Kit-Han Mo; Jianxin Zhang; Jibin Li; Joseph Tak-Fai Lau
Journal:  Int J Environ Res Public Health       Date:  2019-12-31       Impact factor: 3.390

10.  Evaluating Patient-Centered Mobile Health Technologies: Definitions, Methodologies, and Outcomes.

Authors:  Courtenay Bruce; Patricia Harrison; Charlie Giammattei; Shetal-Nicholas Desai; Joshua R Sol; Stephen Jones; Roberta Schwartz
Journal:  JMIR Mhealth Uhealth       Date:  2020-11-11       Impact factor: 4.773

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