Literature DB >> 28109566

Effectiveness of virtual reality rehabilitation for children and adolescents with cerebral palsy: an updated evidence-based systematic review.

D K Ravi1, N Kumar2, P Singhi3.   

Abstract

BACKGROUND: The use of virtual reality systems in the motor rehabilitation of children with cerebral palsy is new, and thus the scientific evidence for its effectiveness needs to be evaluated through a systematic review.
OBJECTIVE: To provide updated evidence-based guidance for virtual reality rehabilitation in sensory and functional motor skills of children and adolescents with cerebral palsy. DATA SOURCES: PubMed, PEDro, Web of Science, OTseeker, PsycINFO and Cochrane Library were searched from their earliest records up to 1 June, 2016. STUDY SELECTION: Two reviewers applied the population intervention comparison outcome (PICO) question to screen the studies for this review. DATA EXTRACTION: Information on study design, subjects, intervention, outcome measures and efficacy results were extracted into a pilot-tested form. Method quality was assessed independently by two reviewers using the Downs and Black checklist. DATA SYNTHESIS: Thirty-one studies included 369 participants in total. Best evidence synthesis was applied to summarize the outcomes, which were grouped according to International Classification of Functioning, Disability and Health. Moderate evidence was found for balance and overall motor development. The evidence is still limited for other motor skills.
CONCLUSIONS: This review uncovered additional literature showing moderate evidence that virtual reality rehabilitation is a promising intervention to improve balance and motor skills in children and adolescents with cerebral palsy. The technique is growing, so long-term follow-up and further research are required to determine its exact place in the management of cerebral palsy. Systematic review registration number PROSPERO 2015:CRD42015026048.
Copyright © 2016 Chartered Society of Physiotherapy. Published by Elsevier Ltd. All rights reserved.

Entities:  

Keywords:  Cerebral palsy; Rehabilitation; Review; Virtual reality

Mesh:

Year:  2016        PMID: 28109566     DOI: 10.1016/j.physio.2016.08.004

Source DB:  PubMed          Journal:  Physiotherapy        ISSN: 0031-9406            Impact factor:   3.358


  37 in total

1.  OCULUS study: Virtual reality-based education in daily clinical practice.

Authors:  Paweł Balsam; Sonia Borodzicz; Karolina Malesa; Dominika Puchta; Agata Tymińska; Krzysztof Ozierański; Łukasz Kołtowski; Michał Peller; Marcin Grabowski; Krzysztof J Filipiak; Grzegorz Opolski
Journal:  Cardiol J       Date:  2018-01-03       Impact factor: 2.737

Review 2.  Interventions with an Impact on Cognitive Functions in Cerebral Palsy: a Systematic Review.

Authors:  Montse Blasco; María García-Galant; Alba Berenguer-González; Xavier Caldú; Miquel Arqué; Olga Laporta-Hoyos; Júlia Ballester-Plané; Júlia Miralbell; María Ángeles Jurado
Journal:  Neuropsychol Rev       Date:  2022-08-16       Impact factor: 6.940

3.  Developing an Immersive Virtual Reality Training System for Novel Pediatric Power Wheelchair Users: Protocol for a Feasibility Study.

Authors:  Sara Drisdelle; Liam Power; Scott Thieu; Jordan Sheriko
Journal:  JMIR Res Protoc       Date:  2022-10-06

Review 4.  Virtual Reality Rehabilitation Systems for Cancer Survivors: A Narrative Review of the Literature.

Authors:  Antonio Melillo; Andrea Chirico; Giuseppe De Pietro; Luigi Gallo; Giuseppe Caggianese; Daniela Barone; Michelino De Laurentiis; Antonio Giordano
Journal:  Cancers (Basel)       Date:  2022-06-28       Impact factor: 6.575

Review 5.  Virtual Reality in the Rehabilitation of Patients with Injuries and Diseases of Upper Extremities.

Authors:  Pinar Tokgöz; Susanne Stampa; Dirk Wähnert; Thomas Vordemvenne; Christoph Dockweiler
Journal:  Healthcare (Basel)       Date:  2022-06-16

6.  Usability evaluation of an interactive leg press training robot for children with neuromuscular impairments.

Authors:  Farouk Chrif; Hubertus J A van Hedel; Mauro Vivian; Tobias Nef; Kenneth J Hunt
Journal:  Technol Health Care       Date:  2022       Impact factor: 1.205

7.  Autistic Children Use Less Efficient Goal-Directed Whole Body Movements Compared to Neurotypical Development.

Authors:  Nicholas E Fears; Tylan N Templin; Gabriela M Sherrod; Nicoleta L Bugnariu; Rita M Patterson; Haylie L Miller
Journal:  J Autism Dev Disord       Date:  2022-04-20

8.  Immersive Virtual Reality Therapy with Myoelectric Control for Treatment-resistant Phantom Limb Pain: Case Report.

Authors:  Brian Chau; Ivan Phelan; Phillip Ta; Sarah Humbert; Justin Hata; Duc Tran
Journal:  Innov Clin Neurosci       Date:  2017-08-01

Review 9.  Effectiveness of virtual reality in children and young adults with cerebral palsy: a systematic review of randomized controlled trial.

Authors:  Junior Vitorino Fandim; Bruno Tirotti Saragiotto; Gustavo José Martiniano Porfírio; Renato Figueiredo Santana
Journal:  Braz J Phys Ther       Date:  2020-12-05       Impact factor: 3.377

10.  Effectiveness of Virtual Reality Interventions for Adolescent Patients in Hospital Settings: Systematic Review.

Authors:  Brad Ridout; Joshua Kelson; Andrew Campbell; Kate Steinbeck
Journal:  J Med Internet Res       Date:  2021-06-28       Impact factor: 5.428

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