Literature DB >> 28452070

Effect of exergames on musculoskeletal pain: A systematic review and meta-analysis.

D Collado-Mateo1, E Merellano-Navarro2, P R Olivares2,3, J García-Rubio4, N Gusi1.   

Abstract

The main objective was to systematically review the scientific literature about the effects of exergame-based interventions on musculoskeletal pain, as well as to provide directions for the clinical practice. A systematic search was conducted in four electronic databases following PRISMA guidelines. The inclusion criteria were as follows: (a) the subjects were suffering musculoskeletal pain, (b) the study was randomized controlled trial (RCT), (c) intervention was based on exergames, (d) the article was written in English, and (e) the article was not an abstract or summary presented in a congress or conference. Risk of bias and quality of evidence were evaluated using the PEDro Scale and GRADE approach, respectively. A meta-analysis was carried out to determine effect sizes. Seven studies were selected in the systematic review. The meta-analysis included those six articles which reported means and SD before and after treatment and used a visual analog scale or a Numeric Pain Rating Scale. Four of the seven articles reported significant reduction in pain while the rest did not found any significant change in pain after the intervention. The overall effect size for pain was -0.51 (95% CI from -1.25 to 0.23) with large heterogeneity. Although four of the seven articles reported significant within-group differences, zero was included in the CI of the overall effect size. Therefore, up-to-date there is not enough evidence to conclude that exergames improve musculoskeletal pain.
© 2017 John Wiley & Sons A/S. Published by John Wiley & Sons Ltd.

Entities:  

Keywords:  exergames; exertion games; pain; serious games; virtual reality

Mesh:

Year:  2017        PMID: 28452070     DOI: 10.1111/sms.12899

Source DB:  PubMed          Journal:  Scand J Med Sci Sports        ISSN: 0905-7188            Impact factor:   4.221


  5 in total

1.  The effects of exergaming on pain, postural control, technology acceptance and flow experience in older people with chronic musculoskeletal pain: a randomised controlled trial.

Authors:  Jae-Llane Ditchburn; Paul van Schaik; John Dixon; Alasdair MacSween; Denis Martin
Journal:  BMC Sports Sci Med Rehabil       Date:  2020-10-09

2.  The feasibility, acceptability and outcomes of exergaming among individuals with cancer: a systematic review.

Authors:  Daniel Tough; Jonathan Robinson; Steven Gowling; Peter Raby; John Dixon; Samantha L Harrison
Journal:  BMC Cancer       Date:  2018-11-21       Impact factor: 4.430

3.  Agreement Analysis between Vive and Vicon Systems to Monitor Lumbar Postural Changes.

Authors:  Susanne M van der Veen; Martine Bordeleau; Peter E Pidcoe; Chris R France; James S Thomas
Journal:  Sensors (Basel)       Date:  2019-08-21       Impact factor: 3.576

4.  Camera-Based Monitoring of Neck Movements for Cervical Rehabilitation Mobile Applications.

Authors:  Iosune Salinas-Bueno; Maria Francesca Roig-Maimó; Pau Martínez-Bueso; Katia San-Sebastián-Fernández; Javier Varona; Ramon Mas-Sansó
Journal:  Sensors (Basel)       Date:  2021-03-23       Impact factor: 3.576

5.  Effect of exergaming on wellbeing of residents in a nursing home: a single blinded intervention study.

Authors:  Marlies Gunst; Isabelle De Meyere; Hannah Willems; Birgitte Schoenmakers
Journal:  Aging Clin Exp Res       Date:  2021-06-22       Impact factor: 3.636

  5 in total

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