Literature DB >> 24820166

Virtual reality and cognitive rehabilitation: a review of current outcome research.

Eric B Larson1, Maia Feigon2, Pablo Gagliardo3, Assaf Y Dvorkin1.   

Abstract

BACKGROUND: Recent advancement in the technology of virtual reality (VR) has allowed improved applications for cognitive rehabilitation.
OBJECTIVES: The aim of this review is to facilitate comparisons of therapeutic efficacy of different VR interventions.
METHODS: A systematic approach for the review of VR cognitive rehabilitation outcome research addressed the nature of each sample, treatment apparatus, experimental treatment protocol, control treatment protocol, statistical analysis and results. Using this approach, studies that provide valid evidence of efficacy of VR applications are summarized. Applications that have not yet undergone controlled outcome study but which have promise are introduced.
RESULTS: Seventeen studies conducted over the past eight years are reviewed. The few randomized controlled trials that have been completed show that some applications are effective in treating cognitive deficits in people with neurological diagnoses although further study is needed.
CONCLUSION: Innovations requiring further study include the use of enriched virtual environments that provide haptic sensory input in addition to visual and auditory inputs and the use of commercially available gaming systems to provide tele-rehabilitation services. Recommendations are offered to improve efficacy of rehabilitation, to improve scientific rigor of rehabilitation research and to broaden access to the evidence-based treatments that this research has identified.

Entities:  

Keywords:  Brain injury; outcome; rehabilitation; virtual reality

Mesh:

Year:  2014        PMID: 24820166     DOI: 10.3233/NRE-141078

Source DB:  PubMed          Journal:  NeuroRehabilitation        ISSN: 1053-8135            Impact factor:   2.138


  17 in total

Review 1.  Review of Virtual Reality Treatment in Psychiatry: Evidence Versus Current Diffusion and Use.

Authors:  Matthew C Mishkind; Aaron M Norr; Andrea C Katz; Greg M Reger
Journal:  Curr Psychiatry Rep       Date:  2017-09-18       Impact factor: 5.285

2.  Virtual reality and brain computer interface in neurorehabilitation.

Authors:  David B Salisbury; Marie Dahdah; Simon Driver; Thomas D Parsons; Kathleen M Richter
Journal:  Proc (Bayl Univ Med Cent)       Date:  2016-04

Review 3.  Computerized Cognitive Rehabilitation of Attention and Executive Function in Acquired Brain Injury: A Systematic Review.

Authors:  Yelena Bogdanova; Megan K Yee; Vivian T Ho; Keith D Cicerone
Journal:  J Head Trauma Rehabil       Date:  2016 Nov/Dec       Impact factor: 2.710

4.  Α Virtual Reality App for Physical and Cognitive Training of Older People With Mild Cognitive Impairment: Mixed Methods Feasibility Study.

Authors:  Mary Hassandra; Evangelos Galanis; Antonis Hatzigeorgiadis; Marios Goudas; Christos Mouzakidis; Eleni Maria Karathanasi; Niki Petridou; Magda Tsolaki; Paul Zikas; Giannis Evangelou; George Papagiannakis; George Bellis; Christos Kokkotis; Spyridon Rafail Panagiotopoulos; Giannis Giakas; Yannis Theodorakis
Journal:  JMIR Serious Games       Date:  2021-03-24       Impact factor: 4.143

5.  The Art Gallery Test: A Preliminary Comparison between Traditional Neuropsychological and Ecological VR-Based Tests.

Authors:  Pedro Gamito; Jorge Oliveira; Daniyal Alghazzawi; Habib Fardoun; Pedro Rosa; Tatiana Sousa; Ines Maia; Diogo Morais; Paulo Lopes; Rodrigo Brito
Journal:  Front Psychol       Date:  2017-11-17

6.  Visuo-acoustic stimulation that helps you to relax: A virtual reality setup for patients in the intensive care unit.

Authors:  Stephan M Gerber; Marie-Madlen Jeitziner; Patric Wyss; Alvin Chesham; Prabitha Urwyler; René M Müri; Stephan M Jakob; Tobias Nef
Journal:  Sci Rep       Date:  2017-10-16       Impact factor: 4.379

Review 7.  Telerehabilitation: Review of the State-of-the-Art and Areas of Application.

Authors:  Alessandro Peretti; Francesco Amenta; Seyed Khosrow Tayebati; Giulio Nittari; Syed Sarosh Mahdi
Journal:  JMIR Rehabil Assist Technol       Date:  2017-07-21

8.  Neurocognitive Treatment Using Virtual Reality.

Authors:  Karyry Nascimento Ferro; Thiago Mazzoli Moraes; Ana Luiza Zaninotto; Wellingson Silva Paiva
Journal:  J Exp Neurosci       Date:  2017-07-21

9.  A Mixed Methods Small Pilot Study to Describe the Effects of Upper Limb Training Using a Virtual Reality Gaming System in People with Chronic Stroke.

Authors:  Rachel C Stockley; Deborah A O'Connor; Phil Smith; Sylvia Moss; Lizzie Allsop; Wendy Edge
Journal:  Rehabil Res Pract       Date:  2017-01-18

Review 10.  Computer-Based Cognitive Training for Executive Functions after Stroke: A Systematic Review.

Authors:  Renate M van de Ven; Jaap M J Murre; Dick J Veltman; Ben A Schmand
Journal:  Front Hum Neurosci       Date:  2016-04-20       Impact factor: 3.169

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