| Literature DB >> 28031039 |
Amy Goodwin1, Simona Salomone2, Patrick Bolton3,4,5, Tony Charman6, Emily J H Jones2, Andrew Pickles7, Emily Robinson7, Tim Smith8, Edmund J S Sonuga-Barke9,10, Sam Wass11,12, Mark H Johnson2.
Abstract
BACKGROUND: Attention deficit hyperactivity disorder (ADHD) is a prevalent neurodevelopmental disorder that can negatively impact on an individual's quality of life. It is pathophysiologically complex and heterogeneous with different neuropsychological processes being impaired in different individuals. Executive function deficits, including those affecting attention, working memory and inhibitory control, are common. Cognitive training has been promoted as a treatment option, based on the notion that by strengthening the neurocognitive networks underlying these executive processes, ADHD symptoms will also be reduced. However, if implemented in childhood or later, when the full disorder has become well-established, cognitive training has only limited value. INTERSTAARS is a trial designed to test a novel approach to intervention, in which cognitive training is implemented early in development, before the emergence of the disorder. The aim of INTERSTAARS is to train early executive skills, thereby increasing resilience and reducing later ADHD symptoms and associated impairment. METHODS/Entities:
Keywords: ADHD; Attention; Cognitive training; Early intervention; Familial risk; Infancy
Mesh:
Year: 2016 PMID: 28031039 PMCID: PMC5192597 DOI: 10.1186/s13063-016-1727-0
Source DB: PubMed Journal: Trials ISSN: 1745-6215 Impact factor: 2.279
Fig. 1Summary of participant timeline
Fig. 2Consolidated Standards of Reporting Trials (CONSORT) flow diagram
Summary of eye-tracking battery
| Task | Summary |
|---|---|
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| At the beginning of each trial, the infant is presented with a fixation point in the centre of the screen. Once the infant looks to the fixation point, an audio reward is presented, followed by a visual reward (a short animated clip), which is presented on either the left or right of the screen. The visual reward is presented on 1 side for 9 consecutive trials (pre-switch) before switching to the other side for the subsequent 9 trials (post-switch). Anticipatory saccades are coded based on the child’s looking behaviour during the anticipatory window (between the start of the auditory reward and the start of the visual reward). The dependent variable is the percentage of trials in which infants make a correct anticipatory saccade towards the location of the target stimuli in the pre- and post-switch phases. |
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| The infant is presented with two ‘interesting’ (complex, detailed) and two ‘boring’ (noncomplex) static stimuli. For each stimulus, the experimenter records the length of the first 5 of the infant’s looks towards the stimulus presentation area. To qualify as a look the infant must visually engage with the stimulus for at least 1 s. To terminate the look, the infant must disengage from the stimulus for at least 1 s. The longest of the first 5 looks is termed the peak look duration. The dependent variable is the peak look duration towards the interesting stimuli. |
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| The infant is presented with a stimulus in the centre of the screen. Once the infant fixates on this central stimulus, a peripheral stimulus appears on the left or right of the screen. When the infant moves their gaze from the central to the peripheral stimulus they receive an audiovisual reward. There are three conditions in this task: baseline, overlap and gap. In the baseline condition, the central stimulus disappears at the same time that the peripheral stimulus appears. In the gap condition, there is a 200-ms gap between the removal of the central stimulus and the appearance of the peripheral stimulus. In the overlap condition, the central stimulus remains on the screen after the peripheral stimulus appears. The dependent variable is the saccadic reaction time (ms) to move the eyes from the central to the peripheral stimulus in the overlap condition. |
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| The infant is presented with a target cartoon character (e.g. a bunny rabbit) that can appear in one of 6 locations. If the infant moves their gaze to the correct target location prior to the emergence of the cartoon character then they receive an audiovisual reward. For the first 8 trials, the character appears in a sequence of locations 1, 3, 5. After 8 trials the sequence reverses. The dependent variable is the proportion of correct anticipatory saccades towards the target location. |
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| The infant is presented with a static image (Image A) in the centre of the screen. Image A is presented until the infant has looked at it for a total of 10 s. Following this 10-s period, Image A is presented alongside a new image, Image B. The dependent variable is the infant’s look duration towards the new versus the familiar stimulus. |
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| An animated cartoon is presented in the centre of the screen. Throughout its presentation, distractors randomly appear on the left or right side of the screen. If the infant looks towards the distractors then the cartoon is paused. The dependent variable is the number of looks towards the distractors. |