Caroline J Charpentier1, Jan-Emmanuel De Neve2, Xinyi Li3, Jonathan P Roiser4, Tali Sharot3. 1. Institute of Cognitive Neuroscience, University College London Affective Brain Lab, Department of Experimental Psychology, University College London caroline.charpentier.11@ucl.ac.uk. 2. Saïd Business School, University of Oxford. 3. Affective Brain Lab, Department of Experimental Psychology, University College London. 4. Institute of Cognitive Neuroscience, University College London.
Abstract
Intuitively, how you feel about potential outcomes will determine your decisions. Indeed, an implicit assumption in one of the most influential theories in psychology, prospect theory, is that feelings govern choice. Surprisingly, however, very little is known about the rules by which feelings are transformed into decisions. Here, we specified a computational model that used feelings to predict choices. We found that this model predicted choice better than existing value-based models, showing a unique contribution of feelings to decisions, over and above value. Similar to the value function in prospect theory, our feeling function showed diminished sensitivity to outcomes as value increased. However, loss aversion in choice was explained by an asymmetry in how feelings about losses and gains were weighted when making a decision, not by an asymmetry in the feelings themselves. The results provide new insights into how feelings are utilized to reach a decision.
Intuitively, how you feel about potential outcomes will determine your decisions. Indeed, an implicit assumption in one of the most influential theories in psychology, prospect theory, is that feelings govern choice. Surprisingly, however, very little is known about the rules by which feelings are transformed into decisions. Here, we specified a computational model that used feelings to predict choices. We found that this model predicted choice better than existing value-based models, showing a unique contribution of feelings to decisions, over and above value. Similar to the value function in prospect theory, our feeling function showed diminished sensitivity to outcomes as value increased. However, loss aversion in choice was explained by an asymmetry in how feelings about losses and gains were weighted when making a decision, not by an asymmetry in the feelings themselves. The results provide new insights into how feelings are utilized to reach a decision.
How would you feel if you won an award for outstanding professional achievement? How
would you feel if your marriage broke apart? Intuitively, answers to these questions are
important, as they should predict your actions. If the prospect of losing your spouse
does not fill you with negative feelings, you may not attempt to keep your marriage
intact. But how exactly do feelings associated with possible outcomes relate to actual
choices? What are the computational rules by which feelings are transformed into
decisions? While an expanding body of literature has been dedicated to answering the
reverse question, namely how decision outcomes affect feelings (Carter & McBride, 2013; Kassam, Morewedge, Gilbert, &
Wilson, 2011; Kermer,
Driver-Linn, Wilson, & Gilbert, 2006; McGraw, Larsen, Kahneman, & Schkade, 2010;
Mellers, Schwartz, Ho, &
Ritov, 1997; Rutledge,
Skandali, Dayan, & Dolan, 2014; Yechiam, Telpaz, & Hochman, 2014), little
is known about how feelings drive decisions about potential outcomes.In the present study, we examined whether feelings predict choice and built a
computational model that specified this relationship. We turned to prospect theory
(Kahneman & Tversky,
1979; Tversky &
Kahneman, 1986, 1992) as a starting point in this research. Prospect theory was not derived
by eliciting people’s feelings to predict choice, but rather by observing people’s
choices in order to estimate the subjective value associated with possible outcomes. An
implicit assumption of the theory, however, is that subjective value (utility) is a
proxy for feelings, which in turn govern choice; “humans described by Prospect Theory
are guided by the immediate emotional impact of gains and losses” (Kahneman, 2011, p. 287). This suggests that if
one measures a person’s feelings associated with different outcomes, one should be able
to generate that person’s utility function and use it to predict his or her choices.
While prospect theory is one of the most influential theories in economics and
psychology, this implicit assumption has never been empirically tested. Thus, it is not
known if and how feelings guide choice.To address this question, we conducted three studies, in which we asked participants to
report how they felt or expected to feel after winning or losing different amounts of
money (the main study is presented here and the two extension and replication studies
are presented in the Supplemental Material available online). We used those
self-reported feelings to create a feeling function, a function that
best relates feelings (expected or experienced) to objective value. Next, we used this
function to predict participants’ choices in a different decision-making task. Our
findings were replicated in all three studies.An intriguing question was what such a feeling function would look like. One possibility
is that it would resemble the value function in prospect theory, which relates the
subjective value estimated from choice data to objective value. First, for most people,
the value function is steeper for losses than for gains. This results in loss aversion,
such that the absolute subjective value of losing a dollar is greater than that of
winning a dollar. Yet while it appears that “losses loom larger than gains” (Kahneman & Tversky, 1979,
p. 279), it is not known whether the impact of a loss on one’s feelings is greater than
the impact of an equivalent gain. Alternatively, it is possible that the impact of gains
and losses on feelings is similar but that the weight given to those feelings differs
when one makes a choice.Second, prospect theory’s value function is convex in the loss domain while concave in
the gain domain (such that it resembles an S). The curvature of the function in both
domains represents the notion of diminishing sensitivity to changes in value as gains
and losses increase. In other words, the subjective value of gaining (or losing) $10 is
smaller than twice that of gaining (or losing) $5. This diminishing sensitivity results
in risk aversion in the gain domain and risk seeking in the loss domain, with
individuals tending to choose a small sure gain over a high but risky gain, but a high
risky loss over a small sure loss. We examined whether our feeling function was also
concave for gains and convex for losses, which would imply that similar to subjective
value, feelings associated with gains and losses are less sensitive to outcome value as
gains and losses increase. That is, the impact of winning (or losing) $10 on feelings is
less than twice the impact of winning (or losing) $5.Once feelings were modeled using this feeling function, we asked whether they could
predict choice. Understanding how explicit feelings relate to behavior has important
real-world implications for domains ranging from policy to industry.
Method
Participants
Fifty-nine healthy volunteers (24 males, 35 females; mean age = 23.94 years, age
range 19–35) from the University College London Subject Pool were recruited to
take part in the experiment. Sample size was determined using a power analysis
(G*Power Version 3.1.9.2; Faul, Erdfelder, Lang, & Buchner, 2007) based on previous
studies that have investigated the link between decision outcomes and
self-reported feelings using within-subjects designs. Effect sizes (Cohen’s
d) in those studies ranged from 0.245 to 0.798, with a mean
of 0.401 (Harinck, Van Dijk,
Van Beest, & Mersmann, 2007; Kermer et al., 2006; Yechiam et al., 2014).
We determined that a sample size of 59 participants would achieve 85% power to
detect an effect size of 0.401 with an alpha of .05.Three participants were excluded: 1 whose feeling ratings showed no variation at
all, 1 whose data from the gambling task were lost, and 1 who failed to complete
more than 50% of the trials in the gambling task. Final analyses were therefore
run on 56 participants (22 males, 34 females; mean age = 23.91 years, age range
19–35). All participants gave written informed consent and were paid for their
participation. All started the experiment with an initial endowment of £12 and
were paid according to their choices on two randomly chosen trials (across the
two tasks) at the end of the experiment. The experiment was approved by the
departmental ethics committee at University College London.
Behavioral tasks
Participants completed two tasks, the feelings task and the gambling task, the
order of which was counterbalanced.
Feelings task
In the feelings task, participants completed four blocks of 40 to 48 trials
each, in which they reported either expected (Fig. 1a) or experienced (Fig. 1b) feelings
associated with a range of wins and losses (between £0.2 and £12) or with no
change in monetary amount (£0). At the beginning of each trial, participants
were told how much was at stake and whether it was a win trial (e.g., “If
you choose the GOOD picture, you will: WIN £10”) or a loss trial (e.g., “If
you choose the BAD picture, you will: LOSE £10”). On each trial, their task
was to make a simple arbitrary choice between two different geometrical
shapes. Participants were told that one stimulus was randomly associated
with a gain or loss (between £0.2 and £12) and the other stimulus with no
gain and no loss (£0). Each stimulus was presented only once across the
entire task so there was no way for participants to learn which stimulus was
associated with a better outcome. The probability of sampling each amount
was controlled to ensure that each gain and each loss from the range was
sampled twice in each block: In one instance, the outcome was the amount at
stake (win/loss), and in the other, the outcome was £0 (no win/no loss).
Fig. 1.
Example trial sequences from the (a, b) feelings task and (c)
gambling task. Participants completed two versions of the feelings
task in different blocks. On both (a) expected-feelings and (b)
experienced-feelings blocks (one trial of each is shown here),
participants won or lost money if they correctly chose between one
of two shapes. The amount was specified at the start of the trial,
along with whether the trial involved winning money (as shown here)
or losing money. In all feelings trials, they rated how happy they
would be if they won or lost, with the sole difference being that
they rated their feelings before choosing between the stimuli on
expected-feelings trials but after choosing between the stimuli on
experienced-feelings trials. On each trial of (c) the gambling task
(six trials of which are shown here), participants chose between a
sure option (e.g., getting £0) and a risky option (e.g., winning £2
or losing £4). The same amounts were used in the gambling and
feelings tasks.
Example trial sequences from the (a, b) feelings task and (c)
gambling task. Participants completed two versions of the feelings
task in different blocks. On both (a) expected-feelings and (b)
experienced-feelings blocks (one trial of each is shown here),
participants won or lost money if they correctly chose between one
of two shapes. The amount was specified at the start of the trial,
along with whether the trial involved winning money (as shown here)
or losing money. In all feelings trials, they rated how happy they
would be if they won or lost, with the sole difference being that
they rated their feelings before choosing between the stimuli on
expected-feelings trials but after choosing between the stimuli on
experienced-feelings trials. On each trial of (c) the gambling task
(six trials of which are shown here), participants chose between a
sure option (e.g., getting £0) and a risky option (e.g., winning £2
or losing £4). The same amounts were used in the gambling and
feelings tasks.In two of the four blocks (counterbalanced order), participants reported
their expected feelings prior to choosing between the two stimuli (Fig. 1a), and in the
other two blocks, they reported their experienced feelings after choosing
between the two stimuli (Fig. 1b). Participants reported their expected feelings by
answering one of four questions asking how they would feel if they “win,”
“lose,” “don’t win,” or “don’t lose” (the order of win/lose and
don’t-win/don’t-lose questions was counterbalanced across trials). In
experienced-feelings blocks, participants answered the question “How do you
feel now?” All feelings were rated using a subjective rating scale ranging
from extremely unhappy to extremely happy.
Expected and experienced feelings were collected in different blocks to
ensure participants did not simply remember and repeat the same rating. The
choice between the two geometrical shapes was arbitrary and implemented
simply in order to have participants actively involved with the
outcomes.
Gambling task
Participants also completed a probabilistic-choice task (Fig. 1c) in which they made 288 to
322 choices between a risky 50-50 gamble and a sure option. Importantly, all
the amounts used in the gambling task were the same as those used in the
feelings task (between £0.2 and £12), so feelings associated with these
outcomes could be combined to predict gambling choice. There were three
gamble types: mixed (participants had to choose between a gamble with a 50%
chance of a gain and 50% chance of a loss, or a sure option of £0), gain
only (participants had to choose between a gamble with a 50% chance of a
high gain and a 50% chance of £0, or a sure, smaller gain), and loss only
(participants had to choose between a gamble with 50% chance of a high loss
and 50% chance of £0, or a sure, smaller loss). According to prospect
theory, these three types of choices are essential to estimate loss
aversion, risk preference for gains, and risk preference for losses,
respectively.
Feeling-function models
The impact of outcome on feelings was calculated relative to three different
baselines: difference from the midpoint of the rating scale, difference from the
rating reported on the previous trial (for experienced feelings only), and
difference from the corresponding zero outcome. These were calculated for each
win and loss amount, for expected and experienced feelings separately. Using
each of the three methods, we fit 20 feeling-function models (10 for expected
feelings and 10 for experienced feelings) for each participant to explain how
feelings best related to value outcomes:In all these models, represents the value (from −12 to −0.2 for losses and from 0.2
to 12 for gains) and the associated feeling. The slope between feelings and values
is represented by the parameter β estimated as a single parameter in all
odd-numbered models, or separately for losses and gains in all even-numbered
models. If loss aversion is reflected in feelings, βloss should be
significantly greater than βgain, and even-numbered models should
perform better overall. Similar to the curvature parameter of the value function
in prospect theory, ρ reflects the curvature of the feeling function, that is,
the fact that feelings become more or less sensitive to changes in value as
absolute value increases (Feeling Models 3 to 6). In Feeling Models 5 and 6, the
curvature is estimated separately in the gain and loss domains. If the feeling
function is S-shaped (concave function for gains and convex function for
losses), ρ values should be significantly smaller than 1. To ensure that a
function with curvature fit the feelings data better than a simple linear
function with an intercept, we defined Feeling Models 7 to 10 (as respective
comparisons for Feeling Models 3–6); in these models, ε represents the
intercept, or the offset (positive for gains, negative for losses) where
feelings start for values close to £0. All these models were estimated in MATLAB
(The MathWorks, Natick, MA) using a maximum-likelihood estimation procedure
(Myung, 2003).
Bayesian information criterions (BICs) were calculated for each participant and
model, and then summed across participants (see the Supplemental Material for
details). Lower BICs indicate better model fit.
Prediction of gambling choice
Feeling values from Feeling Model 3 (found to be the most parsimonious model
overall) were then used to predict choices in the gambling task. Specifically,
the feeling associated with each amount was calculated from Feeling Model 3
using each participant’s estimated parameters (β and ρ). Thus, for each trial of
the gambling task, a feelings value was obtained for the sure option, the gain,
and the loss presented on that trial. A feelings value of 0 was used when the
amount in the gambling trial was £0. The probability of choosing the gamble on
each trial, coded as 1 if the gamble was chosen and 0 if the sure option was
chosen, was then entered as the dependent variable of a logistic regression
(choice model), with feelings associated with the sure option
(S, coded negatively in order to obtain a positive weight),
the gain (G, multiplied by its probability .5), and the loss
(L, multiplied by its probability .5) entered as the three
predictor variables:where ω is a weight value. For example, if a participant were offered a
mixed-gamble trial in which he or she could choose either a gamble that offered
a 50% chance of winning £10 and a 50% chance of losing £6 or a sure option of
£0, we estimated the feelings associated with these three elements multiplied by
their probability: the feeling associated with gaining £10,
F(₤10) = β × 10ρ × .5; the feeling associated with
losing £6, F(–₤6) = β × (–6)ρ × .5, and the feeling
associated with getting £0: F(₤0) = 0 × 1 = 0.Logistic regressions were run in MATLAB using the glmfit function, using either
expected feelings (Choice Model 1) or experienced feelings (Choice Model 2).
Each logistic regression resulted in three weight parameters ω, which reflected
the weight assigned to feelings when making a choice: one for gains (ω), one for losses (ω), and one for sure options (ω). To determine whether those modeled feelings predicted choice better
than value-based models, we defined five other comparison models. One predicted
choice from objective values (Choice Model 3), and another predicted choice from
the log of objective values (consistent with standard economics models to
account for the curvature of utility—Choice Model 4). The final three models
were derived from prospect theory; in these models, value was weighted for each
participant with his or her loss-aversion parameter (Choice Model 5),
risk-aversion parameter (Choice Model 6), or both (Choice Model 7; see the
Supplemental Material for more details). To avoid circularity and ensure all
choice models were run on the same set of choice data, we estimated loss- and
risk-aversion parameters using half the choice data; then, all seven choice
models, including those in which we used extracted feelings rather than values,
were run on the other half of the choice data.To compare across conditions and participants, we standardized weight values ω
using the following equation (Menard, 2004; Schielzeth, 2010):where is the standardized weight value, ω the original weight for predictor variable obtained from the regression, s
the standard deviation of variable x, and
s the standard deviation of the dependent
variable y, here the binary choice values. Standardized weight
values were extracted from each regression and compared using repeated measures
analysis of variance (ANOVA) and paired-samples t tests.
Replication and extension studies
Two separate studies were conducted to replicate the findings and extend them to
cases in which the impact of a loss and a gain on feelings was evaluated (a)
within the same trial (Replication and Extension Study 1) and (b) on the same
unipolar rating scale (Replication and Extension Study 2). These studies suggest
that the results are robust and not driven by these specific factors (see the
Supplemental Material for details and results).
Results
Our analysis followed two main steps. First, we used participants’ reported feelings
associated with different monetary outcomes in the feelings task to build a feeling
function. Specifically, we found the best-fitting computational model to specify how
feelings associated with different amounts of gains and losses relate to the
objective value of these amounts. Second, we tested whether that model of feelings
predicted participants’ choices on the gambling task. Results of the main study are
reported here, and results of the replication and extension studies are reported in
the Supplemental Material.
Characterizing a feeling function
For all the models described below, the method of computing change from the
rating associated with the zero outcome (i.e., the rating associated with not
winning or not losing the equivalent amount) resulted in the best fit (Table S1
in the Supplemental Material). Thus, we report results using this baseline;
however, the results were the same when we used the other two methods of
calculating feelings (see the Supplemental Material for details).The BIC, which penalizes for additional parameters, showed that the best-fitting
model (i.e., the one with the lowest BIC value) for both expected (Fig. 2a) and experienced
(Fig. 2b) feelings
was Feeling Model 3 (see Table S2 in the Supplemental Material for BIC and
R2 values), which has one ρ and one β. This
suggests two things. First, it indicates that feelings’ sensitivity to outcomes
gradually decreased as outcomes increased. Similar to the value function in
prospect theory, ρ was significantly smaller than 1—expected feelings: ρ = .512,
SD = .26, 95% confidence interval (CI) = [.418, .558],
t(55) = −14.05, p < .001, Cohen’s
d = 1.88; experienced feelings: ρ = .425,
SD = .23, 95% CI = [.513, .637], t(55) =
−18.52, p < .001, Cohen’s d = 2.5—which
indicates that the feeling function was concave in the gain domain and convex in
the loss domain. Figure
3 shows that the magnitude of feelings associated with £10, for
example, was less than twice the magnitude of feelings associated with £5. The
average β across participants, which represents the slope of the function, was
0.857 (SD = 0.36) for expected feelings and 0.819
(SD = 0.37) for experienced feelings.
Fig. 2.
Bayesian information criterion (BIC), summed across participants, for
each of the 10 models fitting feelings to outcome value, separately for
(a) expected-feelings ratings and (b) experienced-feelings ratings.
Fig. 3.
Feeling function. Plotted are expected- and experienced-feelings ratings
averaged across participants for each outcome value, as well as
predictions of the best-fitting model (Feeling Model 3). Feelings
ratings are shown as a function of change from baseline (i.e., the
rating associated with the zero outcome of neither winning nor losing).
Error bars represent ±1 SEM.
Bayesian information criterion (BIC), summed across participants, for
each of the 10 models fitting feelings to outcome value, separately for
(a) expected-feelings ratings and (b) experienced-feelings ratings.Feeling function. Plotted are expected- and experienced-feelings ratings
averaged across participants for each outcome value, as well as
predictions of the best-fitting model (Feeling Model 3). Feelings
ratings are shown as a function of change from baseline (i.e., the
rating associated with the zero outcome of neither winning nor losing).
Error bars represent ±1 SEM.Second, we found that neither sensitivity (β) nor curvature (ρ) differed for
gains and losses. Equal sensitivity suggests that when feelings associated with
losses and gains are evaluated separately, their impact is symmetrical, such
that losses are not experienced more intensely than gains. On the surface, these
findings contradict the notion of loss aversion, as proposed by prospect theory.
However, what we will show later is that while here losses do not necessarily
affect feelings more than gains, they are weighted to a greater extent when
making a choice. With regards to curvature, a single ρ was more parsimonious
than two separate ones for gains and losses, which suggests that the extent of
concavity for gains was equivalent to the extent of convexity for losses.Further support for the observation that feelings’ sensitivity to outcomes
gradually decreased as outcomes increased came from the fact that all models
with a curvature parameter ρ (Feeling Models 3–6) were better fits, as indicated
by lower BIC values, than corresponding linear models with an intercept (Feeling
Models 7–10). This was true both when comparing BICs for models fitting expected
feelings (BIC difference < −112) and experienced feelings (BIC difference
< −37; Table S2). Further support for the observation that neither
sensitivity nor curvature differed between gains and losses came from the fact
that Feeling Model 3 had lower BICs than other curved functions with additional
parameters that fit gains and losses with separate parameters (Feeling Models
4–6; see Table S3 in the Supplemental Material) for both expected and
experienced feelings. In addition, the absolute impact of losses and gains on
ratings of feelings relative to a zero outcome revealed no difference,
F(1, 55) = 0.01, p = .92, η2 = .00018.
Impact bias increases with the amount at stake
Interestingly, comparing the functions for experienced and expected feelings
revealed an impact bias that increased with the amounts lost or gained. The
impact bias is the tendency to expect losses or gains to affect feelings more
than they actually do (Gilbert, Pinel, Wilson, Blumberg, & Wheatley, 1998).
Specifically, the curvature (ρ) was smaller for the experienced-feeling function
relative to the expected-feeling function—paired-samples t(55)
= 3.31, p = .002, Cohen’s d = 0.442, 95% CI =
[0.034, 0.138], while there was no difference in sensitivity values (βs),
t(55) = 0.65, p = .52, Cohen’s
d = 0.087, 95% CI = [−0.079, 0.155]. Thus, although both
expected and experienced feelings became less sensitive to outcomes as absolute
values of loss and gain increased, this diminished sensitivity was more
pronounced in experience than in expectation. As a result, for small amounts of
money gained or lost, people’s expectations of how they would feel were more
likely to align with their experience. However, as amounts gained or lost
increased, people were more likely to overestimate the effect of outcomes on
their feelings, expecting to be affected more by gains and losses than they
actually were (i.e., the impact bias; Gilbert et al., 1998). The growth of the
impact bias can be seen in Fig.
3 as the increase in separation between the solid line (experienced
feelings) and the more extreme (i.e., higher for gains, lower for losses) dashed
line (expected feelings).
Feeling function predicts choice better than value-based models
Once we established a function that fit feelings to outcome value, we turned to
the question of how well those feelings predict choices, in particular how they
are combined and weighted to make a decision.Choice Models 1 and 2, in which choice was predicted from feelings extracted from
the expected- and experienced-feeling function, respectively, predicted choice
better than all value-based comparison models (Choice Models 3–7), as indicated
by lower BIC scores (Fig.
4a) and higher R2 values (Table S4 in the
Supplemental Material). Running the split-half analysis 100 times, with a
different way to split the data on every iteration, revealed that models using
feelings predicted choice better than all five comparison models in 99
iterations out of 100, thus confirming the reliability of this finding.
Fig. 4.
Results from the choice models. The Bayesian information criterion (BIC),
summed across participants, is shown in (a) for each of the seven models
predicting choices on the gambling task. Standardized weight parameters
predicting choices from feelings are shown in (b) for each option of the
gambling task, separately for expected feelings and experienced feelings
(modeled from the feelings task). Higher values on the
y-axis indicate that feelings about the
corresponding gamble option (e.g., risky loss) are weighted more
strongly during the decision. Error bars represent ±1
SEM. Asterisks represent significant differences
between the options (p < .05), as determined by
two-tailed paired-samples t tests.
Results from the choice models. The Bayesian information criterion (BIC),
summed across participants, is shown in (a) for each of the seven models
predicting choices on the gambling task. Standardized weight parameters
predicting choices from feelings are shown in (b) for each option of the
gambling task, separately for expected feelings and experienced feelings
(modeled from the feelings task). Higher values on the
y-axis indicate that feelings about the
corresponding gamble option (e.g., risky loss) are weighted more
strongly during the decision. Error bars represent ±1
SEM. Asterisks represent significant differences
between the options (p < .05), as determined by
two-tailed paired-samples t tests.
Feelings associated with losses are weighted more than feelings associated
with gains when decisions are being made
Are feelings about potential losses and gains given equal weights when people
deliberate on a decision? Our feeling function indicated that the impact of a
loss on feelings was equal to the impact of an equivalent gain. Yet while losses
and gains may affect explicit feelings similarly, we found that these feelings
are weighted differently when people are making a choice.Specifically, ω parameters from our choice models, which predicted choices from
feelings, revealed a greater weight for feelings associated with losses (ω) relative to feelings associated with gains (ω ) in predicting choice—for expected feelings: t(55) =
3.04, p = .004, 95% CI = [0.684, 3.33], Cohen’s
d = 0.406; for experienced feelings: t(55)
= 2.93, p = .005, 95% CI = [0.599, 3.19], Cohen’s
d = 0.392 (Fig. 4b). Models that allowed different weights for losses and gains
performed significantly better than models that did not (Table S5 in the
Supplemental Material).Follow-up analysis revealed that this was true only in mixed-gamble trials, in
which losses and gains are weighted simultaneously, but not in gain-only and
loss-only trials, in which gains and losses are evaluated at different time
points (different trials). Specifically, we ran logistic regressions to predict
choice from feelings separately for each trial type, and then entered
weight-of-feelings parameters into a 2 (trial type: mixed, nonmixed) by 2
(outcome: loss, gain) repeated measures ANOVA. This revealed a significant
interaction—expected feelings: F(1, 55) = 6.54,
p = .013, η2 = .106; experienced feelings: F(1, 55) =
7.46, p = .008, η2 = .119 (Fig. S1 in the Supplemental Material)—driven by a
greater weight put on feelings associated with losses relative to feelings
associated with gains during mixed-gamble choices—expected feelings:
t(55) = 3.66, p = .001, 95% CI = [1.67,
5.71], Cohen’s d = 0.489; experienced feelings:
t(55) = 2.45, p = .018, 95% CI = [0.91,
9.10], Cohen’s d = 0.327—but not during loss- versus gain-only
trials—expected feelings: t(55) = 0.82, p =
.42, 95% CI = [−3.25, 7.71], Cohen’s d = 0.109; experienced
feelings: t(55) = 0.79, p = .43, 95% CI =
[−2.75, 6.32], Cohen’s d = 0.105. In other words, only when
potential losses and gains are evaluated simultaneously (i.e., in the same
choice) are feelings about losses weighted more strongly than feelings about
gains. Results of our first replication and extension study further show that
even when gains and losses were evaluated in the same trial during the feelings
task, their impact on feelings does not differ, but their weight on gambling
choices does (see the Supplemental Material for details).To further tease apart the asymmetrical use of feelings associated with gains and
losses in shaping choice from the use of value alone, we ran another logistic
regression (Choice Model 8) in which raw feelings (i.e., reported feelings
relative to baseline rather than those derived from the feeling function) were
added as predictors of choice in the same logistic regression as objective
values themselves. This was done to reveal the weight assigned to feelings in
making a choice over and beyond the effect of value per se, when the two
compete. The results showed no difference in the weight assigned to the value of
losses and gains per se, t(55) < 1.2, p
> .23, Cohen’s d < .17, only to the weight assigned to
the associated feelings—expected feelings: t(55) = 3.59,
p = .001, 95% CI = [1.29, 4.55], Cohen’s d
= .479; experienced feelings: t(55) = 2.28, p
= .027, 95% CI = [0.197, 2.89], Cohen’s d = 0.307. Again, this
was true only for mixed-gamble choices, not for gain-only or loss-only trials,
in which neither feelings nor values were weighted differently between losses
and gains (Table S6 in the Supplemental Material). This suggests that losses are
not weighted differently from gains; rather, feelings
associated with losses and with gains are weighted differently, which emphasizes
the importance of feelings in decision making.This last conclusion raises the possibility that individual differences in
decision making could be explained by how people weigh feelings when making a
choice. Indeed, using the weights from Choice Model 8, we found that,
controlling for value, individual differences in both loss aversion and the
propensity to choose gambles were directly correlated with the extent to which
feelings associated with losses were overweighted compared with feelings
associated with gains—correlation between loss aversion and loss-gain weight
difference for expected feelings: r(56) = .56,
p < .001; for experienced feelings:
r(56) = .34, p = .012; correlation between
propensity to gamble and loss-gain weight difference for expected feelings:
r(56) = −.61, p < .001; for experienced
feelings: r(56) = −.46, p < .001 (Fig. 5; see the
Supplemental Material for loss-aversion modeling). Specifically, participants
who weighted feelings associated with losses more than feelings associated with
gains were more loss averse and less likely to gamble.
Fig. 5.
Relation between individual choice behavior and weight difference in
feelings associated with losses and gains. The left column shows
correlations between loss aversion and the loss-gain weight difference
for expected feelings (top) and experienced feelings (bottom). The right
column shows correlations between the propensity to gamble and loss-gain
weight difference for expected feelings (top) and experienced feelings
(bottom). Best-fitting regression lines are shown for each set of data.
Asterisks indicate that linear correlations were significant
(p < .05). These correlations indicate that the
greater weight a participant put on feelings associated with a loss
relative to a gain when making a decision, the more loss averse (and
less likely to gamble) they were.
Relation between individual choice behavior and weight difference in
feelings associated with losses and gains. The left column shows
correlations between loss aversion and the loss-gain weight difference
for expected feelings (top) and experienced feelings (bottom). The right
column shows correlations between the propensity to gamble and loss-gain
weight difference for expected feelings (top) and experienced feelings
(bottom). Best-fitting regression lines are shown for each set of data.
Asterisks indicate that linear correlations were significant
(p < .05). These correlations indicate that the
greater weight a participant put on feelings associated with a loss
relative to a gain when making a decision, the more loss averse (and
less likely to gamble) they were.This set of results suggests that the asymmetric influence of gains and losses on
decision making, as suggested by prospect theory, is not necessarily reflected
in expected or experienced feelings, or in different weights assigned to value
per se, but rather in the extent to which feelings associated with losses and
gains are taken into account when one makes a decision.
Discussion
The relationship between people’s feelings and the choices they make has occupied
scientists, policymakers, and philosophers for decades. Indeed, in recent years,
numerous studies have investigated how decisions and outcomes affect people’s
feelings (Carter & McBride,
2013; Kassam et al.,
2011; Kermer et al.,
2006; McGraw et al.,
2010; Mellers et al.,
1997; Rutledge et
al., 2014; Yechiam et
al., 2014) and life satisfaction (Boyce, Wood, Banks, Clark, & Brown,
2013; De Neve et al.,
2015). Yet the equally critical question of how people’s explicit
feelings affect their decisions has been relatively neglected. In this study, we
addressed this important question in a controlled laboratory setting and modeled how
feelings are integrated into decisions. We demonstrated that feelings drive the
decisions people make. However, the rules by which they do so differ from those that
were previously assumed.Our feeling model predicted choice better than objective values did, and a unique
contribution of feelings in the decision process was demonstrated. The feeling
function that best related feelings to value was revealed to be concave for gains
and convex for losses, much as the value function in prospect theory (Kahneman & Tversky,
1979; Tversky &
Kahneman, 1992) and other nonlinear utility functions (Bernoulli, 1954; Fox & Poldrack, 2014;
Stauffer, Lak, &
Schultz, 2014; Von
Neumann & Morgenstern, 1947). This curvature suggests that explicit
feelings, similar to subjective value or utility, show diminishing sensitivity to
outcomes as the value of these outcomes increases (Carter & McBride, 2013). In other words,
when it comes to one’s feelings, the impact of winning or losing $10 is less than
twice that of winning or losing $5.Our feeling model also revealed no asymmetry between gains and losses, which suggests
that the impact of a loss on feelings is not necessarily greater than the impact of
an equivalent gain. This finding was replicated in two additional studies in which a
gain and a loss were evaluated at the same time and in which the associated feelings
about gains and losses were reported using the same unipolar scale. We do not
suggest that the feelings associated with losses and gains will always be symmetric.
On the contrary, different stimuli and contexts may result in varying asymmetric
effects (Harinck et al.,
2007; McGraw et al.,
2010). In particular, in contrast to the findings reported here, a
loss-gain asymmetry in feelings has been previously reported in a study using a
one-shot game, in which the stakes consisted of large ($200) hypothetical amounts
(McGraw et al.,
2010). Our study examined responses to incentive-compatible, but relatively
small, gains and losses. It is possible that for higher amounts, an asymmetry in
feelings would emerge. However, we speculate that even for large stakes, the feeling
function may do a better job at predicting choice than value alone. That question
awaits testing.Despite this absence of asymmetry in feelings, we found that loss aversion was still
present in choice (see the Supplemental Material for the mean and median statistics
for loss aversion as well as details on the proportions of risky choices),
consistent with the predictions of prospect theory. Importantly, when participants
made a decision, a greater weight was put on feelings associated with losses
relative to gains. Therefore, our finding suggests that even when losses do not
affect feelings more strongly than gains do, those feelings are weighted more when
making a choice than feelings about gains. Moreover, the amount by which feelings
associated with losses are overweighted relative to feelings associated with gains
when one makes a decision relates to individual differences in loss aversion and
propensity to gamble.This finding resolves a long-standing puzzle in which loss aversion is often observed
in choice but not necessarily in explicit feelings (Harinck et al., 2007; Kermer et al., 2006; McGraw et al., 2010; Mellers et al., 1997). We suggest that the
asymmetric influence of gains and losses on decision making, as suggested by
prospect theory, is “reflected neither in expected or experienced feelings directly,
nor in different weights assigned to value per se, but” in the extent to which
feelings about losses and gains are taken into account when people make a decision.
Our result is consistent with the interpretation of an increased attention to losses
when one makes a choice (Yechiam
& Hochman, 2013). When losses and gains are presented separately in a
decision, the feelings associated with them are weighted in a symmetrical way.
However, when they compete for attention, as is the case in mixed gambles, people
may allocate more attention to the feelings they would derive from the loss than
from the gain, which leads them to choose in a loss-averse manner. It is also
possible that people implicitly experience losses to a greater extent than they
experience gains (Hochman &
Yechiam, 2011; Sokol-Hessner et al., 2009), but this difference is not exhibited in
explicit reports.Our findings also provide the first demonstration of an impact bias that increases
with value. Specifically, we found that participants’ self-report feelings exhibited
an impact bias (also called affective-forecasting error), such that they expected
the emotional impact of an event to be greater than it actually turned out to be
(Gilbert et al., 1998;
Kermer et al., 2006;
Kwong, Wong, & Tang,
2013; Levine, Lench,
Kaplan, & Safer, 2013; Morewedge & Buechel, 2013; Wilson & Gilbert,
2013). Interestingly, this impact bias was not constant but increased with
value. This was because of a stronger curvature of experienced feelings relative to
expected feelings. In other words, as absolute value increased, sensitivity to value
diminished more quickly for experienced relative to expected feelings. This suggests
that as people win or lose more money, they are more and more biased toward
overestimating the emotional impact of these outcomes.Our modeling approach provides novel insight into how explicit feelings relate to
choice. Such understanding is of theoretical importance and also has practical
implications for policymakers, economists, and clinicians who often measure explicit
feelings to predict choice (Benjamin, Heffetz, Kimball, & Rees-Jones, 2012, 2014).
Authors: Peter Sokol-Hessner; Ming Hsu; Nina G Curley; Mauricio R Delgado; Colin F Camerer; Elizabeth A Phelps Journal: Proc Natl Acad Sci U S A Date: 2009-03-16 Impact factor: 11.205
Authors: Jan-Emmanuel De Neve; George Ward; Femke De Keulenaer; Bert Van Landeghem; Georgios Kavetsos; Michael I Norton Journal: Rev Econ Stat Date: 2018-05-04
Authors: Michael Moutoussis; Robb B Rutledge; Gita Prabhu; Louise Hrynkiewicz; Jordan Lam; Olga-Therese Ousdal; Marc Guitart-Masip; Peter Fonagy; Raymond J Dolan Journal: PLoS One Date: 2018-08-02 Impact factor: 3.240
Authors: Caroline J Charpentier; Paul Faulkner; Eva R Pool; Verena Ly; Marieke S Tollenaar; Lisa M Kluen; Aniek Fransen; Yumeya Yamamori; Níall Lally; Anahit Mkrtchian; Vincent Valton; Quentin J M Huys; Ioannis Sarigiannidis; Kelly A Morrow; Valentina Krenz; Felix Kalbe; Anna Cremer; Gundula Zerbes; Franziska M Kausche; Nadine Wanke; Alessio Giarrizzo; Erdem Pulcu; Susannah Murphy; Alexander Kaltenboeck; Michael Browning; Lynn K Paul; Roshan Cools; Karin Roelofs; Luiz Pessoa; Catherine J Harmer; Henry W Chase; Christian Grillon; Lars Schwabe; Jonathan P Roiser; Oliver J Robinson; John P O'Doherty Journal: Soc Cogn Affect Neurosci Date: 2021-09-30 Impact factor: 3.436