Literature DB >> 26376231

The Game Transfer Phenomena Scale: An Instrument for Investigating the Nonvolitional Effects of Video Game Playing.

Angelica B Ortiz de Gortari1, Halley M Pontes1, Mark D Griffiths1.   

Abstract

A variety of instruments have been developed to assess different dimensions of playing video games and its effects on cognitions, affect, and behaviors. The present study examined the psychometric properties of the Game Transfer Phenomena Scale (GTPS) that assesses nonvolitional phenomena experienced after playing video games (i.e., altered perceptions, automatic mental processes, and involuntary behaviors). A total of 1,736 gamers participated in an online survey used as the basis for the analysis. Confirmatory factor analysis (CFA) was performed to confirm the factorial structure of the GTPS. The five-factor structure using the 20 indicators based on the analysis of gamers' self-reports fitted the data well. Population cross-validity was also achieved, and the positive associations between the session length and overall scores indicate the GTPS warranted criterion-related validity. Although the understanding of Game Transfer Phenomena is still in its infancy, the GTPS appears to be a valid and reliable instrument for assessing nonvolitional gaming-related phenomena. The GTPS can be used for understanding the phenomenology of post-effects of playing video games.

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Year:  2015        PMID: 26376231     DOI: 10.1089/cyber.2015.0221

Source DB:  PubMed          Journal:  Cyberpsychol Behav Soc Netw        ISSN: 2152-2715


  6 in total

1.  Game Transfer Phenomena and Problematic Interactive Media Use: Dispositional and Media Habit Factors.

Authors:  Angelica B Ortiz de Gortari; Jayne Gackenbach
Journal:  Front Psychol       Date:  2021-04-22

2.  Commentary: Musical hallucinations: review of treatment effects.

Authors:  Mark D Griffiths; Angelica B Ortiz de Gortari
Journal:  Front Psychol       Date:  2015-12-09

3.  Multidimensional assessment of Game Transfer Phenomena: Intrusive cognitions, perceptual distortions, hallucinations and dissociations.

Authors:  Angelica B Ortiz de Gortari; Åge Diseth
Journal:  Front Psychol       Date:  2022-08-10

4.  Psychometric Assessment and Gender Invariance of the Polish Version of the Gaming Disorder Test.

Authors:  Andrzej Cudo; Christian Montag; Halley M Pontes
Journal:  Int J Ment Health Addict       Date:  2022-10-05       Impact factor: 11.555

5.  Coping with COVID- 19 pandemic stressors: Comparisons between non-players and players, and levels of Game Transfer Phenomena.

Authors:  Angelica B Ortiz de Gortari
Journal:  Entertain Comput       Date:  2022-09-27

6.  Commentary: Playing the computer game tetris prior to viewing traumatic film material and subsequent intrusive memories: examining proactive interference.

Authors:  Angelica B Ortiz de Gortari; Mark D Griffiths
Journal:  Front Psychol       Date:  2016-02-23
  6 in total

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