Literature DB >> 24416639

Story Immersion of Videogames for Youth Health Promotion: A Review of Literature.

Amy Shirong Lu1, Tom Baranowski2, Debbe Thompson2, Richard Buday3.   

Abstract

This article reviews research in the fields of psychology, literature, communication, human-computer interaction, public health, and consumer behavior on narrative and its potential relationships with videogames and story immersion. It also reviews a narrative's role in complementing behavioral change theories and the potential of story immersion for health promotion through videogames. Videogames have potential for health promotion and may be especially promising when attempting to reach youth. An understudied characteristic of videogames is that many contain a narrative, or story. Story immersion (transportation) is a mechanism through which a narrative influences players' cognition, affect, and, potentially, health behavior. Immersion promotes the suspension of disbelief and the reduction of counterarguments, enables the story experience as a personal experience, and creates the player's deep affection for narrative protagonists. Story immersion complements behavioral change theories, including the Theory of Planned Behavior, Social Cognitive Theory, and Self-Determination Theory. Systematic investigations are needed to realize the powerful potential of interactive narratives within theory-driven research.

Entities:  

Year:  2012        PMID: 24416639      PMCID: PMC3833363          DOI: 10.1089/g4h.2011.0012

Source DB:  PubMed          Journal:  Games Health J        ISSN: 2161-783X


  19 in total

1.  The role of transportation in the persuasiveness of public narratives.

Authors:  M C Green; T C Brock
Journal:  J Pers Soc Psychol       Date:  2000-11

2.  Using narrative communication as a tool for health behavior change: a conceptual, theoretical, and empirical overview.

Authors:  Leslie J Hinyard; Matthew W Kreuter
Journal:  Health Educ Behav       Date:  2006-12-15

3.  Behavioral science in video games for children's diet and physical activity change: key research needs.

Authors:  Tom Baranowski; Janice Baranowski; Debbe Thompson; Richard Buday
Journal:  J Diabetes Sci Technol       Date:  2011-03-01

Review 4.  Violent video game effects on aggression, empathy, and prosocial behavior in eastern and western countries: a meta-analytic review.

Authors:  Craig A Anderson; Akiko Shibuya; Nobuko Ihori; Edward L Swing; Brad J Bushman; Akira Sakamoto; Hannah R Rothstein; Muniba Saleem
Journal:  Psychol Bull       Date:  2010-03       Impact factor: 17.737

5.  Self-efficacy: toward a unifying theory of behavioral change.

Authors:  A Bandura
Journal:  Psychol Rev       Date:  1977-03       Impact factor: 8.934

Review 6.  Source monitoring.

Authors:  M K Johnson; S Hashtroudi; D S Lindsay
Journal:  Psychol Bull       Date:  1993-07       Impact factor: 17.737

7.  Interactive media for childhood obesity prevention.

Authors:  Amy Shirong Lu; Janice Baranowski; Karen W Cullen; Russ Jago; Debbe Thompson; Tom Baranowski
Journal:  Health Commun       Date:  2010-09

8.  Video game play, child diet, and physical activity behavior change a randomized clinical trial.

Authors:  Tom Baranowski; Janice Baranowski; Debbe Thompson; Richard Buday; Russ Jago; Melissa Juliano Griffith; Noemi Islam; Nga Nguyen; Kathleen B Watson
Journal:  Am J Prev Med       Date:  2011-01       Impact factor: 5.043

9.  Energy cost of exergaming: a comparison of the energy cost of 6 forms of exergaming.

Authors:  Bruce W Bailey; Kyle McInnis
Journal:  Arch Pediatr Adolesc Med       Date:  2011-03-07

10.  What makes cancer survivor stories work? An empirical study among African American women.

Authors:  Matthew W Kreuter; Trent D Buskirk; Kathleen Holmes; Eddie M Clark; Lou Robinson; Xuemei Si; Suchita Rath; Deborah Erwin; Anne Philipneri; Elisia Cohen; Katherine Mathews
Journal:  J Cancer Surviv       Date:  2008-02-07       Impact factor: 4.442

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  40 in total

1.  Does Narrative Feedback Enhance Children's Motor Learning in a Virtual Environment?

Authors:  Danielle E Levac; Amy S Lu
Journal:  J Mot Behav       Date:  2018-04-30       Impact factor: 1.328

Review 2.  Narrative in Exergames: Thoughts on Procedure, Mechanism, and Others.

Authors:  Amy Shirong Lu
Journal:  Games Health J       Date:  2014-11-25

3.  Getting Research on Games for Health Funded.

Authors:  Tom Baranowski; Fran Blumberg; Zan Gao; Pamela M Kato; Gerjo Kok; Amy S Lu; Elizabeth J Lyons; Brooke A Morrill; Wei Peng; Pier J Prins; Leslie Snyder; Amanda E Staiano; Debbe Thompson
Journal:  Games Health J       Date:  2016-12-27

Review 4.  Disentangling Fun and Enjoyment in Exergames Using an Expanded Design, Play, Experience Framework: A Narrative Review.

Authors:  Robin Mellecker; Elizabeth J Lyons; Tom Baranowski
Journal:  Games Health J       Date:  2013-06

5.  Preliminary investigation of a videogame prototype for cigarette and marijuana prevention in adolescents.

Authors:  Lindsay R Duncan; Kimberly D Hieftje; Tyra M Pendergrass; Benjamin G Sawyer; Lynn E Fiellin
Journal:  Subst Abus       Date:  2018-03-13       Impact factor: 3.716

6.  Is Enhanced Physical Activity Possible Using Active Videogames?

Authors:  Tom Baranowski; Janice Baranowski; Teresia O'Connor; Amy Shirong Lu; Debbe Thompson
Journal:  Games Health J       Date:  2012-06

Review 7.  A Systematic Review of Health Videogames on Childhood Obesity Prevention and Intervention.

Authors:  Amy Shirong Lu; Hadi Kharrazi; Fardad Gharghabi; Debbe Thompson
Journal:  Games Health J       Date:  2013-06

8.  Developing Games for Health Behavior Change: Getting Started.

Authors:  Tom Baranowski; Richard Buday; Debbe Thompson; Elizabeth J Lyons; Amy Shirong Lu; Janice Baranowski
Journal:  Games Health J       Date:  2013-08

Review 9.  Scoping Review of Pokémon Go: Comprehensive Assessment of Augmented Reality for Physical Activity Change.

Authors:  Tom Baranowski; Elizabeth J Lyons
Journal:  Games Health J       Date:  2019-08-06

10.  Developing a Serious Videogame for Preteens to Motivate HPV Vaccination Decision Making: Land of Secret Gardens.

Authors:  Joan R Cates; Bernard F Fuemmeler; Sandra J Diehl; Laurie L Stockton; Jeannette Porter; Chioma Ihekweazu; Arshya S Gurbani; Tamera Coyne-Beasley
Journal:  Games Health J       Date:  2017-11-21
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