| Literature DB >> 28280472 |
Richard T A Wood1, Michael J A Wohl2, Nassim Tabri2, Kahlil Philander3.
Abstract
The modern gambling industry has, by-in-large, assumed a duty of care to minimize the risks associated with gambling, which has manifested in responsible gambling (RG) programming (e.g., educating players about the odds of success). The current study fills a void in gambling operators, regulators, and researchers ability to measure RG beliefs and behavior in their player-base, with the development and validation of the Positive Play Scale (PPS). In Study 1, we reviewed the literature and consulted 30 players as well as 10 RG experts to help generate a definition of RG beliefs and behavior that helped guide item generation. In Study 2, regular players (N = 1,551) of a Canadian provincial gambling operator completed a positive play survey. Four components from a principal components analysis (PCA) were extracted: Honesty and Control, Pre-commitment, Personal Responsibility, and Gambling Literacy. The PPS subscales were either not associated with gambling frequency or had small-to-moderate negative relationships with frequency of play for games most often associated with disordered gambling (e.g., electronic games). In Study 3 (N = 413), the factor structure of the PPS was confirmed and refined in a new sample of players. Moreover, a 1-month follow-up session demonstrated that the PPS has high test-retest reliability. The PPS is the first validated scale that reliably assesses the extent to which a consumer base has positive beliefs about gambling and gambles in a positive manner. The PPS can be used by the gambling industry to objectively assess the efficacy of their RG strategy, pinpoint specific areas for future focus, as well as examine the utility of new RG initiatives that aim to promote healthy patterns of gambling consumption. Furthermore, by examining the PPS scores for different player segments (e.g., sex, age, games played) it becomes possible to tailor RG strategy to the needs of specific players. In this way, RG strategy can be optimized by focusing resources where they will be most effective.Entities:
Keywords: corporate social responsibility; gambling disorder; harm avoidance; harm reduction; responsible gambling
Year: 2017 PMID: 28280472 PMCID: PMC5322204 DOI: 10.3389/fpsyg.2017.00227
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Rotated factor loadings from a principal component analysis of the PPS behavior items in Study 2.
| I deliberately hid how much TIME I spent gambling from my family and/or friends. | 0.02 | −0.04 | |
| I deliberately hid how much MONEY I spent gambling from my family and/or friends. | 0.01 | −0.03 | |
| I experienced unwanted thoughts about my gambling when I WASN'T playing. | −0.03 | 0.08 | |
| I felt my gambling was out of control. | −0.01 | 0.10 | |
| I gambled to forget about problems in my life. | −0.01 | 0.02 | |
| I only spent time gambling that I could afford to spend. | 0.08 | −0.11 | |
| I only gambled with money that I could afford to lose. | 0.00 | −0.15 | |
| I considered the amount of MONEY I was willing to lose BEFORE I gambled. | −0.04 | 0.00 | |
| I considered the amount of TIME I was willing to spend BEFORE I gambled. | 0.05 | 0.07 | |
| −0.15 | 0.26 | ||
| −0.01 | −0.01 | ||
| 0.01 | 0.07 | ||
| 0.12 | 0.01 |
Items were culled following analysis. PPS, Positive Play Scale. Values in bold represent a moderate-to-large loading on each component.
Rotated factor loadings from a principal component analysis of the PPS belief items in Study 2.
| I should be able to walk away from gambling at any time. | −0.07 | 0.05 | |
| I should be aware of how much MONEY I spend when I gamble. | 0.00 | 0.18 | |
| It is my responsibility to spend only money that I can afford to lose. | 0.00 | −0.02 | |
| I should only consider gambling when I have enough money to cover all my bills. | 0.02 | −0.02 | |
| I should only view my gambling as a form of entertainment. | −0.00 | −0.10 | |
| 0.00 | −0.04 | ||
| −0.03 | 0.13 | ||
| −0.12 | 0.00 | ||
| 0.01 | 0.23 | ||
| Gambling is a good way for me to make money. | −0.12 | 0.09 | |
| My chances of winning improve after I have lost. | −0.13 | 0.07 | |
| If I gamble frequently, it will help me to win more than I lose. | −0.09 | 0.12 | |
| It is fine for me to gamble to forget my problems. | 0.06 | −0.16 | |
| −0.02 | 0.10 | ||
| −0.14 | 0.04 | ||
| 0.17 | −0.13 | ||
| 0.32 | −0.41 | ||
| −0.04 | 0.06 | ||
| 0.17 | 0.01 | ||
| 0.31 | 0.06 |
Items were culled following analysis. PPS, Positive Play Scale. Values in bold represent a moderate-to-large loading on each component.
Descriptive statistics and correlations between PPS subscales and other variables in Study 2.
| 1. Honesty and control | − | |||||||||||||
| 2. Pre-commitment | 0.28 | − | ||||||||||||
| 3. Personal responsibility | 0.29 | 0.43 | − | |||||||||||
| 4. Gambling literacy | 0.44 | 0.20 | 0.33 | − | ||||||||||
| 5. PGSI | −0.67 | −0.31 | −0.26 | −0.38 | − | |||||||||
| 6. GBQ-luck | −0.44 | −0.18 | −0.31 | −0.61 | 0.46 | − | ||||||||
| 7. GBQ-Control | −0.28 | −0.09 | −0.20 | −0.47 | 0.32 | 0.69 | − | |||||||
| 8. Lottery draw games | −0.04 | −0.05 | −0.03 | −0.09 | 0.11 | 0.09 | 0.06 | − | ||||||
| 9. Scratch-cards | −0.08 | −0.03 | −0.02 | −0.11 | 0.13 | 0.11 | 0.10 | 0.31 | − | |||||
| 10. Sports betting | −0.14 | −0.02 | −0.10 | −0.19 | 0.17 | 0.22 | 0.27 | 0.05 | 0.11 | − | ||||
| 11. Bingo | −0.06 | −0.02 | −0.07 | −0.09 | 0.08 | 0.11 | 0.07 | 0.12 | 0.22 | 0.25 | − | |||
| 12. Electronic games | −0.20 | −0.05 | −0.01 | −0.11 | 0.25 | 0.13 | 0.09 | 0.20 | 0.30 | 0.08 | 0.24 | − | ||
| 13. Casino card games | −0.15 | −0.03 | −0.08 | −0.19 | 0.21 | 0.25 | 0.30 | 0.14 | 0.20 | 0.34 | 0.27 | 0.31 | − | |
| 14. Casino table games | −0.18 | −0.09 | −0.12 | −0.17 | 0.24 | 0.26 | 0.24 | 0.13 | 0.18 | 0.36 | 0.30 | 0.27 | 0.61 | − |
| 6.63 | 5.76 | 6.45 | 6.42 | 0.97 | 19.78 | 16.88 | 2.39 | 2.00 | 1.14 | 1.13 | 1.74 | 1.24 | 1.15 | |
| 0.88 | 1.28 | 0.85 | 0.85 | 2.63 | 10.47 | 8.78 | 1.01 | 0.95 | 0.54 | 0.51 | 1.00 | 0.67 | 0.53 |
PPS, Positive Play Scale; PGSI, Problem Gambling Severity Index; GBQ, Gambling Beliefs Questionnaire.
p < 0.05;
p < 0.01.
N = 1551.
Rotated factor loadings from a principal component analysis of the PPS behavior items in Study 3.
| I considered the amount of TIME I was willing to spend BEFORE I gambled. | −0.17 | −0.07 | −0.20 | ||
| I considered the amount of MONEY I was willing to lose BEFORE I gambled. | −0.03 | 0.02 | −0.03 | ||
| I only spent TIME gambling that I could afford to spend. | 0.16 | 0.03 | 0.18 | ||
| I only gambled with MONEY that I could afford to lose. | 0.23 | 0.03 | 0.24 | ||
| I was honest with my family and/or friends about the amount of TIME I spent gambling. | −0.03 | 0. | −0.07 | −0.06 | |
| I was honest with my family and/or friends about the amount of MONEY I spent gambling. | 0.02 | −0.05 | 0.01 | ||
| I felt in control of my gambling behavior. | −0.03 | 0.21 | 0.02 | ||
| −0.11 | 0.04 | – | – | ||
| 0.12 | −0.05 | – | – | ||
Excluded from the final scale. PPS, Positive Play Scale. Values in bold represent a moderate-to-large loading on each component.
Rotated factor loadings from a principal component analysis of the PPS belief items in Study 3.
| It's my responsibility to spend only money that I can afford to lose. | −0.03 | −0.01 | |
| I should be aware of how much MONEY I spend when I gamble. | −0.01 | 0.02 | |
| I should only gamble when I have enough money to cover all my bills first. | −0.04 | −0.06 | |
| I should be able to walk away from gambling at any time. | 0.01 | 0.15 | |
| 0.12 | −0.16 | ||
| If I gamble more often, it will help me to win more than I lose. | 0.02 | 0.08 | |
| My chances of winning get better after I have lost. | 0.01 | 0.01 | |
| Gambling is a good way to make money. | −0.02 | −0.09 | |
| −0.02 | 0.01 |
Excluded from the final scale. PPS, Positive Play Scale. Values in bold represent a moderate-to-large loading on each component.
Descriptive correlations between PPS subscales and all other factors measured in Study 3.
| PGSI | 0.17 (2.23) | −0.32 | −0.38 | −0.03 | −0.15 |
| GBQ-luck | 19.81 (9.43) | −0.21 | −0.32 | −0.25 | −0.58 |
| GBQ-Control | 17.23 (8.70) | −0.03 | −0.16 | −0.13 | −0.39 |
| Neuroticism | 2.69 (1.21) | −0.07 | −0.14 | −0.11 | −0.21 |
| Openness | 4.87 (1.18) | −0.02 | 0.08 | 0.06 | 0.02 |
| Conscientiousness | 5.72 (1.03) | 0.17 | 0.22 | 0.21 | 0.14 |
| Extraversion | 3.97 (1.41) | −0.06 | 0.01 | 0.05 | −0.04 |
| Agreeableness | 5.27 (1.10) | 0.08 | 0.09 | 0.05 | 0.09 |
| BIS | 1.92 (0.40) | −0.21 | −0.28 | −0.23 | −0.17 |
| General self-efficacy | 3.20 (0.37) | 0.09 | 0.15 | 0.12 | 0.09 |
| Financial satisfaction | 7.57 (2.10) | 0.14 | 0.25 | 0.13 | 0.29 |
| FFS | 1.73 (0.60) | −0.19 | −0.26 | −0.09 | −0.24 |
PPS, Positive Play Scale; PGSI, Problem Gambling Severity Index; GBQ, Gambling Beliefs Questionnaire; BIS, Barratt Impulsivity Scale; FFS, Financially Focused Self-Concept.
p = 0.05;
p < 0.05;
p < 0.01.
N = 412.