Literature DB >> 26103444

Usefulness of a Virtual Reality Percutaneous Trigeminal Rhizotomy Simulator in Neurosurgical Training.

Sophia F Shakur1, Cristian J Luciano, Patrick Kania, Ben Z Roitberg, P Pat Banerjee, Konstantin V Slavin, Jeffrey Sorenson, Fady T Charbel, Ali Alaraj.   

Abstract

BACKGROUND: Simulation-based training may be incorporated into neurosurgery in the future.
OBJECTIVE: To assess the usefulness of a novel haptics-based virtual reality percutaneous trigeminal rhizotomy simulator.
METHODS: A real-time augmented reality simulator for percutaneous trigeminal rhizotomy was developed using the ImmersiveTouch platform. Ninety-two neurosurgery residents tested the simulator at American Association of Neurological Surgeons Top Gun 2014. Postgraduate year (PGY), number of fluoroscopy shots, the distance from the ideal entry point, and the distance from the ideal target were recorded by the system during each simulation session. Final performance score was calculated considering the number of fluoroscopy shots and distances from entry and target points (a lower score is better). The impact of PGY level on residents' performance was analyzed.
RESULTS: Seventy-one residents provided their PGY-level and simulator performance data; 38% were senior residents and 62% were junior residents. The mean distance from the entry point (9.4 mm vs 12.6 mm, P = .01), the distance from the target (12.0 mm vs 15.2 mm, P = .16), and final score (31.1 vs 37.7, P = .02) were lower in senior than in junior residents. The mean number of fluoroscopy shots (9.8 vs 10.0, P = .88) was similar in these 2 groups. Linear regression analysis showed that increasing PGY level is significantly associated with a decreased distance from the ideal entry point (P = .001), a shorter distance from target (P = .05), a better final score (P = .007), but not number of fluoroscopy shots (P = .52).
CONCLUSION: Because technical performance of percutaneous rhizotomy increases with training, we proposed that the skills in performing the procedure in our virtual reality model would also increase with PGY level, if our simulator models the actual procedure. Our results confirm this hypothesis and demonstrate construct validity.

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Year:  2015        PMID: 26103444     DOI: 10.1227/NEU.0000000000000853

Source DB:  PubMed          Journal:  Neurosurgery        ISSN: 0148-396X            Impact factor:   4.654


  9 in total

Review 1.  Systematic review on the effectiveness of augmented reality applications in medical training.

Authors:  E Z Barsom; M Graafland; M P Schijven
Journal:  Surg Endosc       Date:  2016-02-23       Impact factor: 4.584

2.  An enhanced staining method K-B-2R staining for three-dimensional nerve reconstruction.

Authors:  Peng Luo; Jianghui Dong; Jian Qi; Yi Zhang; Xiaolin Liu; Yingchun Zhong; Cory J Xian; Liping Wang
Journal:  BMC Neurosci       Date:  2019-07-08       Impact factor: 3.288

Review 3.  Simulation for skills training in neurosurgery: a systematic review, meta-analysis, and analysis of progressive scholarly acceptance.

Authors:  Joseph Davids; Susruta Manivannan; Ara Darzi; Stamatia Giannarou; Hutan Ashrafian; Hani J Marcus
Journal:  Neurosurg Rev       Date:  2020-09-18       Impact factor: 3.042

Review 4.  Virtual Reality in Neurosurgery: Beyond Neurosurgical Planning.

Authors:  Rakesh Mishra; M D Krishna Narayanan; Giuseppe E Umana; Nicola Montemurro; Bipin Chaurasia; Harsh Deora
Journal:  Int J Environ Res Public Health       Date:  2022-02-02       Impact factor: 3.390

Review 5.  Extended Reality in Neurosurgical Education: A Systematic Review.

Authors:  Alessandro Iop; Victor Gabriel El-Hajj; Maria Gharios; Andrea de Giorgio; Fabio Marco Monetti; Erik Edström; Adrian Elmi-Terander; Mario Romero
Journal:  Sensors (Basel)       Date:  2022-08-14       Impact factor: 3.847

Review 6.  Simulation training in neurosurgery: advances in education and practice.

Authors:  Sanjay Konakondla; Reginald Fong; Clemens M Schirmer
Journal:  Adv Med Educ Pract       Date:  2017-07-14

Review 7.  Recent Development of Augmented Reality in Surgery: A Review.

Authors:  P Vávra; J Roman; P Zonča; P Ihnát; M Němec; J Kumar; N Habib; A El-Gendi
Journal:  J Healthc Eng       Date:  2017-08-21       Impact factor: 2.682

8.  Augmented reality-based navigation increases precision of pedicle screw insertion.

Authors:  Cyrill Dennler; Laurenz Jaberg; José Spirig; Christoph Agten; Tobias Götschi; Philipp Fürnstahl; Mazda Farshad
Journal:  J Orthop Surg Res       Date:  2020-05-14       Impact factor: 2.359

Review 9.  The impact of surgical simulation on patient outcomes: a systematic review and meta-analysis.

Authors:  Trym R Meling; Torstein R Meling
Journal:  Neurosurg Rev       Date:  2020-05-13       Impact factor: 3.042

  9 in total

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