| Literature DB >> 23785501 |
Giada Mancini1, Pier Francesco Ferrari, Elisabetta Palagi.
Abstract
The primate play-face is homologous to the human facial display accompanying laughter. Through facial mimicry, the play-face evokes in the perceiver a similar positive emotional state. This sensorimotor and emotional sharing can be adaptive, as it allows individuals to fine-tune their own motor sequences accordingly thus increasing cooperation in play. It has been recently demonstrated that, not only humans and apes, but also geladas are able to mimic others' facial expressions. Here, we describe two forms of facial mimicry in Theropithecus gelada: rapid (RFM, within 1.0 s) and delayed (DFM, within 5.0 s). Play interactions characterized by the presence of RFM were longer than those with DFM thus suggesting that RFM is a good indicator of the quality of communicative exchanges and behavioral coordination. These findings agree with the proposal of a mirror mechanism operating during perception and imitation of facial expressions. In an evolutionary perspective, our findings suggest that RFM not only was already present in the common ancestor of cercopitecoids and hominoids, but also that there is a relationship between RFM and length and quality of playful interactions.Entities:
Mesh:
Year: 2013 PMID: 23785501 PMCID: PMC3681958 DOI: 10.1371/journal.pone.0066481
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Figure 1Duration lengths of play sessions (PS) characterized by 1) no facial expressions, 2) no facial response, 3) incongruent facial response, and 4) congruent facial response.
Figure 2Duration lengths of play sessions (PS) characterized by 1) incongruent delayed facial (DF) response, 2) incongruent rapid facial (RF) response, 3) delayed facial (DF) mimicry, and rapid facial (RF) mimicry.