Literature DB >> 22382695

Geometric orientation by humans: angles weigh in.

Danielle M Lubyk1, Brian Dupuis, Lucio Gutiérrez, Marcia L Spetch.   

Abstract

Human participants were trained to navigate to two geometrically equivalent corners of a parallelogram-shaped virtual environment. The unique shape of the environment combined three distinct types of geometric information that could be used in combination or in isolation to orient and locate the goals: the angular amplitudes of the corners, the relative wall length relationships, and the principal axis of symmetry. In testing, participants were placed in manipulated versions of the training environment that tested which types of geometry they had encoded and how angular information weighed in against the other two geometric properties. The test environments were (a) a rectangular environment that removed the angular information, (b) a rhombic environment that removed wall length information and drastically reduced the principal axis, and (c) a reverse-parallelogram-shaped environment that placed angular information against both wall length and principal axis information. Participants chose accurately in the rectangular and rhombus environments, despite the removal of one of the cues. In the conflict test, participants preferred corners with the correct angular amplitudes over corners that were correct according to both wall length relationships and the principal axis. These results are comparable to recent findings with pigeons and suggest that angles are a salient orientation cue for humans.

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Year:  2012        PMID: 22382695     DOI: 10.3758/s13423-012-0232-z

Source DB:  PubMed          Journal:  Psychon Bull Rev        ISSN: 1069-9384


  22 in total

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4.  Is surface-based orientation influenced by a proportional relationship of shape parameters?

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6.  Orientation in trapezoid-shaped enclosures: implications for theoretical accounts of geometry learning.

Authors:  Bradley R Sturz; Taylor Gurley; Kent D Bodily
Journal:  J Exp Psychol Anim Behav Process       Date:  2011-04

7.  Reorientation in a two-dimensional environment: I. Do adults encode the featural and geometric properties of a two-dimensional schematic of a room?

Authors:  Debbie M Kelly; Marcia L Spetch
Journal:  J Comp Psychol       Date:  2004-03       Impact factor: 2.231

8.  Penetrating the geometric module: catalyzing children's use of landmarks.

Authors:  Alexandra Twyman; Alinda Friedman; Marcia L Spetch
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9.  A geometric process for spatial reorientation in young children.

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10.  Impaired processing of local geometric features during navigation in a water maze following hippocampal lesions in rats.

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  6 in total

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Authors:  Matthew G Buckley; Luke J Holden; Stuart G Spicer; Alastair D Smith; Mark Haselgrove
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6.  Reorienting in virtual 3D environments: do adult humans use principal axes, medial axes or local geometry?

Authors:  Althea H Ambosta; James F Reichert; Debbie M Kelly
Journal:  PLoS One       Date:  2013-11-05       Impact factor: 3.240

  6 in total

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