Literature DB >> 25578180

Far transfer effect associated with video game balance training in multiple sclerosis: from balance to cognition?

Luca Prosperini1, Nikolaos Petsas, Emilia Sbardella, Carlo Pozzilli, Patrizia Pantano.   

Abstract

Entities:  

Mesh:

Year:  2015        PMID: 25578180     DOI: 10.1007/s00415-015-7640-8

Source DB:  PubMed          Journal:  J Neurol        ISSN: 0340-5354            Impact factor:   4.849


× No keyword cloud information.
  15 in total

1.  A low-cost cognitive rehabilitation with a commercial video game improves sustained attention and executive functions in multiple sclerosis: a pilot study.

Authors:  Laura De Giglio; Francesca De Luca; Luca Prosperini; Giovanna Borriello; Valentina Bianchi; Patrizia Pantano; Carlo Pozzilli
Journal:  Neurorehabil Neural Repair       Date:  2014-11-14       Impact factor: 3.919

2.  When and where do we apply what we learn? A taxonomy for far transfer.

Authors:  Susan M Barnett; Stephen J Ceci
Journal:  Psychol Bull       Date:  2002-07       Impact factor: 17.737

Review 3.  Learning, attentional control, and action video games.

Authors:  C S Green; D Bavelier
Journal:  Curr Biol       Date:  2012-03-20       Impact factor: 10.834

4.  Brain training: Games to do you good.

Authors:  Daphne Bavelier; Richard J Davidson
Journal:  Nature       Date:  2013-02-28       Impact factor: 49.962

5.  Computer-assisted rehabilitation of attention in patients with multiple sclerosis: results of a randomized, double-blind trial.

Authors:  M P Amato; B Goretti; R G Viterbo; E Portaccio; C Niccolai; B Hakiki; P Iaffaldano; M Trojano
Journal:  Mult Scler       Date:  2013-08-19       Impact factor: 6.312

6.  The Rao's Brief Repeatable Battery and Stroop Test: normative values with age, education and gender corrections in an Italian population.

Authors:  M P Amato; E Portaccio; B Goretti; V Zipoli; L Ricchiuti; M F De Caro; F Patti; R Vecchio; S Sorbi; M Trojano
Journal:  Mult Scler       Date:  2006-12       Impact factor: 6.312

7.  Short-term cognitive training improves mental efficiency and mood in patients with multiple sclerosis.

Authors:  A Brenk; K Laun; C G Haase
Journal:  Eur Neurol       Date:  2008-09-27       Impact factor: 1.710

8.  Home-based balance training using the Wii balance board: a randomized, crossover pilot study in multiple sclerosis.

Authors:  Luca Prosperini; Deborah Fortuna; Costanza Giannì; Laura Leonardi; Maria Rita Marchetti; Carlo Pozzilli
Journal:  Neurorehabil Neural Repair       Date:  2013-03-11       Impact factor: 3.919

9.  Assessing the correlation between grey and white matter damage with motor and cognitive impairment in multiple sclerosis patients.

Authors:  Emilia Sbardella; Nikolaos Petsas; Francesca Tona; Luca Prosperini; Eytan Raz; Gianvito Pace; Carlo Pozzilli; Patrizia Pantano
Journal:  PLoS One       Date:  2013-05-16       Impact factor: 3.240

10.  Perceptions of using videogames in rehabilitation: a dual perspective of people with multiple sclerosis and physiotherapists.

Authors:  Anette Forsberg; Ylva Nilsagård; Katrin Boström
Journal:  Disabil Rehabil       Date:  2014-05-16       Impact factor: 3.033

View more
  3 in total

1.  Biofeedback Based Home Balance Training can Improve Balance but Not Gait in People with Multiple Sclerosis.

Authors:  Klara Novotna; Marketa Janatova; Karel Hana; Olga Svestkova; Jana Preiningerova Lizrova; Eva Kubala Havrdova
Journal:  Mult Scler Int       Date:  2019-12-23

2.  Personalized Adaptive Training Improves Performance at a Professional First-Person Shooter Action Videogame.

Authors:  Francesco Neri; Carmelo Luca Smeralda; Davide Momi; Giulia Sprugnoli; Arianna Menardi; Salvatore Ferrone; Simone Rossi; Alessandro Rossi; Giorgio Di Lorenzo; Emiliano Santarnecchi
Journal:  Front Psychol       Date:  2021-06-10

3.  Integrated Cognitive and Neuromotor Rehabilitation in Multiple Sclerosis: A Pragmatic Study.

Authors:  Anna M Barbarulo; Giacomo Lus; Elisabetta Signoriello; Luigi Trojano; Dario Grossi; Mariateresa Esposito; Teresa Costabile; Roberta Lanzillo; Francesco Saccà; Vincenzo Brescia Morra; Giovannina Conchiglia
Journal:  Front Behav Neurosci       Date:  2018-09-05       Impact factor: 3.558

  3 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.