| Literature DB >> 28344643 |
Anne-Lise Jouen1, Antonio Narzisi2, Jean Xavier3, Elodie Tilmont1,3, Nicolas Bodeau3, Valentina Bono4, Nabila Ketem-Premel3, Salvatore Anzalone1, Koushik Maharatna4, Mohamed Chetouani1, Filippo Muratori2, David Cohen1,3.
Abstract
BACKGROUND: To meet the required hours of intensive intervention for treating children with autism spectrum disorder (ASD), we developed an automated serious gaming platform (11 games) to deliver intervention at home (GOLIAH) by mapping the imitation and joint attention (JA) subset of age-adapted stimuli from the Early Start Denver Model (ESDM) intervention. Here, we report the results of a 6-month matched controlled exploratory study.Entities:
Year: 2017 PMID: 28344643 PMCID: PMC5361849 DOI: 10.1186/s13034-017-0154-7
Source DB: PubMed Journal: Child Adolesc Psychiatry Ment Health ISSN: 1753-2000 Impact factor: 3.033
Socio-demographic and clinical characteristics of the participants
| Experimental group (N = 14) | Control group (N = 10) | |
|---|---|---|
| GOLIAH + TAU | TAU | |
| Demographics | ||
| Age, mean (±SD) | 6.85 (±1.34) | 7.17 (±1.62) |
| Male–Female | 14–0 | 10–0 |
| Diagnosis | Autism: N = 3 | Autism: N = 3 |
| ASD: N = 9 | ASD: N = 6 | |
| Asperger: N = 2 | Asperger: N = 1 | |
| ADI-R, current, mean (±SD) | ||
| Social impairment score | 14.14 (±4.58) | 12.3 (±4.99) |
| Communication score | 10 (±5.82) | 8.6 (±4.5) |
| Repetitive interest score | 4 (±2.91) | 3.5 (±2.72) |
| Development score | 3 (±1.36) | 2.5 (±1.35) |
| Treatment as usual | As out patient: N = 12 | As out patient: N = 9 |
| In day care hospital: N = 2 | In day care hospital: N = 1 | |
| Mean total hours: 15.3 h | Mean total hours: 16 h | |
| TAU details, mean [range] (hours/week) | ||
| Speech therapy | 0.57 [0–2] | 0.57 [0–1.5] |
| Psychotherapya | 0.33 [0–1.5] | 0.75 [0–1.5] |
| Occupational therapy | 0.3 [0–1] | 0.2 [0–0.75] |
| Special education (out of school) | 3.66 [0–25] | 0.4 [0–4] |
| Help at school | 10.2 [0–30] | 14.7 [0–30] |
ADI-R Autism Diagnostic Interview-Revised, TAU treatment as usual, GOLIAH Gaming Open Library for Intervention for Autism at Home
aCognitive Behaviour Therapy or Play therapy or Gestald therapy
Mapping of ESDM stimuli for JA and imitation into GOLIAH games
| Game type | Description | ESDM stimuli | N of sessions per child: mean [range] |
|---|---|---|---|
|
| |||
| Imitate free drawing | Imitation of the drawing done by the online therapist/parent | (lev.4) FM 4 | 38 [0–118] |
| Imitate step by step drawing | Imitation of a drawing created step by step from the online therapist/parent (three difficulties) | (lev.4) FM 4 | 14.2 [0–43] |
| Imitate speech | Imitation of words or phrases from the library (three difficulties) | (lev.2) IM 3, 9 | 22.5 [0–58] |
| Imitate sounds | Imitation of sounds chosen from the library (four difficulties and two categories of stimuli) | (lev.2) IM 2 | 29.5 [0–100] |
| Imitate actions | Imitation of the actions with balls made by the online therapist/parent (three difficulties and two types of task) | (lev.2) IM 6 | 16 [0–35] |
| Imitate actions and build | Imitation of the actions with cubes made by the online therapist/parent (three difficulties and two types of task) | (lev.3) FM 3 | 10.7 [0–28] |
| Guess the instrument | Identification of the musical instruments played and chosen by the therapist/parent from the library (two difficulties) | (lev.1, 2) IM | 9.2 [0–22] |
|
| |||
| Follow the therapist’s pointing | Identification of the object indicated (verbally, visually or pointed) by the therapist on the video and chosen from the library (six difficulties and eight categories of stimuli) | (lev.1) RC 1, 4 (lev.2) JA 2, 4, 6 | 32 [0–109] |
| Cooperative drawing—connect dots | The therapist and the child cooperate to complete a figure shown on the right, by clicking on the corners of the figure itself (two difficulties and four categories of stimuli) | JA | 48.6 [1–124] |
| Bake a recipe | The child cooks a recipe by clicking and dragging into a bowl the ingredients chosen by the therapist/parent from the library of recipes (11 categories of stimuli) | JA | 13 [1–16] |
| Receptive communication | The child identifies the objects described by the therapist/parent and chosen from the library (three difficulties and five categories of stimuli) | (lev.2) RC 5, (lev.1) RC 6, (lev.1) RC 4 | 53.4 [4–112] |
FM fine motor subset, IM imitation subset, RC receptive communication subset, JA joint attention subset
Performance changes of GOLIAH trained children through sessions for all JA and imitation games
| Game type (variable, n = events) | N | Time effect | Difficulty level effect | Number of items effect |
|---|---|---|---|---|
| Imitation games | ||||
| Imitate free drawing (Imitation score per drawing—n = 562) | 13 | Imitation score increases with session (β = 0.02, p = 0.036)* | NA | NA |
| Imitate step by step drawing (Imitation score per drawing—n = 198) | 13 | No effect (β = 0.13, p = 0.089)* | NA | Imitation score increases with the number of steps (β = 0.27, p = 0.047)* |
| Imitate speech (Imitation score per words or sentences—n = 315) | 13 | No effect (β = 0.014, p = 0.61)* | No effect (β = −0.21, p = 0.328)* | No effect (β = −0.029, p = 0.72)* |
| Imitate sounds (Imitation score per sounds—n = 452) | 13 | Imitation score increases with session (β = 0.037, p = 0.019)* | Imitation score decreases when increasing severity (β = −0.31, p = 0.014)* | No effect (β = 0.05, p = 0.41)* |
| Imitate actions (Imitation score per actions—n = 161) | 13 | Imitation score increases with session (β = 0.11, p = 0.039)* | No effect (β = 0.089, p = 0.86)* | No effect (β = −0.43, p = 0.18)* |
| Imitate actions and build (Imitation score per contruction—n = 227) | 13 | Imitation score increases with session (β = 0.149, p < 0.001)* | No effect (β = 0.266, p = 0.47)* | Imitation score decreases with the number of cubes (β = −0.1′, p = 0.0176)* |
| Guess the instrument | 13 | Bug | Bug | Bug |
| Joint attention games | ||||
| Follow the therapist’s pointing (RT for good answers—n = 681) | 13 | RT decreases with sessions (β = −0.0045, p = 0.048)** | No effect (β = −0.014, p = 0.247)** | No effect (β = 0.0057, p = 0.428)** |
| Cooperative drawing—connect dots (RT—n = 449) | 13 | RT decreases with sessions (β = −0.024, p = 0.045)** | NA | No effect (β = 0.0035, p = 0.51)** |
| Bake a recipe (TCT—n = 748) | 14 | RT decreases with sessions (β = −0.021, p < 0.001)** | NA | NA |
| Receptive communication (RT for good answers—n = 225) | 14 | No effect (β = −0.002, p = 0.776)** | RT is faster in easy versus difficult condition ( = −0.17, p = 0.021)** | NA |
N number of children exposed to the game during at least 2 sessions (as opposed to n = events that corresponds to the number of tasks with a given score included in the statistical regression), RT reaction time (to perform the task); TCT time to complete the task, NA not appropriate
* Ordinal mixed models; ** Linear mixed models with log transformation
Clinical variables of the participants and Parental Stress Index at baseline and 6-month outcome
| T0 = Baseline | T6 = Outcome at 6 months | |||
|---|---|---|---|---|
| Experimental group (N = 14) | Control group (N = 10) | Experimental group (N = 14) | Control group (N = 10) | |
| ADOS, mean (±SD) | ||||
| Communication score | 3.6 (±1.7) | 4.5 (±1.5) | 2.9 (±2.1) | 3.7 (±1.6) |
| Interaction score | 7.2 (±2.4) | 9.3 (±2.6) | 6.3 (±2.8) | 7.3 (±2.9) |
| Total score | 10.8 (±3.6) | 13.8 (±3.5) | 9.2 (±4.6) | 11 (±4.1) |
| Cognition WISC3/WPPSI | ||||
| VIQ | 103.1 (±14) | 100.8 (±25.9) | 107.2 (±22.8) | 102.4 (±26.6) |
| PIQ | 96.1 (±24.8) | 96.4 (±24.5) | 104.4 (±19.9) | 98.1 (±24.5) |
| Speed | 93.5 (±12.6) | 90.6 (±16.2) | 97.4 (±15.3) | 90.7 (±21.9) |
| Working memory | 107.6 (±21.5) | 97.8 (±28.2) | 107.4 (±23.6) | 99.2 (±27.6) |
| Total IQ | 98.8 (±20.1) | 96.3 (±22.7) | 107 (±20.8) | 98.9 (±25.8) |
| Vineland, mean (±SD) | ||||
| Communication score | 88.2 (±16.7) | 86.2 (±13.9) | 79.6 (±11.5) | 82.8 (±6.5) |
| Daily living | 84.3 (±13.4) | 85.4 (±14.7) | 79.4 (±5.5) | 83.6 (±10.8) |
| Socialization | 79.5 (±10.3) | 80.1 (±11.9) | 78.3 (±10.7) | 85.3 (±8.4) |
| SCQ, mean (±SD) | ||||
| Total score | 11.6 (±7.7) | 11.5 (±7.2) | 10 (±6.3) | 8.6 (±7) |
| CBCL T score, mean (±SD) | ||||
| Withdrawn/depressed | 62.8 (±9.9) | 62.9 (±9.5) | 60.9 (±8.6) | 60.6 (±9) |
| Somatic complaints | 56 (±7.7) | 59.5 (±7.5) | 54.7 (±7.6) | 57.5 (±8.3) |
| Anxious/depressed | 62.8 (±8.1) | 61.2 (±9.3) | 60.5 (±7.6) | 58.6 (±10.5) |
| Social problems | 68.5 (±6.5) | 66.7 (±7.4) | 63.8 (±7.3) | 60.8 (±8.2) |
| Thought problems | 61.1 (±10.8) | 66.7 (±8.4) | 59.8 (±10.8) | 61.2 (±9.5) |
| Attention problems | 65.1 (±9.1) | 67.4 (±9.1) | 63.6 (±9.7) | 61.1 (±9.7) |
| Rule-breaking behavior | 58.6 (±7.4) | 58.1 (±6.1) | 56.5 (±6.3) | 57.4 (±6.2) |
| Aggressive behavior | 60.4 (±6.5) | 64.4 (±9.2) | 57.8 (±6) | 61 (±8.5) |
| Internalizing | 62.5 (±9) | 63 (±8) | 60.2 (±9.5) | 59 (±10.3) |
| Externalizing | 59.1 (±8.1) | 61.7 (±7.1) | 57.7 (±7.7) | 55.9 (±11.8) |
| Total | 63.9 (±8.4) | 66.5 (±7.3) | 61.2 (±8.3) | 60.5 (±11.3) |
| PSI, mean (±SD) | ||||
| Parental distress | 31.6 (±6.9) | 32.9 (±8.2) | 28.3 (±9.4) | 27.6 (±6.5) |
| Dysfunctional interaction | 31.5 (±5.7) | 37.3 (±6.4) | 26.8 (±8.8) | 28.3 (±7.4) |
| Difficult child | 37.2 (±7.3) | 39.2 (±7.2) | 29.4 (±7.3) | 30.3 (±8.2) |
| Total stress | 100.7 (±15) | 105.8 (±13.6) | 85.5 (±22.6) | 86.2 (±20) |
ADOS Autism Diagnostic Observation Schedule, WISC 3 Wechsler Intelligence Scale for Children 3, WPPSI Wechsler Preschool and Primary Scale of Intelligence, VIQ Verbal Intelligent Quotient, PIQ Performance Intelligent Quotient, CBCL Child Behaviour Checklist, PSI Parental Stress Index
Change in clinical variables at 6 months (linear mixed models)
| Group effect | Time effect | Group × time interaction | |
|---|---|---|---|
| ADOS, mean (±SD) | |||
| Communication score | −0.93 (p = 0.22) | −0.8 (p = 0.016) | 0.16 (p = 0.7) |
| Interaction score | −2.07 (p = 0.071) | −2 (p = 0.008) | 1.07 (p = 0.25) |
| Total score | −3.01 (p = 0.082) | −2.8 (p = 0.001) | 1.23 (p = 0.21) |
| Cognitive level (WISC3/WPPSI) | |||
| VIQ | 2.3 (p = 0.8) | 1.7 (p = 0.63) | 2.5 (p = 0.59) |
| PIQ | −0.33 (p = 0.97) | 1.7 (p = 0.64) | 6.66 (p = 0.16) |
| Speed | 2.99 (p = 0.69) | 0.11 (p = 0.98) | 3.7 (p = 0.53) |
| Working memory | 9.85 (p = 0.42) | 2.14 (p = 0.49) | 2.87 (p = 0.56) |
| Total IQ | 2.5 (p = 0.8) | 2.55 (p = 0.46) | 5.61 (p = 0.23) |
| SCQ, mean (±SD) | |||
| Total score | 0.071 (p = 0.98) | −2.9 (p = 0.054) | 1.33 (p = 0.49) |
| Vineland: mean (±SD) | |||
| Communication score | 8.6 (p = 0.14) | 3.2 (p = 0.27) | −5.2 (p = 0.17) |
| Daily living | 4.89 (p = 0.34) | 4.2 (p = 0.19) | −3.06 (p = 0.46) |
| Socialization | 1.2 (p = 0.79) | 7 (p = 0.033) | −6.29 (p = 0.13) |
| CBCL T score: mean (±SD) | |||
| Withdrawn/depressed | −0.54 (p = 0.99) | −2.3 (p = 0.22) | 0.38 (p = 0.88) |
| Somatic complaints | −3.5 (p = 0.3) | −2 (p = 0.2) | 0.69 (p = 0.73) |
| Anxious/depressed | 1.57 (p = 0.68) | −2.6 (p = 0.1) | 0.37 (p = 0.86) |
| Social problems | 1.83 (p = 0.58) | −5.89 (p = 0.04) | 1.14 (p = 0.64) |
| Thought problems | −5.58 (p = 0.23) | −5.44 (p = 0.12) | 4.11 (p = 0.37) |
| Attention problems | 2.32 (p = 0.56) | −6.3 (p = 0.011) | 4.84 (p = 0.12) |
| Rule-breaking behavior | 0.47 (p = 0.87) | −0.67 (p = 0.64) | −1.42 (p = 0.46) |
| Aggressive behavior | −4.46 (p = 0.18) | −3.44 (p = 0.054) | 1.23 (p = 0.59) |
| Internalizing | −0.54 (p = 0.89) | −4. (p = 0.018) | 1.77 (p = 0.4) |
| Externalizing | −2.62 (p = 0.48) | −5.8 (p = 0.01) | 4.41 (p = 0.12) |
| Total | −2.58 (p = 0.5) | −6 (p = 0.013) | 3.2 (p = 0.28) |
| PSI, mean (±SD) | |||
| Parental distress | −1.51 (p = 0.65) | −5.55 (p = 0.037) | 2.19 (p = 0.5) |
| Dysfunctional interaction | −2.13 (p = 0.5) | −5.68 (p = 0.065) | 0.61 (p = 0.87) |
| Difficult child | −2.67 (p = 0.4) | −9.59 (p < 0.001) | 1.8 (p = 0.41) |
| Total stress | −6.4 (p = 0.42) | −20.92 (p = 0.002) | 5.7 (p = 0.47) |
ADOS Autism Diagnostic Observation Schedule, WISC 3 Wechsler Intelligence Scale for Children 3, WPPSI Wechsler Preschool and Primary Scale of Intelligence, VIQ Verbal Intelligent Quotient, PIQ Performance Intelligent Quotient, CBCL Child Behaviour Checklist