Literature DB >> 26265237

A Kinect-Based System for Lower Limb Rehabilitation in Parkinson's Disease Patients: a Pilot Study.

Guillermo Palacios-Navarro1, Iván García-Magariño, Pedro Ramos-Lorente.   

Abstract

This work brings together the emerging virtual reality techniques and the natural user interfaces to offer new possibilities in the field of rehabilitation. We have designed a rehabilitation game based on a low cost device (Microsoft Kinect(TM)) connected to a personal computer. It provides patients having Parkinson's Disease (PD) with a motivating way to perform several motor rehabilitation exercises to improve their rehabilitation. The experiment was tested on seven Parkinson's Disease patients and results demonstrated significant improvements in completion time score and in the 10 Meters Walk Test score. Nevertheless, additional research is needed to determine if this type of training has a long-term impact. Both the device and protocol were well accepted by subjects, being safe and easy to use. We conclude that our work provides a simple and suitable tool resulting in a more enriching rehabilitation process where motivation is highly encouraged in PD patients. Feedback coming from participants corroborate the hypothesis that the system can be applied not only in clinical rehabilitation centers but at home.

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Year:  2015        PMID: 26265237     DOI: 10.1007/s10916-015-0289-0

Source DB:  PubMed          Journal:  J Med Syst        ISSN: 0148-5598            Impact factor:   4.460


  42 in total

1.  Home-based balance training programme using Wii Fit with balance board for Parkinsons's disease: a pilot study.

Authors:  Jean-Francois Esculier; Joanie Vaudrin; Patrick Bériault; Karine Gagnon; Louis E Tremblay
Journal:  J Rehabil Med       Date:  2012-02       Impact factor: 2.912

2.  Effectiveness of virtual reality using Wii gaming technology in stroke rehabilitation: a pilot randomized clinical trial and proof of principle.

Authors:  Gustavo Saposnik; Robert Teasell; Muhammad Mamdani; Judith Hall; William McIlroy; Donna Cheung; Kevin E Thorpe; Leonardo G Cohen; Mark Bayley
Journal:  Stroke       Date:  2010-05-27       Impact factor: 7.914

3.  Proposal of a Kinect(TM)-based system for gait assessment and rehabilitation in Parkinson's disease.

Authors:  Jorge Cancela; Maria T Arredondo; Olivia Hurtado
Journal:  Conf Proc IEEE Eng Med Biol Soc       Date:  2014

4.  Evaluation of a visual biofeedback on the postural control in Parkinson's disease.

Authors:  S Caudron; M Guerraz; A Eusebio; J-P Gros; J-P Azulay; M Vaugoyeau
Journal:  Neurophysiol Clin       Date:  2013-11-05       Impact factor: 3.734

5.  A standing location detector enabling people with developmental disabilities to control environmental stimulation through simple physical activities with Nintendo Wii Balance Boards.

Authors:  Ching-Hsiang Shih
Journal:  Res Dev Disabil       Date:  2010-12-15

6.  The role of sensory cues in the rehabilitation of parkinsonian patients: a comparison of two physical therapy protocols.

Authors:  R Marchese; M Diverio; F Zucchi; C Lentino; G Abbruzzese
Journal:  Mov Disord       Date:  2000-09       Impact factor: 10.338

7.  Consequences of increased neuromotor noise for reaching movements in persons with stroke.

Authors:  Patrick H McCrea; Janice J Eng
Journal:  Exp Brain Res       Date:  2004-11-05       Impact factor: 1.972

8.  Cued task-specific training is better than exercise in improving sit-to-stand in patients with Parkinson's disease: A randomized controlled trial.

Authors:  Margaret K Y Mak; Christina W Y Hui-Chan
Journal:  Mov Disord       Date:  2008-03-15       Impact factor: 10.338

9.  WiiPD--objective home assessment of Parkinson's disease using the Nintendo Wii remote.

Authors:  Jonathan Synnott; Liming Chen; Chris D Nugent; George Moore
Journal:  IEEE Trans Inf Technol Biomed       Date:  2012-08-28

10.  Clinical assessment of motor function: a processes oriented instrument based on a speed-accuracy trade-off paradigm.

Authors:  Blaise Christe; Pierre R Burkhard; Alan J Pegna; Eugene Mayer; Claude-Alain Hauert
Journal:  Behav Neurol       Date:  2007       Impact factor: 3.342

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  14 in total

1.  Virtual Reality and Serious Games in Neurorehabilitation of Children and Adults: Prevention, Plasticity, and Participation.

Authors:  Judith E Deutsch; Sarah Westcott McCoy
Journal:  Pediatr Phys Ther       Date:  2017-07       Impact factor: 3.049

Review 2.  Virtual reality for rehabilitation in Parkinson's disease.

Authors:  Kim Dockx; Esther Mj Bekkers; Veerle Van den Bergh; Pieter Ginis; Lynn Rochester; Jeffrey M Hausdorff; Anat Mirelman; Alice Nieuwboer
Journal:  Cochrane Database Syst Rev       Date:  2016-12-21

3.  The adaptation of GDL motion recognition system to sport and rehabilitation techniques analysis.

Authors:  Tomasz Hachaj; Marek R Ogiela
Journal:  J Med Syst       Date:  2016-04-22       Impact factor: 4.460

4.  Feasibility of Using Microsoft Kinect to Assess Upper Limb Movement in Type III Spinal Muscular Atrophy Patients.

Authors:  Xing Chen; Juliane Siebourg-Polster; Detlef Wolf; Christian Czech; Ulrike Bonati; Dirk Fischer; Omar Khwaja; Martin Strahm
Journal:  PLoS One       Date:  2017-01-25       Impact factor: 3.240

Review 5.  Markerless motion capture systems as training device in neurological rehabilitation: a systematic review of their use, application, target population and efficacy.

Authors:  Els Knippenberg; Jonas Verbrugghe; Ilse Lamers; Steven Palmaers; Annick Timmermans; Annemie Spooren
Journal:  J Neuroeng Rehabil       Date:  2017-06-24       Impact factor: 4.262

6.  Evaluation of Kinect 3D Sensor for Healthcare Imaging.

Authors:  Stefanie T L Pöhlmann; Elaine F Harkness; Christopher J Taylor; Susan M Astley
Journal:  J Med Biol Eng       Date:  2016-12-09       Impact factor: 1.553

7.  Using Kinect to classify Parkinson's disease stages related to severity of gait impairment.

Authors:  Lacramioara Dranca; Lopez de Abetxuko Ruiz de Mendarozketa; Alfredo Goñi; Arantza Illarramendi; Irene Navalpotro Gomez; Manuel Delgado Alvarado; María Cruz Rodríguez-Oroz
Journal:  BMC Bioinformatics       Date:  2018-12-10       Impact factor: 3.169

8.  Recent advances in rehabilitation for Parkinson's Disease with Exergames: A Systematic Review.

Authors:  Augusto Garcia-Agundez; Ann-Kristin Folkerts; Robert Konrad; Polona Caserman; Thomas Tregel; Mareike Goosses; Stefan Göbel; Elke Kalbe
Journal:  J Neuroeng Rehabil       Date:  2019-01-29       Impact factor: 4.262

9.  Is virtual reality beneficial for dual-task gait training in patients with Parkinson's disease? A systematic review.

Authors:  Fernanda Freitag; Sonia Maria Dozzi Brucki; Alessandra Ferreira Barbosa; Janini Chen; Carolina de Oliveira Souza; Débora Francato Valente; Hsin Fen Chien; Cynthia Bedeschi; Mariana Callil Voos
Journal:  Dement Neuropsychol       Date:  2019 Jul-Sep

Review 10.  Systemic Literature Review of the Use of Virtual Reality for Rehabilitation in Parkinson Disease.

Authors:  Brian Chau; Sarah Humbert; Aaron Shou
Journal:  Fed Pract       Date:  2021-04
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