Literature DB >> 26569498

Virtual reality and neuropsychological assessment: The reliability of a virtual kitchen to assess daily-life activities in victims of traumatic brain injury.

Jeremy Besnard1, Paul Richard2, Frederic Banville3, Pierre Nolin4, Ghislaine Aubin5, Didier Le Gall6,7, Isabelle Richard5, Phillippe Allain6,8.   

Abstract

Traumatic brain injury (TBI) causes impairments affecting instrumental activities of daily living (IADL). However, few studies have considered virtual reality as an ecologically valid tool for the assessment of IADL in patients who have sustained a TBI. The main objective of the present study was to examine the use of the Nonimmersive Virtual Coffee Task (NI-VCT) for IADL assessment in patients with TBI. We analyzed the performance of 19 adults suffering from TBI and 19 healthy controls (HCs) in the real and virtual tasks of making coffee with a coffee machine, as well as in global IQ and executive functions. Patients performed worse than HCs on both real and virtual tasks and on all tests of executive functions. Correlation analyses revealed that NI-VCT scores were related to scores on the real task. Moreover, regression analyses demonstrated that performance on NI-VCT matched real-task performance. Our results support the idea that the virtual kitchen is a valid tool for IADL assessment in patients who have sustained a TBI.

Entities:  

Keywords:  Action; activities of daily living (ADL); ecological validity; executive functions; instrumental activities of daily living (IADL); neuropsychological assessment; traumatic brain injury; virtual reality

Mesh:

Year:  2015        PMID: 26569498     DOI: 10.1080/23279095.2015.1048514

Source DB:  PubMed          Journal:  Appl Neuropsychol Adult        ISSN: 2327-9095            Impact factor:   2.248


  4 in total

1.  Virtual daily living test to screen for mild cognitive impairment using kinematic movement analysis.

Authors:  Kyoungwon Seo; Jae-Kwan Kim; Dong Hoon Oh; Hokyoung Ryu; Hojin Choi
Journal:  PLoS One       Date:  2017-07-24       Impact factor: 3.240

2.  EXPANSE: A novel narrative serious game for the behavioral assessment of cognitive abilities.

Authors:  Irene Alice Chicchi Giglioli; Carla de Juan Ripoll; Elena Parra; Mariano Alcañiz Raya
Journal:  PLoS One       Date:  2018-11-09       Impact factor: 3.240

3.  Virtual Reality for Traumatic Brain Injury.

Authors:  Elisa R Zanier; Tommaso Zoerle; Daniele Di Lernia; Giuseppe Riva
Journal:  Front Neurol       Date:  2018-05-16       Impact factor: 4.003

4.  A comparison of two personalization and adaptive cognitive rehabilitation approaches: a randomized controlled trial with chronic stroke patients.

Authors:  Ana Lúcia Faria; Maria Salomé Pinho; Sergi Bermúdez I Badia
Journal:  J Neuroeng Rehabil       Date:  2020-06-16       Impact factor: 4.262

  4 in total

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