| Literature DB >> 25698986 |
Abstract
Magicians utilize many techniques for misdirecting audience attention away from the secret sleight of a trick. One technique is to ask an audience member to participate in a trick either physically by asking them to choose a card or cognitively by having them keep track of a card. While such audience participation is an established part of most magic the cognitive mechanisms by which it operates are unknown. Failure to detect changes to objects while passively viewing magic tricks has been shown to be conditional on the changing feature being irrelevant to the current task. How change blindness operates during interactive tasks is unclear but preliminary evidence suggests that relevance of the changing feature may also play a role (Triesch et al., 2003). The present study created a simple on-line card trick inspired by Triesch et al.'s (2003) that allowed playing cards to be instantaneously replaced without distraction or occlusion as participants were either actively sorting the cards (Doing condition) or watching another person perform the task (Watching conditions). Participants were given one of three sets of instructions. The relevance of the card color to the task increased across the three instructions. During half of the trials a card changed color (but retained its number) as it was moving to the stack. Participants were instructed to immediately report such changes. Analysis of the probability of reporting a change revealed that actively performing the sorting task led to more missed changes than passively watching the same task but only when the changing feature was irrelevant to the sorting task. If the feature was relevant during either the pick-up or put-down action change detection was as good as during the watching block. These results confirm the ability of audience participation to create subtle dynamics of attention and perception during a magic trick and hide otherwise striking changes at the center of attention.Entities:
Keywords: agency; attention; card trick; change blindness; magic; perception; web experiment
Year: 2015 PMID: 25698986 PMCID: PMC4318204 DOI: 10.3389/fpsyg.2015.00013
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
FIGURE 1Example frames from the card sorting task. Participants were presented with six playing cards arranged in a semi-circle around two card stacks (i.e., face down cards). Their task was to move the cards in a specified order on to the stacks (Doing task) or watch somebody else complete the task and comment if they followed the instructions correctly (Watching task). If they notice a card change they described the change by clicking on “Report a change.” (A) A participant drags the four of hearts to the left stack; (B) the Jack of Diamonds changes to a Jack of Spades as it is dragged across the invisible boundary (dotted line); (C) the Jack is dropped on the left stack; (D) the change is reported. The task continued after the reporting window had been closed.
FIGURE 2Mean proportion of changes detected. Bars represent each task (Doing = clear bars; Watching = solid grey bars) and instruction conditions (1 = sort cards left to right/color irrelevant; 2 = sort red on left then black on left/color relevant during pick-up; 3 = sort red to left then black to right/color relevant throughout task). Error bars represent +/–1 standard errors about the individual means.
FIGURE 3Histogram showing the percentage of participants in each Instruction condition that had a particular proportion of change detection (divided into five bins: 0–0.19, 0.2–0.39, 0.4–0.59, 0.6–0.79, 0.8–1.0). Bar colors indicate the Task block (gray = Watching; white = Doing).