Literature DB >> 24986104

A game plan: Gamification design principles in mHealth applications for chronic disease management.

Aaron S Miller1, Joseph A Cafazzo2, Emily Seto3.   

Abstract

Effective chronic disease management is essential to improve positive health outcomes, and incentive strategies are useful in promoting self-care with longevity. Gamification, applied with mHealth (mobile health) applications, has the potential to better facilitate patient self-management. This review article addresses a knowledge gap around the effective use of gamification design principles, or mechanics, in developing mHealth applications. Badges, leaderboards, points and levels, challenges and quests, social engagement loops, and onboarding are mechanics that comprise gamification. These mechanics are defined and explained from a design and development perspective. Health and fitness applications with gamification mechanics include: bant which uses points, levels, and social engagement, mySugr which uses challenges and quests, RunKeeper which uses leaderboards as well as social engagement loops and onboarding, Fitocracy which uses badges, and Mango Health, which uses points and levels. Specific design considerations are explored, an example of the efficacy of a gamified mHealth implementation in facilitating improved self-management is provided, limitations to this work are discussed, a link between the principles of gaming and gamification in health and wellness technologies is provided, and suggestions for future work are made. We conclude that gamification could be leveraged in developing applications with the potential to better facilitate self-management in persons with chronic conditions.
© The Author(s) 2014.

Entities:  

Keywords:  consumer health; health informatics; innovation; mHealth; patient engagement

Mesh:

Year:  2014        PMID: 24986104     DOI: 10.1177/1460458214537511

Source DB:  PubMed          Journal:  Health Informatics J        ISSN: 1460-4582            Impact factor:   2.681


  69 in total

1.  Development and evaluation of the See Me Smoke-Free multi-behavioral mHealth app for women smokers.

Authors:  Judith S Gordon; Julie Armin; Melanie D Hingle; Peter Giacobbi; James K Cunningham; Thienne Johnson; Kristopher Abbate; Carol L Howe; Denise J Roe
Journal:  Transl Behav Med       Date:  2017-06       Impact factor: 3.046

2.  User profiles of an electronic mental health tool for ecological momentary assessment: MEmind.

Authors:  María Luisa Barrigón; Sofian Berrouiguet; Juan José Carballo; Covadonga Bonal-Giménez; Pablo Fernández-Navarro; Bernadette Pfang; David Delgado-Gómez; Philippe Courtet; Fuensanta Aroca; Jorge Lopez-Castroman; Antonio Artés-Rodríguez; Enrique Baca-García
Journal:  Int J Methods Psychiatr Res       Date:  2017-03-09       Impact factor: 4.035

3.  Gamification and Behavior Change Techniques in Diabetes Self-Management Apps.

Authors:  Lilli Priesterroth; Jennifer Grammes; Kimberly Holtz; Anna Reinwarth; Thomas Kubiak
Journal:  J Diabetes Sci Technol       Date:  2019-02-14

4.  Defining Adherence to Mobile Dietary Self-Monitoring and Assessing Tracking Over Time: Tracking at Least Two Eating Occasions per Day Is Best Marker of Adherence within Two Different Mobile Health Randomized Weight Loss Interventions.

Authors:  Gabrielle M Turner-McGrievy; Caroline Glagola Dunn; Sara Wilcox; Alycia K Boutté; Brent Hutto; Adam Hoover; Eric Muth
Journal:  J Acad Nutr Diet       Date:  2019-05-30       Impact factor: 4.910

Review 5.  Gamification for Family Engagement in Lifestyle Interventions: A Systematic Review.

Authors:  Amanda C Blok; Thomas S Valley; Patricia Abbott
Journal:  Prev Sci       Date:  2021-03-30

6.  User Experiences of an Electronic Personal Health Record for Diabetes.

Authors:  Nicholas Thomas Conway; Brian Allardice; Deborah Jane Wake; Scott Gordon Cunningham
Journal:  J Diabetes Sci Technol       Date:  2018-12-26

Review 7.  mHealth for pediatric chronic pain: state of the art and future directions.

Authors:  Patricia A Richardson; Lauren E Harrison; Lauren C Heathcote; Gillian Rush; Deborah Shear; Chitra Lalloo; Korey Hood; Rikard K Wicksell; Jennifer Stinson; Laura E Simons
Journal:  Expert Rev Neurother       Date:  2020-09-23       Impact factor: 4.618

8.  Consent and engagement, security, and authentic living using wearable and mobile health technology.

Authors:  Karola V Kreitmair; Mildred K Cho; David C Magnus
Journal:  Nat Biotechnol       Date:  2017-07-12       Impact factor: 54.908

Review 9.  Mobile health technologies for the management of rheumatic diseases: a systematic review of online stores in Brazil.

Authors:  Lucas Ogura Dantas; Cristiano Carvalho; Beatriz Cardinal Prando; Timothy E McAlindon; Paula Regina Mendes da Silva Serrão
Journal:  Clin Rheumatol       Date:  2021-01-03       Impact factor: 2.980

10.  Personalized support for chronic conditions. A novel approach for enhancing self-management and improving lifestyle.

Authors:  Irene Lasorsa; Pierluigi D Antrassi; Miloš Ajčević; Kira Stellato; Andrea Di Lenarda; Sara Marceglia; Agostino Accardo
Journal:  Appl Clin Inform       Date:  2016-07-06       Impact factor: 2.342

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