| Literature DB >> 24941009 |
Carmen Peiró-Velert1, Alexandra Valencia-Peris1, Luis M González2, Xavier García-Massó1, Pilar Serra-Añó3, José Devís-Devís2.
Abstract
Screen media usage, sleep time and socio-demographic features are related to adolescents' academic performance, but interrelations are little explored. This paper describes these interrelations and behavioral profiles clustered in low and high academic performance. A nationally representative sample of 3,095 Spanish adolescents, aged 12 to 18, was surveyed on 15 variables linked to the purpose of the study. A Self-Organizing Maps analysis established non-linear interrelationships among these variables and identified behavior patterns in subsequent cluster analyses. Topological interrelationships established from the 15 emerging maps indicated that boys used more passive videogames and computers for playing than girls, who tended to use mobile phones to communicate with others. Adolescents with the highest academic performance were the youngest. They slept more and spent less time using sedentary screen media when compared to those with the lowest performance, and they also showed topological relationships with higher socioeconomic status adolescents. Cluster 1 grouped boys who spent more than 5.5 hours daily using sedentary screen media. Their academic performance was low and they slept an average of 8 hours daily. Cluster 2 gathered girls with an excellent academic performance, who slept nearly 9 hours per day, and devoted less time daily to sedentary screen media. Academic performance was directly related to sleep time and socioeconomic status, but inversely related to overall sedentary screen media usage. Profiles from the two clusters were strongly differentiated by gender, age, sedentary screen media usage, sleep time and academic achievement. Girls with the highest academic results had a medium socioeconomic status in Cluster 2. Findings may contribute to establishing recommendations about the timing and duration of screen media usage in adolescents and appropriate sleep time needed to successfully meet the demands of school academics and to improve interventions targeting to affect behavioral change.Entities:
Mesh:
Year: 2014 PMID: 24941009 PMCID: PMC4062405 DOI: 10.1371/journal.pone.0099478
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Spearman correlations between quantitative variables.
| Age | Academic achievement | Sleep time | TV/vide/DVD | Computer playing | Computer communicating | Computer for doing homework | Overall computer use | Passive videogames | Active videogames | Mobile for communicating | Mobile for playing | Overall sedentary screen media usage | |
| Age | 1 | ||||||||||||
| Academic achievement | −0.61 | 1 | |||||||||||
| (−0.69, −0.52) | |||||||||||||
| Sleep time | −0.97 | 0.55 | 1 | ||||||||||
| (−0.98, −0.96) | (0.45,0.64) | ||||||||||||
| TV/video/DVD | −0.16 | −0.5 | 0.15 | 1 | |||||||||
| (−0.29, −0.03) | (−0.59, −0.39) | (0.02,0.28) | |||||||||||
| Computer playing | −0.19 | −0.46 | 0.20 | 0.61 | 1 | ||||||||
| (−0.31, −0.06) | (−0.56, −0.35) | (0.07,0.32) | (0.52,0.69) | ||||||||||
| Computer communicating | 0.4 | −0.39 | −0.46 | 0.45 | 0.03 | 1 | |||||||
| (0.28,0.51) | (−0.50, −0.27) | (−0.56, −0.35) | (0.34,0.55) | (−0.10,0.16) | |||||||||
| Computer for doing homework | 0.31 | −0.37 | −0.38 | 0.47 | 0.22 | 0.91 | 1 | ||||||
| (0.19,0.42) | (−0.48, −0.25) | (−0.49, −0.26) | (0.36,0.57) | (0.09,0.34) | (0.88,0.93) | ||||||||
| Overall computer use | 0.26 | −0.48 | −0.33 | 0.61 | 0.44 | 0.88 | 0.91 | 1 | |||||
| (0.13,0.38) | (−0.58, −0.37) | (−0.44, −0.21) | (0.52,0.69) | (0.33,0.54) | (0.85,0.91) | (0.88,0.93) | |||||||
| Passive videogames | −0.25 | −0.35 | 0.28 | 0.44 | 0.92 | −0.26 | −0.07 | 0.14 | 1 | ||||
| (−0.37, −0.12) | (−0.46, −0.23) | (0.15,0.40) | (0.33,0.54) | (0.90,0.94) | (−0.38, −0.13) | (−0.20,0.06) | (0.01,0.27) | ||||||
| Active videogames | −0.73 | 0.05 | 0.71 | 0.52 | 0.74 | −0.28 | −0.07 | 0.06 | 0.77 | 1 | |||
| (−0.79, −0.66) | (−0.08,0.18) | (0.64,0.77) | (0.42,0.61) | (0.67,0.79) | (−0.40, −0.15) | (−0.20,0.06) | (−0.07,0.19) | (0.71,0.82) | |||||
| Mobile for communicating | 0.57 | −0.25 | −0.61 | 0.1 | −0.49 | 0.78 | 0.56 | 0.47 | −0.69 | −0.69 | 1 | ||
| (0.47,0.65) | (−0.37, −0.12) | (−0.69, −0.52) | (−0.03,0.23) | (−0.58, −0.38) | (0.72,0.83) | (0.46,0.64) | (0.36,0.57) | (−0.75, −0.61) | (−0.75, −0.61) | ||||
| Mobile for playing | −0.12 | −0.5 | 0.15 | 0.69 | 0.81 | 0.05 | 0.18 | 0.34 | 0.75 | 0.59 | −0.31 | 1 | |
| (−0.25,0.01) | (−0.59, −0.39) | (0.02,0.28) | (0.61,0.75) | (0.76,0.85) | (−0.08,0.18) | (0.05,0.31) | (0.22,0.45) | (0.69,0.80) | (0.50,0.67) | (−0.42, −0.19) | |||
| Overall sedentary screen media usage | 0.01 | −0.55 | −0.05 | 0.89 | 0.71 | 0.6 | 0.68 | 0.84 | 0.49 | 0.45 | 0.15 | 0.66 | 1 |
| (−0.12,0.14) | (−0.64, −0.45) | (−0.18,0.08) | (0.86,0.91) | (0.64,0.77) | (0.51,0.68) | (0.60,0.75) | (0.80,0.88) | (0.38,0.58) | (0.34,0.55) | (0.02,0.28) | (0.58,0.73) |
Data are correlations coefficients (95%CI).
Figure 1Component planes, hits and target clusters.
Hits map can be seen in the right bottom corner. Empty cells show a lack of cases and greener cells indicate a large number of adolescents accumulated in them. Thicker lines separate the different calculated clusters. Numbers 1 and 2 designate target zones or clusters with low and high academic achievements, respectively. Numbers in red (3–8) refer to quantitatively-analyzed clusters with results presented in Table S1 in supplementary data section. The fifteen variables included in the analysis appear from the top to the bottom rows and from the left to the right columns. Black outlined squares in each component plane are drawn to facilitate positions of Clusters 1 and 2. Gender variable is coded as Male = 1 and Female = 2; Rectangles on the right of each component map indicate the lower (bluish) and higher (reddish) values of each variable. The values in the bottom section of the socioeconomic status and academic achievement variables represent a low socioeconomic status and poor academic achievement. On the contrary, the values at the top of the colored rectangle show a high socioeconomic level and a good academic performance. The rest of the variables are expressed in hours. In order to understand the maps it is important to note that participants included in each neuron (hexagon) are the same in every component plane.
Figure 2Descriptive statistics for academic performance and overall sedentary SMU variables.
Columns represent the mean and error bars represent 95% confidence intervals.