| Literature DB >> 27831752 |
Elisa Sarda1, Laurent Bègue1, Clémentine Bry2, Douglas Gentile3.
Abstract
The overuse of online games is known to be inversely related to various indicators of well-being. This article validates the DSM-5 criteria of internet gaming disorder (IGD), and analyzes its links with five indicators of well-being: life satisfaction, loneliness, anxiety, depression, and academic performance in a French-speaking sample of 693 gamers. Exploratory and confirmatory factor analyses showed a one-factor structure of IGD criteria. The IGD scale showed satisfactory validity and reliability and was related in a consistent way with well-being measures. The IGD scale appears to be an appropriate measure to assess video game addiction and will contribute to increase the comparability of international research on video game addiction.Entities:
Keywords: DSM-5; Internet addiction; online gaming; video game
Mesh:
Year: 2016 PMID: 27831752 DOI: 10.1089/cyber.2016.0286
Source DB: PubMed Journal: Cyberpsychol Behav Soc Netw ISSN: 2152-2715