| Literature DB >> 26504308 |
Gusthavo Augusto Alves Rodrigues1, Danilo De Souza Felipe1, Elisangela Silva1, Wagner Zeferino De Freitas1, Wonder Passoni Higino1, Fabiano Fernandes Da Silva2, Wellington Roberto Gomes De Carvalho3, Renato Aparecido de Souza1.
Abstract
[Purpose] This investigation evaluated the acute cardiovascular responses that occur while playing virtual games (aerobic and balance) emulated by Nintendo Wii(®). [Subjects] Nineteen healthy male volunteers were recruited. [Methods] The ergospirometric variables of maximum oxygen consumption, metabolic equivalents, and heart rate were obtained during the aerobic (Obstacle Course, Hula Hoop, and Free Run) and balance (Soccer Heading, Penguin Slide, and Table Tilt) games of Wii Fit Plus(®) software. To access and analyze the ergospirometric information, a VO2000 analyzer was used. Normalized data (using maximum oxygen consumption and heart rate) were analyzed using repeated measures analysis of variance and Scheffe's test.Entities:
Keywords: Ergospirometric; Exergames; Functional Exercises
Year: 2015 PMID: 26504308 PMCID: PMC4616109 DOI: 10.1589/jpts.27.2849
Source DB: PubMed Journal: J Phys Ther Sci ISSN: 0915-5287
Percentage of maximum oxygen consumption, heart rate, and metabolic equivalents
| Wii games | %VO2max | %HRmax | METs |
|---|---|---|---|
| Soccer heading | 14.70 ± 3.93# | 42.06 ± 4.61# | 2.49 ± 0.81# |
| Table tilt | 13.21 ± 3.30# | 40.04 ± 3.71# | 2.22 ± 0.72# |
| Penguin slide | 14.66 ± 4.29# | 40.66 ± 4.55# | 2.46 ± 0.90# |
| Obstacle course | 22.95 ± 8.15#,* | 48.44 ± 6.90#,* | 3.73 ± 1.22#,* |
| Hula hoop | 36.93 ± 11.69#,* | 61.66 ± 13.61#,* | 6.27 ± 2.29#,* |
| Free run | 47.07 ± 14.03#,* | 64.35 ± 13.70#,* | 8.19 ± 3.22#,* |
*indicates statistical differences between aerobic games (p < 0.05); #indicates differences in aerobic versus balance games (p < 0.05). %VO2max: Percentage of maximum oxygen consumption. %HRmax: Percentage of maximum heart rate. METS: Metabolic equivalents