| Literature DB >> 27220371 |
Joanna Milward1, Zarnie Khadjesari, Stephanie Fincham-Campbell, Paolo Deluca, Rod Watson, Colin Drummond.
Abstract
BACKGROUND: Electronic screening and brief intervention (eSBI) is effective in reducing weekly alcohol consumption when delivered by a computer. Mobile phone apps demonstrate promise in delivering eSBI; however, few have been designed with an evidence-based and user-informed approach.Entities:
Keywords: alcohol; apps; brief intervention; digital; drinking; focus group; mhealth; smartphone; young adults
Year: 2016 PMID: 27220371 PMCID: PMC4897297 DOI: 10.2196/mhealth.5242
Source DB: PubMed Journal: JMIR Mhealth Uhealth ISSN: 2291-5222 Impact factor: 4.773
Figure 1Flow diagram of apps selected for coding.
Description of app features.
| Feature included | Drinkaware | Drinksmeter | AUC | C4L |
| Drinks tracker (daily) | Yes | No | Yes | Yes |
| Drinks tracker (previous week) | Yes | Yes | Yes | Yes |
| Information on drinking risks | Yes | Yes | No | Yes |
| Information on guidelines | Yes | Yes | No | Yes |
| Information on support services | Yes | No | No | No |
| Advice for cutting down | No | Yes | No | Yes |
| Normative feedback | No | Yes | No | No |
| Feedback: calories, costs, food | Yes | Yes | No | No |
| Risk adjuster | No | Yes | No | No |
| AUDIT | No | Yes | No | No |
| Goal-setting | Yes | No | No | No |
| Weak spots | Yes | No | No | No |
Description of coding categories.
| Category | Categorized references, n | Definition | Examples |
| Content | 60 | All text relating to content and features of the app such as the drinks diary, graph, and information provided. | “Only improvement would be to have the line graph over 28 days instead of just 7 days.” |
| Functionality | 43 | All text relating to operational features of the app such as saving, entering, and loading data. Descriptions of software bugs. | “Doesn’t work properly. Can’t get beyond the daily input page to see totals or goals etc” |
| Esthetics | 7 | All text relating to the visual appearance of the app. | “Plus points—Jazzy colour scheme—arguably prettier than the earlier more functional design” |
| General comments | 24 | All text relating either praise or criticism of the app that was non-specific. | “Great app” |
| Other | 60 | All content not relating to a topic above, eg, descriptions of app and usage patterns, who the app would benefit, questions to other users and developers, jokes, noise. | “Am a GP. Use this with my patients.” |
Coding frequencies by category.
| Category | Praise frequency, n (%) | Criticism frequency, n (%) | Recommendation frequency, n (%) | |
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| Goal setting | 0 (0) | 0 (0) | 1 (5) |
|
| Information | 12 (44) | 3 (25) | 2 (10) |
|
| Monitoring-drinks diary | 5 (18) | 8 (67) | 13 (62) |
|
| Monitoring- graph | 3 (11) | 0 (0) | 5 (24) |
|
| Monitoring-general (praise/criticism) | 4 (15) | 0 (0) | 0 (0) |
|
| Positive reinforcement | 0 (0) | 1 (8) | 0 (0) |
|
| Reminders | 1 (4) | 0 (0) | 0 (0) |
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| Rewards | 1 (4) | 0 (0) | 0 (0) |
|
| Tone | 1 (4) | 0 (0) | 0 (0) |
|
| General praise/criticism | 0 (0) | 0 (0) | 0 (0) |
| Total | 27 (100) | 12 (100) | 21 (101) | |
|
| ||||
|
| Data-entering | 0 (0) | 1 (3) | 0 (0) |
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| Data-losing | 0 (0) | 4 (13) | 0 (0) |
|
| Data-saving | 0 (0) | 3 (9) | 0 (0) |
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| Data-importing or exporting | 0 (0) | 0 (0) | 2 (66) |
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| Description of bug | 0 (0) | 18 (56) | 0 (0) |
|
| Processing speed | 0 (0) | 3 (9) | 1 (33) |
|
| General praise/criticism | 8 (100) | 3 (9) | 0 (0) |
| Total | 8(100) | 32 (99) | 3 (99) | |
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| Color | 2 (50) | 0 (0) | 0 (0) |
|
| Text | 0 (0) | 1 (33) | 0 (0) |
|
| General praise/criticism | 2 (50) | 2 (66) | 0 (0) |
| Total | 4 (100) | 3 (99) | 0 (0) | |
| General comments | 18(100) | 6 (100) | 0 (0) | |
Description of main themes and subthemes from focus groups.
| Themes | Description | Subthemes 1 | Description | Subthemes 2 | Description |
| Meaningfulness | Apps need to be designed as meaningful and tailored to young adults. | Risk categories and government recommendations | Young people felt that government guidelines are unrealistic in light of UK drinking cultures. | n/a | n/a |
| Information and feedback | Must provide information and feedback which is interesting to young people. | Wellness and lifestyle | Young adults are interested in factors such as weight gain; exercise; calorie and sugar content; impact upon image; junk food and exercise equivalents; costs; physical, psychological, and social impact; positive information; safety tips and sober things to do. | ||
| Information and feedback | See above. | Personalization and tailoring | Information and feedback needs to be tailored to users’ demographics. Users would like to be able to set up own information preferences. | ||
| Information and feedback | See above. | Presentation | Information needs to be succinctly displayed, not wordy, bullet-pointed, easy to read. Users would like the option of information pop-ups. | ||
| Goals | Goals should be meaningful to young people, focus on short-term and long-term health risks and include lifestyle and wellness goals. | Personalization and tailoring | Set own goals and write personalized messages to yourself for motivation. Personalize timings and frequency. | ||
| Goals | See above. | Prompts for goals | Option to set up reminders for goals at important times, eg when on a night out. | ||
| Monitoring | Monitoring features should include a drinks diary and graph. | Drinks Diary | Data should be easy to enter including prompts and reminders; more choices of brands and drinks; barcode scanner. | ||
| Monitoring | See above. | Graphs | Plot other health/well-being information that is relevant to drinking, eg mood; costs, and events. | ||
| Esthetics | Young people wanted an app that was stylish and well-designed, with options to personalize and tailor the look of the app. They also requested the option to set up a user profile. | n/a | n/a | ||
| Community | Creating an online community of young people who want to reduce their drinking. | Support and motivation | The most successful way to cut down drinking is with the support of other people. This should be integrated into apps for young people. | n/a | n/a |
| Group goals | Feature that allows an individual user to join an online group and work towards a specific goal, eg, “spend less money on alcohol” or “have a drink-free weekend”. | Friends | Users should be able to set goals with groups of friends. | ||
| Group goals | See above. | Online users | Users should have the option to join online groups with a dedicated goal via a goals “forum”. | ||
| Autonomy and privacy | Group goals should be opt-in and users can choose to set up private goals only. | n/a | n/a |