| Literature DB >> 26557204 |
Goran Munivrana1, Lidija Zekan Petrinović2, Miran Kondrič3.
Abstract
For the purpose of determining the overall structure of technical-tactical elements in table tennis and evaluating their role in different playing zones around the table, a new measuring instrument (a questionnaire) was formulated that took advantage of the expert knowledge of top, world class table tennis coaches. The results of the hierarchical taxonomic (cluster) analysis showed that the overall structure of the technical-tactical elements forming the table tennis technique could be divided into three basic groups; a group of technical-tactical elements (A) used in the phase of preparing one's own and disabling the opponent's attack; a group of technical-tactical elements (B) used in the phase of attack and counterattack; and a group of technical-tactical elements (C) used in the phase of defense. The differences among the obtained groups of table tennis elements were determined by applying the Kruskal-Wallis test, while relations between the groups and their role in different playing zones around the table were analyzed by comparing the average values of the experts' scores.Entities:
Keywords: Kruskal-Wallis test; expert analysis; motor skills; racquet sports
Year: 2015 PMID: 26557204 PMCID: PMC4633256 DOI: 10.1515/hukin-2015-0076
Source DB: PubMed Journal: J Hum Kinet ISSN: 1640-5544 Impact factor: 2.193
Determining the experts’ objectivity and homogeneity when evaluating the common subject of measurement by analyzing several different reliability coefficients with the classical and Guttman’s measuring method
| No. | Variable |
|
|
| h1 |
| V% | msa |
|---|---|---|---|---|---|---|---|---|
| BASIC SYSTEMS OF PLAY | ||||||||
|
| ||||||||
| 1. | BSPATZ | 0.947 | 0.948 | 0.961 | 1 | 6.17 | 77.2 | 0.994 |
| 2. | BSPAHD | 0.951 | 0.952 | 0.958 | 1 | 6.26 | 78.3 | 0.995 |
| 3. | BSPDEF | 0.952 | 0.954 | 0.961 | 1 | 6.31 | 78.9 | 0.995 |
|
| ||||||||
| PLAYING ZONES | ||||||||
|
| ||||||||
| 4. | PZZON “A” | 0.980 | 0.981 | 0.985 | 1 | 7.13 | 89.1 | 0.999 |
| 5. | PZZON “B” | 0.941 | 0.945 | 0.959 | 1 | 6.03 | 75.4 | 0.993 |
| 6. | PZZON “C” | 0.974 | 0.975 | 0.982 | 1 | 6.99 | 87.4 | 0.998 |
|
| ||||||||
| RACQUET GRIP STYLES | ||||||||
|
| ||||||||
| 7. | RGSCLA | 0.757 | 0.777 | 0.963 | 0 | 3.38 | 42.3 | 0.937 |
| 8. | RGSPEN | 0.966 | 0.969 | 0.974 | 1 | 6.84 | 85.5 | 0.997 |
|
| ||||||||
| MATERIALS | ||||||||
|
| ||||||||
| 9. | MATBAC | 0.908 | 0.912 | 0.928 | 1 | 4.96 | 62 | 0.972 |
| 10. | MATSOF | 0.952 | 0.953 | 0.957 | 1 | 6.17 | 77.1 | 0.994 |
| 11. | MATGRA | 0.967 | 0.969 | 0.976 | 1 | 6.78 | 84.7 | 0.997 |
|
| ||||||||
| BASIC TACTICAL MEANS | ||||||||
|
| ||||||||
| 12. | BTMSPE | 0.958 | 0.960 | 0.967 | 1 | 6.47 | 80.9 | 0.997 |
| 13. | BTMPLA | 0.916 | 0.919 | 0.932 | 1 | 5.50 | 68.7 | 0.986 |
| 14. | BTMROT | 0.975 | 0.976 | 0.985 | 1 | 6.96 | 87.1 | 0.998 |
|
| ||||||||
| GAME PHASES | ||||||||
|
| ||||||||
| 15. | GPHOFF | 0.984 | 0.984 | 0.989 | 1 | 7.30 | 91.2 | 0.999 |
| 16. | GPHDEF | 0.986 | 0.988 | 0.991 | 1 | 7.48 | 93.6 | 0.999 |
| 17. | GPHCAT | 0.969 | 0.970 | 0.983 | 1 | 6.78 | 84.8 | 0.998 |
| 18. | GPHPRD | 0.979 | 0.980 | 0.985 | 1 | 7.17 | 89.6 | 0.999 |
Cron – Cronbach’s coefficient of reliability measured with the classical measuring method on original (Cron.) and standardized (SB) results on the assumption that all particles equally determine the subject of measurement; KC – Kaiser-Caffrey’s coefficient of reliability measured with the classical measuring method on standardized values of entities on a linear combination of test particles; Guttman-Nicewander’s coefficient of reliability measured with the Guttman’s measurement model by transforming the results of entities in particles into universal (Harris’) metrics (Harris, 1962); h1 – homogeneity of the test particles based on the number of principal components with positive coefficients of reliability 1 – first typical value of the correlation matrix among the experts; V% – percentage of common variance of the experts’ opinions; msa – Kaiser-Rice’s coefficient of the experts’ representation determined on the basis of an evaluation of the size of the error expressed as a ratio between the sum of the correlation matrix squares of the anti-image variables and the sum of the correlation matrix squares
Descriptive statistical parameters for all variables obtained by condensing the experts’ original scores using the Burt’s simple summation method (intact realistic metrics)
| No. | Variable | M | Mdn | Min | Max | 25% | 75% | MaxD | K-S | nd |
|---|---|---|---|---|---|---|---|---|---|---|
| BASIC SYSTEMS OF PLAY | ||||||||||
|
| ||||||||||
| 1. | BSPATZ | 3.10 | 3.13 | 1.00 | 5.00 | 2.25 | 4.25 | 0.101 | p< .20 | |
| 2. | BSPAHD | 3.22 | 3.38 | 1.00 | 5.00 | 2.63 | 4.00 | 0.093 | p> .20 | |
| 3. | BSPDEF | 3.08 | 3.00 | 1.00 | 5.00 | 2.13 | 4.00 | 0.076 | p> .20 | |
|
| ||||||||||
| PLAYING ZONES | ||||||||||
|
| ||||||||||
| 4. | PZZON“A” | 3.69 | 4.31 | 1.00 | 5.00 | 2.44 | 4.88 | 0.208 | p< .01 | * |
| 5. | PZZON“B” | 2.51 | 2.44 | 1.00 | 4.50 | 1.50 | 3.50 | 0.159 | p< .01 | * |
| 6. | PZZON“C” | 2.00 | 1.25 | 1.00 | 4.88 | 1.00 | 2.88 | 0.232 | p< .01 | * |
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| RACQUET GRIP STYLES | ||||||||||
|
| ||||||||||
| 7. | RGSCLA | 4.36 | 4.38 | 3.25 | 5.00 | 4.13 | 4.63 | 0.140 | p< .05 | * |
| 8. | RGSPEN | 3.52 | 4.06 | 1.00 | 5.00 | 2.25 | 4.63 | 0.187 | p< .01 | * |
|
| ||||||||||
| MATERIALS | ||||||||||
|
| ||||||||||
| 9. | MATBAC | 4.11 | 4.13 | 2.75 | 5.00 | 3.75 | 4.63 | 0.124 | p< .10 | |
| 10. | MATSOF | 3.58 | 3.69 | 1.25 | 5.00 | 2.88 | 4.38 | 0.097 | p> .20 | |
| 11. | MATGRA | 2.12 | 1.63 | 1.00 | 5.00 | 1.00 | 3.13 | 0.227 | p< .01 | * |
|
| ||||||||||
| BASIC TACTICAL MEANS | ||||||||||
|
| ||||||||||
| 12. | BTMSPE | 3.21 | 3.13 | 1.50 | 5.00 | 2.38 | 4.13 | 0.105 | p< .20 | |
| 13. | BTMPLA | 3.65 | 3.81 | 2.25 | 4.88 | 3.00 | 4.25 | 0.121 | p< .10 | |
| 14. | BTMROT | 2.84 | 2.75 | 1.13 | 5.00 | 1.50 | 4.13 | 0.147 | p< .05 | * |
|
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| GAME PHASES | ||||||||||
|
| ||||||||||
| 15. | GPHOFF | 2.21 | 1.38 | 1.00 | 5.00 | 1.13 | 3.63 | 0.283 | p< .01 | * |
| 16. | GPHDEF | 1.95 | 1.13 | 1.00 | 4.75 | 1.00 | 2.63 | 0.311 | p< .01 | * |
| 17. | GPHCAT | 1.85 | 1.50 | 1.00 | 5.00 | 1.13 | 1.88 | 0.264 | p< .01 | * |
| 18. | GPHPRD | 2.67 | 2.19 | 1.00 | 5.00 | 1.25 | 4.38 | 0.176 | p<.01 | * |
M – arithmetic mean (average value of obtained scores); Mdn – median (middle value of obtained scores); Min – minimum average value of obtained scores; Max – maximum average value of obtained scores; 25% – 75% – interquartile (the range in which there are 50% of central results); MaxD – value of the expected result frequency; K-S – significance of differences between the observed and expected (MaxD) result frequency; nd – *the distribution of results differs significantly from the normal distribution
Figure 1Hierarchical structure of technical-tactical elements in a table tennis game after grouping them in clusters using the Ward’s method
Elements classified in certain subgroups after grouping them into clusters using the Ward’s method
| Subgroup | Technical-tactical elements |
|---|---|
| A1 | 1, 95, 3, 2, 96, 4, 61, 62, 92, 91, 63, 64, 93, 94, 67, 68, 101, 102, 103, 104 |
| A2 | 65, 66, 109, 110, 77, 83, 78, 84, 89, 90, 73, 79, 81, 75, 85, 87, 74, 80, 82, 76, 86, 88 |
| B1 | 5, 9, 13, 107, 7, 11, 21, 6, 10, 108, 14, 8, 12, 99, 100 |
| B2 | 15, 97, 17, 105, 19, 16, 98, 18, 20, 106, 22 |
| B3 | 47, 48, 49, 50, 51, 52, 53, 54, 55, 57, 59, 56, 58, 60 |
| C1 | 23, 24, 27, 28, 25, 26, 43, 44, 45, 46, 69, 70, 71, 72 |
| C2 | 29, 30, 33, 34, 37, 38, 41, 42, 31, 32, 39, 40, 35, 36 |
The numbers for the elements correspond to the elements described in the appendix
Figure 2Diagrams of the average mean ranks (on the left) and mean values of the experts’ scores (on the right) of the three basic groups of technical-tactical elements in the variables describing playing zones around the table (PZZON”A”, PZZON”B” and PZZON”C”)
Figure 3Diagrams of the average mean ranks (on the left) and mean values of the experts’ scores (on the right) of the seven subgroups of technical-tactical elements in the variables describing playing zones around the table (PZZON”A”, PZZON”B” and PZZON”C”)
Sample of selected entities (technical-tactical elements)
| Technical-tactical elements |
|---|
| FH attack over the table (“flick”) at a short ball – initial attack |
| BH attack over the table (“flick”) at a short ball – initial attack |
| FH attack over the table (“flick”) at a short ball – straight executed flick |
| BH attack over the table (“flick”) at a short ball – straight executed flick |
| FH initial topspin at a chop or backspin ball |
| BH initial topspin at a chop or backspin ball |
| FH fast final topspin attack (executed with max. force) at a backspin (chop or backspin defense) ball |
| BH fast final topspin attack (executed with max. force) at a backspin (chop or backspin defense) ball |
| FH initial topspin attack at a pushed, passive blocked or flat ball |
| BH initial basic topspin attack at a pushed, passive blocked or flat ball |
| FH fast final topspin attack at a pushed, passive blocked or lower flat ball |
| BH fast final topspin attack at a pushed, passive blocked or lower flat ball |
| FH sidespin (at any defensive ball) |
| BH sidespin (at any defensive ball) |
| FH preparatory “drive” attack (without rotation) at a backspin ball (chop or backspin defense) |
| BH preparatory “drive” attack (without rotation) at a backspin ball (chop or backspin defense) |
| FH final “drive” attack (without rotation) at a backspin ball (chop or backspin defense) |
| BH final “drive” attack (without rotation) at a backspin ball (chop or backspin defense) |
| FH strong final “drive” attack without rotation at a pushed, passive blocked or lower flat ball |
| BH strong final “drive” attack without rotation at a pushed, passive blocked or lower flat ball |
| FH final “drive” attack on a higher flat or topspin ball |
| BH final “drive” attack on a higher flat or topspin ball |
| FH passive block at an initial topspin or sidespin attack |
| BH passive block at an initial topspin or sidespin attack |
| FH passive block at a fast final topspin or strong smash |
| BH passive block at a fast final topspin or strong smash |
| FH passive block (at some offensive strokes) |
| BH passive block (at some offensive strokes) |
| FH backspin defense on an initial topspin or sidespin attack |
| BH backspin defense on an initial topspin or sidespin attack |
| FH pushed defense at an initial topspin or sidespin attack |
| BH pushed defense at an initial topspin or sidespin attack |
| FH backspin defense at a fast final topspin or a strong smash (attack without rotation) |
| BH backspin defense at a fast final topspin or a strong smash (attack without rotation) |
| FH pushed defense (with min. backspin) at a fast final topspin or a strong smash (attack without rotation) |
| BH pushed defense (with min. backspin) at a fast final topspin or a strong smash (attack without rotation) |
| FH backspin defense on an easy drive ball (preparatory attack) |
| BH backspin defense on an easy drive ball (preparatory attack) |
| BH pushed defense (with min. backspin) on an easy drive ball (preparatory attack) |
| FH side backspin defense |
| BH side backspin defense |
| FH balloon defense (without rotation) at a final smash or a fast final topspin |
| BH balloon defense (without rotation) at a final smash or a fast final topspin |
| FH balloon defense with rotation (topspin or sidespin) at a smash (attack without rotation) or a fast final (executed with max. force) topspin |
| BH balloon defense with rotation (topspin or sidespin) at a smash (attack without rotation) or a fast final (executed with max. force) topspin |
| FH active block at a basic and sidespin attack |
| BH active block at a basic topspin and sidespin attack |
| FH active block at a fast final (executed with max. force) topspin or smash |
| BH active block at a fast final (executed with max. force) topspin or smash |
| FH “drive” counterattack (attack without rotation) at a basic topspin or sidespin attack |
| BH “drive” counterattack (attack without rotation) at a basic topspin or sidespin attack |
| FH “drive” counterattack (attack without rotation) at a fast final (executed with max. force) topspin or a strong drive attack |
| BH “drive” counterattack (attack without rotation) at a fast final (executed with max. force) topspin or a strong drive attack |
| FH topspin counterattack at a basic topspin or sidespin attack |
| BH topspin counterattack at a basic topspin or sidespin attack |
| FH topspin counterattack at a fast final (executed with max. force) topspin |
| BH topspin counterattack at a fast final (executed with max. force) topspin |
| FH topspin counterattack at a fast final drive attack (attack without rotation) |
| BH topspin counterattack at a fast final drive attack (attack without rotation) |
| FH push “short at short” |
| BH push “short at short” |
| FH offensive chop at a chopped or on a pushed (ball without rotation) ball |
| BH offensive chop at a chopped or on a pushed (ball without rotation) ball |
| FH defensive chop at a chopped, pushed or backspin defense ball |
| BH defensive chop at a chopped, pushed or backspin defense ball |
| FH short ball at a backspin defense |
| BH short ball at a backspin defense |
| FH straight flat (saving) ball on a lower pushed, passive blocked or flat ball |
| BH straight flat (saving) ball on a lower pushed, passive blocked or flat ball |
| FH balloon defense without rotation at a flat, chopped or pushed ball |
| BH balloon defense without rotation at a flat, chopped or pushed ball |
| FH short chopped or sideward chopped service |
| BH short chopped or sideward chopped service |
| FH short topspin (forward rotation – upwards) or topspin sideward service |
| BH short topspin (forward rotation – upwards) or topspin sideward service |
| FH short “empty” (without rotation-plunged) service |
| BH short “empty” (without rotation-plunged) service |
| FH half long (service on baseline of the table) chopped (backspin rotation-downwards) or chopped sideward service |
| BH half long (service on base line of the table) chopped (backspin rotation-downwards) or chopped sideward service |
| FH half long topspin (forward rotation – upwards) or topspin sideward service |
| BH half long topspin (forward rotation – upwards) or topspin sideward service |
| FH half long “empty” flat (without rotation) service |
| BH half long “empty” flat (without rotation) service |
| FH long chopped backspin or chopped sideward service |
| BH long chopped backspin or chopped sideward service |
| FH long topspin (forward rotation-upwards) or sideward topspin service |
| BH long topspin (forward rotation-upwards) or sideward topspin service |
| FH long “empty” (without rotation-pushed) service |
| BH long “empty” (without rotation-pushed) service |
| FH return of short service short (chopped or pushed ball) |
| BH return of short service short (chopped or pushed ball) |
| FH return of short service with a long chop (chopped or pushed ball) |
| BH return of short service with a long chop (chopped or pushed ball) |
| FH attack over the table (“flick”) on a short service |
| BH attack over the table (“flick”) on a short service |
| FH drive attack at a half long service |
| FH topspin attack at a half long service |
| BH topspin attack at a half long service |
| FH return of a half long service short (chopped or pushed ball) |
| BH return of a half long service short (chopped or pushed ball) |
| FH return of a half long service with a chopped or pushed ball |
| BH return of a half long service with a chopped or pushed ball |
| FH drive attack at a long service |
| BH drive attack at a long service |
| FH topspin attack at a long service |
| BH topspin attack at a long service |
| FH return of a long service with a chopped or pushed ball |
| BH return of a long service with a chopped or pushed ball |