| Literature DB >> 27747813 |
Julian C Shillcock1, Michael Hawrylycz2, Sean Hill3, Hanchuan Peng2.
Abstract
Large-scale brain initiatives such as the US BRAIN initiative and the European Human Brain Project aim to marshall a vast amount of data and tools for the purpose of furthering our understanding of brains. Fundamental to this goal is that neuronal morphologies must be seamlessly reconstructed and aggregated on scales up to the whole rodent brain. The experimental labor needed to manually produce this number of digital morphologies is prohibitively large. The BigNeuron initiative is assembling community-generated, open-source, automated reconstruction algorithms into an open platform, and is beginning to generate an increasing flow of high-quality reconstructed neurons. We propose a novel extension of this workflow to use this data stream to generate an unlimited number of statistically equivalent, yet distinct, digital morphologies. This will bring automated processing of reconstructed cells into digital neurons to the wider neuroscience community, and enable a range of morphologically accurate computational models.Entities:
Keywords: Automated reconstruction; BigNeuron; Morphometric analysis; Neuron; Synthesis
Year: 2016 PMID: 27747813 PMCID: PMC5106405 DOI: 10.1007/s40708-016-0041-7
Source DB: PubMed Journal: Brain Inform ISSN: 2198-4026
Fig. 1Vaa3D is a cross-platform framework that provides a plugin architecture to expose community-provided features for neuronal reconstruction, morphometric analysis, and digital neuron synthesis. Individual plugins allow users to solve many current neuron reconstruction use cases separately, or take advantage of the unified workflow that uses automated reconstruction and analysis algorithms to generate multiple digital neurons for network modeling and simulation