Literature DB >> 25142518

Crowdsourcing contest dilemma.

Victor Naroditskiy1, Nicholas R Jennings2, Pascal Van Hentenryck3, Manuel Cebrian3.   

Abstract

Crowdsourcing offers unprecedented potential for solving tasks efficiently by tapping into the skills of large groups of people. A salient feature of crowdsourcing--its openness of entry--makes it vulnerable to malicious behaviour. Such behaviour took place in a number of recent popular crowdsourcing competitions. We provide game-theoretic analysis of a fundamental trade-off between the potential for increased productivity and the possibility of being set back by malicious behaviour. Our results show that in crowdsourcing competitions malicious behaviour is the norm, not the anomaly--a result contrary to the conventional wisdom in the area. Counterintuitively, making the attacks more costly does not deter them but leads to a less desirable outcome. These findings have cautionary implications for the design of crowdsourcing competitions.
© 2014 The Author(s) Published by the Royal Society. All rights reserved.

Entities:  

Keywords:  Prisoner's Dilemma; crowdsourcing; game theory

Mesh:

Year:  2014        PMID: 25142518      PMCID: PMC4233728          DOI: 10.1098/rsif.2014.0532

Source DB:  PubMed          Journal:  J R Soc Interface        ISSN: 1742-5662            Impact factor:   4.118


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