Literature DB >> 26196044

Levels in Games for Health.

Moderator Tom Baranowski1,2, Participants Patricia Belchior3, Barbara Chamberlin4, Robin Mellecker5.   

Abstract

There is a time-honored procedure in games for pure entertainment wherein games challenge their players by offering successfully higher levels of difficulty. An eminent researcher proposed that player engagement and enjoyment require the player being constantly challenged, but at a level she or he can handle. A game's difficulty levels enable the player to face more difficult challenges as she or he builds gameplaying skills. Although levels work in games for entertainment, it is not clear how effective or important levels are in games for health, or how they are designed. We invited several accomplished games for health designers and researchers to discuss levels.

Year:  2014        PMID: 26196044     DOI: 10.1089/g4h.2014.0019

Source DB:  PubMed          Journal:  Games Health J        ISSN: 2161-783X


  3 in total

1.  Games for Health for Children-Current Status and Needed Research.

Authors:  Tom Baranowski; Fran Blumberg; Richard Buday; Ann DeSmet; Lynn E Fiellin; C Shawn Green; Pamela M Kato; Amy Shirong Lu; Ann E Maloney; Robin Mellecker; Brooke A Morrill; Wei Peng; Ross Shegog; Monique Simons; Amanda E Staiano; Debbe Thompson; Kimberly Young
Journal:  Games Health J       Date:  2015-08-11

Review 2.  Software Engineering Frameworks Used for Serious Games Development in Physical Rehabilitation: Systematic Review.

Authors:  Jorge Fernando Ambros-Antemate; María Del Pilar Beristain-Colorado; Marciano Vargas-Treviño; Jaime Gutiérrez-Gutiérrez; Pedro Antonio Hernández-Cruz; Itandehui Belem Gallegos-Velasco; Adriana Moreno-Rodríguez
Journal:  JMIR Serious Games       Date:  2021-11-11       Impact factor: 4.143

3.  Standardizing the Development of Serious Games for Physical Rehabilitation: Conceptual Framework Proposal.

Authors:  María Del Pilar Beristain-Colorado; Jorge Fernando Ambros-Antemate; Marciano Vargas-Treviño; Jaime Gutiérrez-Gutiérrez; Adriana Moreno-Rodriguez; Pedro Antonio Hernández-Cruz; Itandehui Belem Gallegos-Velasco; Rafael Torres-Rosas
Journal:  JMIR Serious Games       Date:  2021-06-24       Impact factor: 4.143

  3 in total

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