| Literature DB >> 27936073 |
Cedric Busschaert1,2, Nicola D Ridgers3, Ilse De Bourdeaudhuij1, Greet Cardon1, Jelle Van Cauwenberg2,4,5, Katrien De Cocker1,2.
Abstract
INTRODUCTION: More knowledge is warranted about multilevel ecological variables associated with context-specific sitting time among adolescents. The present study explored cross-sectional and longitudinal associations of ecological domains of sedentary behaviour, including socio-demographic, social-cognitive, health-related and physical-environmental variables with sitting during TV viewing, computer use, electronic gaming and motorized transport among adolescents.Entities:
Mesh:
Year: 2016 PMID: 27936073 PMCID: PMC5147927 DOI: 10.1371/journal.pone.0167553
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Overview of the included item-specific social-cognitive variables.
| Item questionnaire | Baseline (mean ± SD) | Follow-up (mean ± SD) | Change score follow-up—baseline (mean ± SD) | |
|---|---|---|---|---|
| Attitude 1(a) | I think watching TV is pleasant | 4.16 ± 0.84 | 3.97 ± 0.93 | -0.19 ± 1.02 |
| Attitude 2(a) | Watching TV takes time away from doing other important things | 2.85 ± 1.09 | 2.76 ± 1.13 | -0.07 ± 1.25 |
| Attitude 3(a) | I enjoy watching TV for many hours at a time | 2.64 ± 1.16 | 2.76 ± 1.12 | 0.10 ± 1.27 |
| Attitude 4(a) | Watching TV is my way to relax | 3.31 ± 1.15 | 3.22 ± 1.03 | -0.09 ± 1.20 |
| Self-efficacy 1(a) | I consider it possible to reduce my TV time | 2.82 ± 1.16 | 2.71 ± 1.17 | -0.13 ± 1.38 |
| Self-efficacy 2(a) | I consider it possible to turn off the TV during weekend days until 5:00 p.m. | 3.20 ± 1.44 | 3.22 ± 1.37 | 0.00 ± 1.48 |
| Self-efficacy 3(a) | I consider it possible to turn off the TV during meals | 3.89 ± 1.40 | 3.85 ± 1.32 | -0.04 ± 1.22 |
| Norm(a) | I think that I spend too much time watching TV | 2.05 ± 1.03 | 1.96 ± 1.04 | -0.11 ± 1.15 |
| Social norm(a) | My family members think I spend too much time watching TV | 2.11 ± 1.10 | 1.95 ± 1.06 | -0.15 ± 1.12 |
| Social support 1(a) | My family members encourage me to watch less TV | 2.04 ± 1.06 | 2.06 ± 1.06 | 0.00 ± 1.15 |
| Social support 2(a) | My friends encourage me to watch less TV | 1.46 ± 0.80 | 1.61 ± 0.93 | 0.15 ± 1.08 |
| Modelling 1(b) | How long, on average, do your parents/care givers spend watching TV in leisure time? | 131.45 ± 86.59 | 128.00 ± 86.90 | -3.07 ± 76.79 |
| Modelling 2(b) | How long, on average, do your siblings spend watching TV in leisure time? | 150.59 ± 96.28 | 140.83 ± 89.89 | -6.35 ± 94.75 |
| Parental rules(c) | Do your parents/care givers have rules about how many hours per day you are allowed to watch TV? | 0.17 ± 0.38 | 0.12 ± 0.32 | -0.07 ± 0.36 |
| Attitude 1(a) | I think using a computer is pleasant in leisure time | 3.86 ± 1.04 | 3.67 ± 1.07 | -0.18 ± 1.12 |
| Attitude 2(a) | Using a computer takes time away from doing other important things | 2.72 ± 1.16 | 2.66 ± 1.11 | -0.06 ± 1.35 |
| Attitude 3(a) | I enjoy using a computer for many hours at a time | 3.08 ± 1.28 | 3.03 ± 1.22 | -0.06 ± 1.29 |
| Attitude 4(a) | Using a computer is my way to relax | 3.23 ± 1.26 | 3.09 ± 1.22 | -0.15 ± 1.29 |
| Self-efficacy 1(a) | I consider it possible that I do not use a computer for some days in the week (leisure time) | 3.03 ± 1.37 | 2.98 ± 1.33 | -0.08 ± 1.56 |
| Self-efficacy 2(a) | I consider it possible to reduce my computer time in leisure time | 3.02 ± 1.20 | 2.84 ± 1.20 | -0.19 ± 1.45 |
| Norm(a) | I think that I spend too much time using a computer in leisure time | 2.10 ± 1.11 | 2.18 ± 1.06 | 0.08 ± 1.22 |
| Social norm(a) | My family members think I spend too much time using a computer(*) | / | / | / |
| Social support 1(a) | My family members encourage me to spend less time using a computer in leisure time | 2.17 ± 1.16 | 2.16 ± 1.13 | -0.03 ± 1.24 |
| Social support 2(a) | My friends encourage me to spend less time using a computer in leisure time | 1.61 ± 0.87 | 1.76 ± 0.94 | 0.13 ± 1.11 |
| Modelling 1(b) | How long, on average, do your parents/care givers sit/lying down when using the computer in leisure time? | 97.45 ± 100.97 | 94.08 ± 96.09 | -3.04 ± 96.59 |
| Modelling 2(b) | How long, on average, do your siblings sit when using the computer in leisure time? | 124.51 ± 106.89 | 123.17 ± 110.67 | 6.33 ± 122.13 |
| Parental rules(c) | Do your parents/care givers have rules about how many hours per day you are allowed to use a computer? | 0.22 ± 0.42 | 0.13 ± 0.33 | -0.09 ± 0.39 |
| Attitude 1(a) | I think playing computer/video games is pleasant | 3.92 ± 1.27 | 3.86 ± 1.28 | -0.12 ± 1.01 |
| Attitude 2(a) | I enjoy playing computer/video games for many hours at a time | 2.99 ± 1.48 | 3.07 ± 1.42 | 0.03 ± 1.18 |
| Attitude 3(a) | Playing computer/video games takes time away from doing other important things | 2.72 ± 1.29 | 2.70 ± 1.29 | -0.03 ± 1.55 |
| Attitude 4(a) | Playing computer/video games is my way to relax | 3.21 ± 1.38 | 3.17 ± 1.42 | -0.09 ± 1.27 |
| Self-efficacy 1(a) | I consider it possible to reduce my time playing computer/video games(*) | / | / | / |
| Norm(a) | I think that I spend too much time playing computer/video games | 2.10 ± 1.16 | 2.09 ± 1.10 | 0.00 ± 1.19 |
| Social norm(a) | My family members think I spend too much time playing computer/video games | 2.49 ± 1.37 | 2.34 ± 1.29 | -0.19 ± 1.22 |
| Social support 1(a) | My family members encourage me to spend less time playing computer/video games | 2.29 ± 1.29 | 2.26 ± 1.21 | 0.02 ± 1.30 |
| Social support 2(a) | My friends encourage me to spend less time playing computer/video games | 1.62 ± 0.96 | 1.69 ± 0.94 | 0.05 ± 1.12 |
| Modelling 1(b) | How long, on average, do your parents/care givers sit when playing computer/video games in leisure time? | 16.18 ± 41.62 | 23.88 ± 61.86 | 3.75 ± 63.34 |
| Modelling 2(b) | How long, on average, do your siblings sit when playing computer/video games in leisure time? | 101.16 ± 107.44 | 96.43 ± 114.52 | -7.83 ± 103.43 |
| Parental rules(c) | Do your parents/care givers have rules about how many hours per day you are allowed to play computer/video games? | 0.26 ± 0.44 | 0.18 ± 0.39 | -0.09 ± 0.37 |
| Attitude 1(a) | I think using motorized transport is pleasant | 3.26 ± 1.17 | 3.27 ± 1.11 | 0.01 ± 1.29 |
| Attitude 2(a) | I think it is pleasant to work (e.g. school-related work, call someone, …) or to rest as a passenger during motorized transport(*) | / | / | / |
| Attitude 3(a) | I feel lazy arriving at my destination after motorized transport (^) | 3.11 ± 1.29 | 3.25 ± 1.20 | 0.14 ± 1.57 |
| Self-efficacy 1(a) | I consider it possible to get off the bus/metro spontaneously 1 stop before my destination and to walk the remaining distance | 2.45 ± 1.33 | 2.40 ± 1.30 | -0.06 ± 1.52 |
| Self-efficacy 2(a) | I consider it possible to take the bicycle or to go by foot spontaneously even if it is possible to use a bus/metro or ride in a car(*) | / | / | / |
| Norm(a) | I think that I spend too much time using motorized transport | 2.08 ± 1.06 | 2.12 ± 1.02 | 0.02 ± 1.22 |
| Social norm(a) | My family members think I spend too much time using motorized transport | 1.69 ± 0.91 | 1.85 ± 1.00 | 0.15 ± 1.20 |
| Social support 1(a) | My family members encourage me to use (more often) active transport (to bicycle or to walk) | 2.51 ± 1.36 | 2.50 ± 1.26 | -0.05 ± 1.49 |
| Social support 2(a) | My friends encourage me to use (more often) active transport (to bicycle or to walk) | 1.86 ± 1.08 | 2.05 ± 1.12 | 0.17 ± 1.28 |
| Modelling 1(d) | The most chosen transportation possibility to go to work/school from my parents/care givers is … | 0.85 ± 0.35 | 0.84 ± 0.36 | -0.01 ± 0.29 |
| Modelling 2(d) | The most chosen transportation possibility in leisure time from my parents/care givers is … | 0.77 ± 0.42 | 0.80 ± 0.40 | 0.04 ± 0.44 |
| Modelling 3(d) | The most chosen transportation possibility to go to work/school from my siblings is … | 0.55 ± 0.50 | 0.58 ± 0.50 | 0.00 ± 0.43 |
| Modelling 4(d) | The most chosen transportation possibility in leisure time from my siblings is … | 0.58 ± 0.49 | 0.67 ± 0.47 | 0.07 ± 0.56 |
Note: (*) indicates an item that is not included due to low test-retest reliability. (^) indicates an item that was recoded because of negative scoring. Abbreviations: PC-use (computer use).
Answering categories: strongly disagree; somewhat disagree; neutral; somewhat agree; strongly agree [1–5]
Answering categories: 0 min/day; 7.5 min/day; 22.5 min/day; 45 min/day; 90 min/day; 150 min/day; 210 min/day; 270 min/day; 330 min/day; 390 min/day; 450 min/day
Answering categories: no; yes [0;1]
Answering categories: active transport (walking, bicycling); motorized transport [0;1]
Overview of the included (changes in) socio-demographic variables.
| Questionnaire item | Original answer category | Recoded variables for cross-sectional analyses (baseline) | Longitudinal analyses | ||
|---|---|---|---|---|---|
| Recoding (% or mean ± SD) | New variables based on recoding | ||||
| Family situation | Where do you live? | 1 = both parents | 0 [other = 28.5%] | - | - |
| 2 = half the time with your mother and other half with your father | |||||
| 3 = exclusively with your mother | |||||
| 4 = exclusively with your father | |||||
| 5 = mother and her new partner | 1 [both parents = 71.5%] | ||||
| 6 = father and his new partner | |||||
| 7 = grandparents or other family member | |||||
| 8 = institution or boarding school | |||||
| 9 = other | |||||
| Parental education | What is the highest achieved diploma or studies doing at the moment from your father and mother (or cohabiting partner)? | 1 = primary school | 0 [no higher education of both parents = 45.5%] | - | |
| 2 = secondary education | |||||
| 3 = higher education, non-university | 1 [at least one parent in possession of diploma of higher education = 54.5%] | ||||
| 4 = higher education, university | |||||
| Sex | What is your sex? | 1 = male | 0 [female = 35.7%]; | - | |
| 2 = female | 1 [male = 64.3%] | ||||
| Residential area | In which type of area do you live? | 1 = countryside | 0 [countryside and village/town = 80.7%] | 0→0 or 1→1 (stable = 87.6%) | 0 = stable |
| 2 = village or town | |||||
| 3 = cities suburbs | 1 [cities suburbs and city = 19.3%] | 1→0 (decrease = 6.7%) | 1 = decrease | ||
| 4 = city | 0→1 (increase = 5.8%) | 2 = increase | |||
| Having siblings | How many siblings do you have? | … brothers and/or … sisters | 0 [no siblings = 12.1%] | - | |
| 1[having siblings = 87.9%] | |||||
| Age | Date of birth and date of filling out questionnaire | day/month/year | … years old | - | |
| Type of education | In which type of education do you take classes? | 1 = arts education | 0 [others, i.e. vocational or technical secondary education = 66.7%] | 0→0 or 1→1 (stable = 94.7%) | 0 = stable |
| 2 = vocational secondary education | 1 = change to general secondary education | ||||
| 3 = technical secondary education | 1[general secondary education = 33.3%] | 0→1 (change to general secondary education = 0.3% | 2 = change to vocational or technical secondary education | ||
| 4 = general secondary education | 1→0 (change to vocational or technical secondary education = 5.0%) | ||||
Note: “-” indicates variables that were not included in longitudinal analyses.
Overview of the included physical environmental variables.
| Items | Baseline (mean ± SD) | Follow-up (mean ± SD) | Change-score follow-up—baseline (mean ± SD) | |
|---|---|---|---|---|
| TV set | How many TV’s do you use and are present at your home?(1) | 2.33 ± 1.14 | 2.32 ± 1.15 | -0.01 ± 0.80 |
| Other TV-viewing equipment | How many of the following electronic devices do you use and are present at your home? | 5.90 ± 3.24 | 6.12 ± 3.21 | 0.20 ± 3.34 |
| a) laptops(1) | ||||
| b) desktop computers(1) | ||||
| c) smartphones(1) | ||||
| d) tablets(1) | ||||
| TV in bedroom | TV in bedroom?(2) | 0.45 ± 0.50 | 0.46 ± 0.50 | 0.00 ± 0.36 |
| Remote controller | The remote controller (TV) can always be found closely to me when I need it(3) | 3.82 ± 1.25 | 3.84 ± 1.16 | -0.00 ± 1.38 |
| Sitting furniture (couches) | The couches at our place are comfortable to sit for a long time(3) | 4.39 ± 0.96 | 4.25 ± 0.93 | -0.12 ± 1.10 |
| PC equipment | How many of the following electronic devices do you use and are present at your home? | 3.00 ± 1.63 | 2.85 ± 1.54 | -0.16 ± 1.71 |
| a) laptops(1) | ||||
| b) desktop computers(1) | ||||
| Other equipment for computer use | How many of the following electronic devices do you use and are present at your home? | 2.91 ± 2.13 | 3.30 ± 2.29 | 0.41 ± 2.31 |
| a) smartphones(1) | ||||
| b) tablets(1) | ||||
| Equipment for playing games | How many of the following electronic devices do you use and are present at your home? | 3.01 ± 2.26 | 2.73 ± 2.17 | -0.27 ± 2.00 |
| a) non-portable gaming consoles(1) | ||||
| b) portable gaming consoles(1) | ||||
| Other equipment for playing games | How many of the following electronic devices do you use and are present at your home? | 5.90 ± 3.24 | 6.12 ± 3.21 | 0.20 ± 3.34 |
| a) smartphones(1) | ||||
| b) tablets(1) | ||||
| c) laptops(1) | ||||
| d) desktop computers(1) | ||||
| Motorized vehicles | How many operational motorized vehicles are there present in the household, even the ones you do not use yourself?(4) | 2.60 ± 1.74 | 2.66 ± 1.74 | 0.04 ± 1.47 |
Note: PC (computer), TV (television).
Answering categories: ‘none’, ‘1’, ‘2’, ‘3’, ‘4’, ‘5’ or ‘more than 5’ [0–6]
Answering categories: ‘no’, ‘yes’ [0–1]
Answering categories: ‘strongly disagree’, ‘somewhat disagree’, ‘neutral’, ‘somewhat agree’, ‘strongly agree’ [1–5]
Answering categories: open-ended question
Overview of the included health-related variables.
| General health | In general, how would you rate your health?(1) | 3.62 ± 0.90 | 3.55 ± 0.93 | -0.07 ± 0.91 | / | / |
| Depressive symptoms | Over the past 2 weeks, how often have you been bothered by any of the following problems? | / | 0 = stable | |||
| 0 (0–2) = 89.7% | 1 = developing depressive symptoms | |||||
| a) little interest or pleasure in doing things(2) | 0.49 ± 0.73 | 0.62 ± 0.79 | ||||
| b) feeling down, depressed or hopeless(2) | 0.41 ± 0.74 | 0.49 ± 0.82 | ||||
| 1 (3–6) = 10.3% | 2 = disappearance of depressive symptoms | |||||
| BMI (kg/m2) | Self-reported height (cm) and weight (kg) | 19.82 ± 2.96 | 20.34 ± 2.91 | 0.55 ± 1.66 | / | / |
Note: Abbreviations: BMI (Body Mass Index). ‘/’: not applicable.
Answering categories: ‘poor’, ‘fair’, ‘good’, ‘very good’, ‘excellent’ [1–5]
Answering categories: ‘not at all’, ‘several days’, ‘more than half the days’, ‘nearly every day’ [0–3]
The dummy variable is based on the sum of the sub questions ‘a’ and ‘b’
Sample characteristics at baseline and follow-up.
| BASELINE | FOLLOW-UP | |
|---|---|---|
| Age (years, mean (SD)) | 15.0 (1.74) | 16.1 (1.73) |
| Male gender (%) | 64.3 | 64.3 |
| BMI (kg/m2, mean (SD)) | 19.82 (2.96) | 20.34 (2.91) |
| Type of education | ||
| Vocational secondary education (%) | 13.9 | 16.2 |
| Technical secondary education (%) | 52.7 | 55.4 |
| General secondary education (%) | 33.3 | 28.4 |
| TV viewing time (min/average day, median; Q1-Q3) | 107.14; 75.36–141.43 | 90.00; 57.86–107.14 |
| Having parental rules concerning TV time (%) | 17.3 | 11.8 |
| Computer use (min/average day, median; Q1-Q3) | 90.00; 45.00–107.14 | 75.00; 43.57–120.00 |
| Having parental rules concerning computer time (%) | 21.9 | 12.5 |
| Electronic gaming (min/average day, median; Q1-Q3) | 57.86; 22.50–107.14 | 42.86; 7.50–90.00 |
| Having parental rules concerning electronic gaming time (%) | 26.1 | 18.4 |
| Motorized transport (min/average day, median; Q1-Q3) | 42.86; 21.43–64.29 | 42.86; 22.50–72.13 |
Item-specific correlates of sitting during TV time, computer use, electronic gaming and motorized transport (cross-sectional analyses for baseline data).Correlates.
| Dependent variables | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Sitting during TV viewing | Sitting during computer use | Sitting during motorized transport | Sitting during electronic gaming | |||||||
| ExpB | p | ExpB | p | ExpB | p | Logistic model | Gamma model | |||
| OR of being a person who did sit during gaming (95% CI) | p | ExpB (95% CI) | p | |||||||
| Family situation | - | - | - | - | - | - | - | - | - | - |
| Parental education | - | - | - | - | - | - | 4.58 (0.56–37.36) | 0.16 | 0.80 (0.60–1.05) | 0.11 |
| Sex | - | - | - | - | - | - | 0.75 (0.06–8.89) | 0.82 | 1.11 (0.75–1.62) | 0.61 |
| Residential area | - | - | - | - | - | - | - | - | - | - |
| Having siblings | - | - | - | - | - | - | - | - | - | - |
| Age | - | - | - | - | - | - | 0.92 (0.55–1.56) | 0.77 | 1.04 (0.96–1.13) | 0.34 |
| Type of education | - | - | - | - | - | - | 0.04 (0.003–0.47) | 0.01 | 0.89 (0.66–1.19) | 0.42 |
| Attitude 1 | 1.16 (1.05–1.28) | 0.003 | X | X | - | - | X | X | X | X |
| Attitude 2 | - | - | - | - | X | X | 1.21 (0.55–2.65) | 0.63 | 1.37 (1.20–1.55) | <0.001 |
| Attitude 3 | 1.13 (1.05–1.22) | 0.001 | 1.35 (1.21–1.51) | <0.001 | - | - | - | - | - | - |
| Attitude 4 | - | - | X | X | X | X | X | X | X | X |
| Self-efficacy 1 | - | - | - | - | - | - | X | X | X | X |
| Self-efficacy 2 | - | - | X | X | X | X | X | X | X | X |
| Self-efficacy 3 | - | - | X | X | X | X | X | X | X | X |
| Norm | 1.18 (1.09–1.27) | <0.001 | - | - | 1.34 (1.13–1.60) | <0.001 | - | - | - | - |
| Social norm | X | X | X | X | - | - | 2.11 (0.77–5.77) | 0.14 | 1.18 (1.05–1.32) | 0.004 |
| Social support 1 | - | - | - | - | - | - | X | X | X | X |
| Social support 2 | - | - | - | - | - | - | 1.67 (0.38–7.34) | 0.50 | 0.87 (0.74–1.02) | 0.09 |
| Modelling 1 | 1.002 (1.001–1.003) | <0.001 | - | - | - | - | - | - | - | - |
| Modelling 2 | 1.002 (1.001–1.003) | <0.001 | 1.003 (1.002–1.005) | <0.001 | - | - | 1.01 (1.00–1.02) | 0.24 | 1.002 (1.00–1.003) | 0.02 |
| Modelling 3 | X | X | X | X | - | - | X | X | X | X |
| Modelling 4 | X | X | X | X | 1.46 (1.02–2.09) | 0.04 | X | X | X | X |
| Parental rules | - | - | - | - | X | X | - | - | - | - |
| TV set | - | - | X | X | X | X | X | X | X | X |
| Other TV-viewing equipment | - | - | X | X | X | X | X | X | X | X |
| TV in bedroom | - | - | X | X | X | X | X | X | X | X |
| Remote controller | 1.06 (1.00–1.13) | 0.07 | X | X | X | X | X | X | X | X |
| Sitting furniture (couches) | - | - | X | X | X | X | X | X | X | X |
| PC equipment (desktop & laptop) | X | X | - | - | X | X | X | X | X | X |
| Other equipment for computer use | X | X | - | - | X | X | X | X | X | X |
| Equipment for playing games | X | X | X | X | X | X | 0.82 (0.57–1.18) | 0.28 | 1.08 (1.02–1.15) | 0.006 |
| Other equipment for playing games | X | X | X | X | X | X | - | - | - | - |
| Motorized vehicles | X | X | X | X | - | - | X | X | X | X |
| General health | 0.97 (0.89–1.05) | 0.46 | - | - | - | - | - | - | - | - |
| Depressive symptoms | 1.03 (0.80–1.34) | 0.80 | - | - | 1.43 (0.76–2.69) | 0.26 | - | - | - | - |
| BMI | 1.04 (0.96–1.12) | 0.37 | - | - | - | - | - | - | - | - |
Note: Potential correlates were identified by using baseline measurements. A thorough description of the included social-cognitive variables can be found in Table 1.
number of zero counts = 60.
expB = the exponent of b can be interpreted as a relative increase (values >1) / decrease (values <1) in sitting time during TV viewing, computer use and motorized transport associated with a one-unit increase in the correlate.
For sitting during electronic gaming, the interpretation of hurdle models is two-fold. First, a logistic regression was fitted in which the relationship with the probability of a person who did sit during electronic gaming is estimated (Logistic model). Simultaneously, expB can be interpreted as a relative increase/decrease in sitting time during electronic gaming associated with a one-unit increase in the correlate among those who did sit during electronic gaming (Gamma model). “X” indicates correlates not inserted in analyses for context-specific sitting time (i.e. low test-retest reliability, not measured for particular context or not inserted in analysis for particular context). “-” indicates correlates that showed levels of significance p ≥ .10 at the second step. All analyses were adjusted for total physical activity. Abbreviations: OR (odds ratio), PC (computer), TV (television), BMI (body mass index), ns (not significant), CI (confidence interval). p-values of the correlates inserted in the fourth step were reported.
Item-specific change scores (predictors) of sitting during TV time, computer use, electronic gaming and motorized transport (longitudinal analyses).
| Predictors | Dependent variables | |||||||
|---|---|---|---|---|---|---|---|---|
| Sitting during TV viewing | Sitting during computer use | Sitting during motorized transport | Sitting during electronic gaming | |||||
| B (SE) | p | B (SE) | p | B (SE) | p | B (SE) | p | |
| Residential area | ||||||||
| -4.38 (18.93) | 0.82 | - | - | - | - | - | - | |
| -2.89 (18.45) | 0.88 | - | - | - | - | - | - | |
| Type of educationβ | ||||||||
| - | - | - | - | - | - | - | - | |
| - | - | - | - | - | - | - | - | |
| Attitude 1 | 14.39 (4.36) | <0.001 | 16.76 (6.14) | 0.006 | - | - | - | - |
| Attitude 2 | - | - | - | - | X | X | - | - |
| Attitude 3 | - | - | X | X | - | - | - | - |
| Attitude 4 | 9.69 (3.78) | 0.02 | - | - | X | X | - | - |
| Self-efficacy 1 | - | - | X | X | - | - | X | X |
| Self-efficacy 2 | - | - | - | - | X | X | X | X |
| Self-efficacy 3 | - | - | X | X | X | X | X | X |
| Norm | - | - | - | - | - | - | - | - |
| Social norm | - | - | X | X | - | - | - | - |
| Social support 1 | - | - | 10.64 (5.77) | 0.07 | - | - | - | - |
| Social support 2 | - | - | -4.67 (6.96) | 0.50 | - | - | - | - |
| Modelling 1 | 0.19 (0.06) | 0.002 | - | - | - | - | - | - |
| Modelling 2 | 0.19 (0.05) | <0.001 | 0.29 (0.06) | <0.001 | 11.89 (10.43) | 0.25 | - | - |
| Modelling 3 | X | X | X | X | 12.56 (11.74) | 0.28 | X | X |
| Modelling 4 | X | X | X | X | - | - | X | X |
| Parental rules | -7.03 (11.96) | 0.56 | - | - | X | X | -22.31 (16.31) | 0.17 |
| TV set | - | - | X | X | X | X | X | X |
| Other TV-viewing equipment | - | - | X | X | X | X | X | X |
| TV in bedroom | - | - | X | X | X | X | X | X |
| Remote controller | - | - | X | X | X | X | X | X |
| Sitting furniture (couches) | - | - | X | X | X | X | X | X |
| PC equipment (desktop & laptop) | X | X | - | - | X | X | X | X |
| Other equipment for computer use | X | X | - | - | X | X | X | X |
| Equipment for playing games | X | X | X | X | X | X | - | - |
| Other equipment for playing games | X | X | X | X | X | X | - | - |
| Motorized vehicles | X | X | X | X | - | - | X | X |
| General health | - | - | - | - | - | - | - | - |
| Depressive symptoms | ||||||||
| - | - | - | - | - | - | - | - | |
| - | - | - | - | - | - | - | - | |
| BMI | - | - | - | - | - | - | 7.84 (8.75) | 0.37 |
Note: A thorough description of the included social-cognitive variables can be found in Table 1. “X” indicates predictors not inserted in the analyses for context-specific sitting time (i.e. low test-retest reliability, not measured for particular context or not inserted in analysis for particular context). “-” indicates predictors that showed levels of significance p ≥ .10 at the second step. All analyses were adjusted for baseline context-specific sitting time and change score for total physical activity. Abbreviations: BL (baseline), FU (follow-up), PC (computer), TV (television), SE (standard error), BMI (body mass index), ns (not significant).p-values of the predictors inserted in the fourth step were reported. B-values can be interpreted as change in minutes/day of context-specific sitting time, in which positive values indicate an increase in context-specific sitting time and negative values indicate a decrease in context-specific sitting time (expressed in minutes/day). The reference category for residential area and type of education was ‘being in the stable group’.