| Literature DB >> 25688230 |
Christian Kennel1, Lukas Streese1, Alexandra Pizzera1, Christoph Justen1, Tanja Hohmann2, Markus Raab3.
Abstract
Auditory reafferences are real-time auditory products created by a person's own movements. Whereas the interdependency of action and perception is generally well studied, the auditory feedback channel and the influence of perceptual processes during movement execution remain largely unconsidered. We argue that movements have a rhythmic character that is closely connected to sound, making it possible to manipulate auditory reafferences online to understand their role in motor control. We examined if step sounds, occurring as a by-product of running, have an influence on the performance of a complex movement task. Twenty participants completed a hurdling task in three auditory feedback conditions: a control condition with normal auditory feedback, a white noise condition in which sound was masked, and a delayed auditory feedback condition. Overall time and kinematic data were collected. Results show that delayed auditory feedback led to a significantly slower overall time and changed kinematic parameters. Our findings complement previous investigations in a natural movement situation with non-artificial auditory cues. Our results support the existing theoretical understanding of action-perception coupling and hold potential for applied work, where naturally occurring movement sounds can be implemented in the motor learning processes.Entities:
Keywords: action perception; feedback; motor control; motor learning; movement sound; reafference; track and field
Year: 2015 PMID: 25688230 PMCID: PMC4311621 DOI: 10.3389/fpsyg.2015.00069
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
FIGURE 1The technical device to record sounds online and provide them with adjustable time-delay.
FIGURE 2Overall time of the hurdling task—different conditions displayed in seconds. Error bars indicate the standard deviation.
FIGURE 3Overall time progress of each trial of the hurdling task—different conditions displayed in seconds.
FIGURE 4Kinematic progress of each trial of the hurdling task—landing step is shown in seconds (on the bottom), distance to hurdle in cm (on the top).