Literature DB >> 22797019

Exergames for the elderly: towards an embedded Kinect-based clinical test of falls risk.

Jaime A Garcia1, Karla Felix Navarro, Daniel Schoene, Stuart T Smith, Yusuf Pisan.   

Abstract

Falls are the leading cause of disability, injuries or even death among older adults. Exercise programmes that include a balance component reduce the risk of falling by 40%. However, such interventions are often perceived as boring and drop-out rates are high. The characteristics of videogames may overcome this weakness and increase exercise adherence. The use of modern input devices, such as the Microsoft Kinect, enables quantification of player performance in terms of motor function while engaging with games. This capability has just started to be explored. The work presented in this paper focuses on the development of a Kinect-based system to deliver step training while simultaneously measuring parameters of stepping performance that have shown to predict falls in older people.

Entities:  

Mesh:

Year:  2012        PMID: 22797019

Source DB:  PubMed          Journal:  Stud Health Technol Inform        ISSN: 0926-9630


  7 in total

1.  A comparison of older adults' subjective experiences with virtual and real environments during dynamic balance activities.

Authors:  Rachel Proffitt; Belinda Lange; Christina Chen; Carolee Winstein
Journal:  J Aging Phys Act       Date:  2013-12-11       Impact factor: 1.961

2.  Design and Evaluation of an Interactive Exercise Coaching System for Older Adults: Lessons Learned.

Authors:  Ferda Ofli; Gregorij Kurillo; Štěpán Obdržálek; Ruzena Bajcsy; Holly Brugge Jimison; Misha Pavel
Journal:  IEEE J Biomed Health Inform       Date:  2015-01-13       Impact factor: 5.772

3.  Towards exergaming commons: composing the exergame ontology for publishing open game data.

Authors:  Giorgos Bamparopoulos; Evdokimos Konstantinidis; Charalampos Bratsas; Panagiotis D Bamidis
Journal:  J Biomed Semantics       Date:  2016-02-09

4.  Using Geocaching to Promote Active Aging: Qualitative Study.

Authors:  Silvia Fornasini; Marco Dianti; Alessandro Bacchiega; Stefano Forti; Diego Conforti
Journal:  J Med Internet Res       Date:  2020-06-11       Impact factor: 5.428

Review 5.  Systematic review of Kinect applications in elderly care and stroke rehabilitation.

Authors:  David Webster; Ozkan Celik
Journal:  J Neuroeng Rehabil       Date:  2014-07-03       Impact factor: 4.262

6.  Psychometric assessment and behavioral experiments using a free virtual reality platform and computational science.

Authors:  Pietro Cipresso; Silvia Serino; Giuseppe Riva
Journal:  BMC Med Inform Decis Mak       Date:  2016-03-19       Impact factor: 2.796

7.  Usability Test of Exercise Games Designed for Rehabilitation of Elderly Patients After Hip Replacement Surgery: Pilot Study.

Authors:  Yun Ling; Louis P Ter Meer; Zerrin Yumak; Remco C Veltkamp
Journal:  JMIR Serious Games       Date:  2017-10-12       Impact factor: 4.143

  7 in total

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