Literature DB >> 26191998

Xbox 360 Kinect Exergames for Health.

Maged N Kamel Boulos1.   

Abstract

This "eye-opener" review briefly surveys the current Kinect exergame titles for the Xbox 360 (Microsoft, Redmond, WA) (up to July 2012), focusing on possible uses by different age groups, from kids to older people, for improving players' physical, mental/cognitive, and psychological/emotional health and fitness. A quick survey of existing related research is also provided, and links are made to it. There are already many published studies about digital exergames in general, but very little about Kinect exergames. More research is needed to establish the evidence base concerning the latter (e.g., in relation to obesity management [pediatric and adult] or cognitive state improvement in older people, etc.): What works in each condition, what does not, and under which settings and criteria.

Entities:  

Year:  2012        PMID: 26191998     DOI: 10.1089/g4h.2012.0041

Source DB:  PubMed          Journal:  Games Health J        ISSN: 2161-783X


  13 in total

1.  "Alien Health": A Nutrition Instruction Exergame Using the Kinect Sensor.

Authors:  Mina C Johnson-Glenberg; Caroline Savio-Ramos; Hue Henry
Journal:  Games Health J       Date:  2014-08-01

2.  A data mining methodology for predicting early stage Parkinson's disease using non-invasive, high-dimensional gait sensor data.

Authors:  Conrad Tucker; Yixiang Han; Harriet Black Nembhard; Mechelle Lewis; Wang-Chien Lee; Nicholas W Sterling; Xuemei Huang
Journal:  IIE Trans Healthc Syst Eng       Date:  2015-11-20

3.  Digital games for type 1 and type 2 diabetes: underpinning theory with three illustrative examples.

Authors:  Maged N Kamel Boulos; Shauna Gammon; Mavis C Dixon; Sandra M MacRury; Michael J Fergusson; Francisco Miranda Rodrigues; Telmo Mourinho Baptista; Stephen P Yang
Journal:  JMIR Serious Games       Date:  2015-03-18       Impact factor: 4.143

4.  'Social, innovative and smart cities are happy and resilient': insights from the WHO EURO 2014 International Healthy Cities Conference.

Authors:  Maged N Kamel Boulos; Agis D Tsouros; Arto Holopainen
Journal:  Int J Health Geogr       Date:  2015-01-14       Impact factor: 3.918

5.  Effects of exergaming on cardiovascular risk factors and adipokine levels in women.

Authors:  Maria Guadalupe Soares Amorim; Maurício Dias de Oliveira; Daiane Santos Soares; Leandro da Silva Borges; Alexandre Dermargos; Elaine Hatanaka
Journal:  J Physiol Sci       Date:  2017-11-30       Impact factor: 2.781

6.  The Social Effects of Exergames on Older Adults: Systematic Review and Metric Analysis.

Authors:  Jinhui Li; Mojisola Erdt; Luxi Chen; Yuanyuan Cao; Shan-Qi Lee; Yin-Leng Theng
Journal:  J Med Internet Res       Date:  2018-06-28       Impact factor: 5.428

7.  Hedonic and Utilitarian Motivations of Home Motion-Sensing Game Play Behavior in China: An Empirical Study.

Authors:  Yuqi Liu; Yao Song; Ryoichi Tamura
Journal:  Int J Environ Res Public Health       Date:  2020-11-26       Impact factor: 3.390

Review 8.  Exergames for health and fitness: the roles of GPS and geosocial apps.

Authors:  Maged N Kamel Boulos; Stephen P Yang
Journal:  Int J Health Geogr       Date:  2013-04-05       Impact factor: 3.918

Review 9.  Let the Body'n'Brain Games Begin: Toward Innovative Training Approaches in eSports Athletes.

Authors:  Anna Lisa Martin-Niedecken; Alexandra Schättin
Journal:  Front Psychol       Date:  2020-02-19

10.  Does playing a sports active video game improve object control skills of children with autism spectrum disorder?

Authors:  Jacqueline Edwards; Sarah Jeffrey; Tamara May; Nicole J Rinehart; Lisa M Barnett
Journal:  J Sport Health Sci       Date:  2016-12-01       Impact factor: 7.179

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