| Literature DB >> 25389766 |
Caroline J Falconer1, Mel Slater2, Aitor Rovira3, John A King1, Paul Gilbert4, Angus Antley3, Chris R Brewin1.
Abstract
Virtual reality has been successfully used to study and treat psychological disorders such as phobias and posttraumatic stress disorder but has rarely been applied to clinically-relevant emotions other than fear and anxiety. Self-criticism is a ubiquitous feature of psychopathology and can be treated by increasing levels of self-compassion. We exploited the known effects of identification with a virtual body to arrange for healthy female volunteers high in self-criticism to experience self-compassion from an embodied first-person perspective within immersive virtual reality. Whereas observation and practice of compassionate responses reduced self-criticism, the additional experience of embodiment also increased self-compassion and feelings of being safe. The results suggest potential new uses for immersive virtual reality in a range of clinical conditions.Entities:
Mesh:
Year: 2014 PMID: 25389766 PMCID: PMC4229123 DOI: 10.1371/journal.pone.0111933
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Mean (SD) scores on self-compassion, self-criticism, and mood pre- and post-intervention.
| 1PP | 3PP | |||
| Pre | Post | Pre | Post | |
| Self-compassion | 39.9 (12.6) | 51.1 (13.7) | 43.7 (13.8) | 43.4 (16.1) |
| Self-criticism | 67.2 (13.4) | 55.5 (16.6) | 60.0 (12.8) | 53.5 (13.7) |
| I-PANAS-SF positive | 15.8 (3.9) | 16.0 (4.6) | 15.5 (3.1) | 15.1 (4.1) |
| I-PANAS-SF negative | 7.8 (2.4) | 7.0 (2.6) | 8.2 (2.7) | 7.6 (2.8) |
| Active Affect | 17.8 (3.9) | 16.5 (5.3) | 16.8 (4.7) | 17.5 (5.8) |
| Relaxed Affect | 14.3 (3.3) | 17.5 (3.2) | 14.3 (3.9) | 15.5 (4.8) |
| Safe Affect | 11.5 (2.2) | 13.2 (2.2) | 11.3 (2.3) | 11.3 (3.0) |
1PP = 1st person perspective, 3PP = 3rd person perspective; Pre = pre-intervention, Post = post-intervention; I-PANAS-SF = Positive and Negative Affect Scales.