| Literature DB >> 24382952 |
Giulio Rosati1, Antonio Rodà2, Federico Avanzini2, Stefano Masiero3.
Abstract
The goal of this paper is to address a topic that is rarely investigated in the literature of technology-assisted motor rehabilitation, that is, the integration of auditory feedback in the rehabilitation device. After a brief introduction on rehabilitation robotics, the main concepts of auditory feedback are presented, together with relevant approaches, techniques, and technologies available in this domain. Current uses of auditory feedback in the context of technology-assisted rehabilitation are then reviewed. In particular, a comparative quantitative analysis over a large corpus of the recent literature suggests that the potential of auditory feedback in rehabilitation systems is currently and largely underexploited. Finally, several scenarios are proposed in which the use of auditory feedback may contribute to overcome some of the main limitations of current rehabilitation systems, in terms of user engagement, development of acute-phase and home rehabilitation devices, learning of more complex motor tasks, and improving activities of daily living.Entities:
Mesh:
Year: 2013 PMID: 24382952 PMCID: PMC3871505 DOI: 10.1155/2013/586138
Source DB: PubMed Journal: Comput Intell Neurosci
Figure 1Map of everyday sounds in Gaver taxonomy [69].
Figure 2An example of hierarchical earcons proposed by Blattner [70].
Figure 3Simplified block scheme of a headphone 3-D audio rendering system based on HRTFs.
Figure 4Pie chart representing the distribution of auditory feedback techniques for all the 42 reviewed systems.
List of the surveyed robotic/haptic devices that use auditory feedback. Columns 3–7 list the typologies of auditory feedback used, according to the classification of Section 2. Auditory icons include environmental sounds often employed in VR applications.
| Reference | Robotic/haptic device | Earcons | Auditory icons | Sonification | Speech | Spatialization |
|---|---|---|---|---|---|---|
| Boian et al. [ | Rutgers Ankle | X | ||||
| Colombo et al. [ | Wrist Rehabilitation Device | X | ||||
| Colombo et al. [ | Shoulder and Elbow Rehabilitation Device | X | ||||
| Connor et al. [ | AFF Joystick | X | ||||
| Frisoli et al. [ | L-Exos | X | X | |||
| Johnson et al. [ | Driver's SEAT | X | ||||
|
Wisneski and Johnson [ | HapticMaster robot (FCS Robotics) | X | ||||
| Kousidou et al. [ | Salford Rehabilitation Exoskeleton | X | ||||
| Krebs and Hogan [ | MIT-MANUS | X | ||||
| Loureiro et al. [ | GENTLE/s | X | ||||
|
Yeh et al. [ | Phantom | X | X | |||
|
Nef et al. [ | ARMin I, II, III | X | X | |||
|
Reinkensmeyer et al. [ | Pneu-WREX | X | X | |||
|
Reinkensmeyer et al. [ | T-WREX | X | X | |||
| Rosati et al. [ | NeReBot | X | ||||
| Shing et al. [ | Rutgers Master II | X | X | |||
|
Wellner et al. [ | Lokomat | X | X | X |
Figure 5Tilting interface with a glass marble rolling on an aluminum track [143].