| Literature DB >> 25688347 |
Jason Jerald1, Frank Steinicke2, Mary Whitton1.
Abstract
To better understand motion perception in immersive virtual environments, we conducted a user study to quantify perception of scene motion as subjects yawed their heads. We measured psychometric functions of scene-velocity thresholds for different head motions and then extracted 75% thresholds, creating scene-velocity thresholds as functions of three measures of head motion: 1) Angular Range, 2) Peak Angular Velocity, 3) and Peak Angular Acceleration. We also measured scene-velocity thresholds for four phases of head motion: 1) the Start of the head turn, 2) the Center of the head turn, 3) the End of the head turn, 4) and All of the head turn. Scene-velocity thresholds increased as head motion increased for all tested conditions.Entities:
Year: 2009 PMID: 25688347 PMCID: PMC4327851 DOI: 10.1109/ACHI.2009.40
Source DB: PubMed Journal: ACHI Int Conf Adv Comput Hum Interact ISSN: 2308-4138