| Literature DB >> 28399153 |
Chuan Hu1, Sameer Kumar2, Jiao Huang2, Kurunathan Ratnavelu3.
Abstract
In face-to-face communications, to avoid sanctions and disapproval from others, people are more likely to hide negative aspects of their true self (such as socially undesirable personalities, minds, beliefs and consciousness) to avoid conflict with social norms and laws. The anonymity of cyberspace provides people a unique environment to behave more freely and openly with less restraint from the real word. Existing research related to online true self expression has mainly explored true self as an independent aspect of self. Regarding true self as a two-dimensional concept, this study investigates true self from the perspective of individuals' self-guide and identity reconstruction in both online and offline world. Using qualitative research methods, the current study investigates 57 participants through interviews and questionnaires. Content analysis reveals four factors that motivate people to express more true self (especially negative true self) when reconstructing their online identity and involve true self as a part of their self-guide in anonymous environment. By incorporating true self as an important part of individuals' self-guide and identity online, the current study advances self-discrepancy theory, making it more comprehensive for cyberspace. The results are also interpreted based on self-determination theory. The theoretical contributions of this study are discussed and practical implications are also presented.Entities:
Mesh:
Year: 2017 PMID: 28399153 PMCID: PMC5388501 DOI: 10.1371/journal.pone.0175623
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Fig 1Participants’ demographic information.
Fig 2An example of category generation.
Summary of results.
| Categories | Personality Traits | Ideal Self | Ought Self | Positive True Self | Negative True Self |
|---|---|---|---|---|---|
| Honest | 0.00% | ||||
| Obedient | 0.00% | ||||
| Thrifty | 0.00% | ||||
| Righteous | 1.75% | ||||
| Cautious | 0.00% | ||||
| Responsible | 0.00% | ||||
| Polite | 0.00% | ||||
| Disciplined | 0.00% | ||||
| Objective | 0.00% | ||||
| Materialistic | 3.51% | ||||
| Patient | 0.00% | ||||
| Frank | 0.00% | ||||
| Modest | 0.00% | ||||
| Persistent | 12.28% | ||||
| Independent | 0.00% | ||||
| Humorous | 1.75% | ||||
| Self-confident | 1.75% | ||||
| Generous | 0.00% | ||||
| Daydreamer | 17.54% | 5.26% | 24.56% | 52.63% | |
| Impulsive | 3.51% | 3.51% | 12.28% | ||
| Vain | 3.51% | 1.75% | 7.02% | ||
| Conceited | 5.26% | 1.75% | 10.53% | ||
| Neurotic | 3.51% | 0.00% | 8.77% | ||
| Superficial | 0.00% | 1.75% | 7.02% | ||
| Rude | 1.75% | 5.26% | 3.51% | ||
| Greedy | 3.51% | 5.26% | 3.51% | ||
| Domineering | 0.00% | 7.02% | 1.75% | ||
| Cynical | 1.75% | 8.77% | 0.00% | ||
| Uncivil | 1.75% | 3.51% | 3.51% | ||
| Antisocial | 1.75% | 5.26% | 3.51% |
Fig 3Self-guide in physical world and online world.