Literature DB >> 22339552

"I'm attached, and I'm a good guy/gal!": how character attachment influences pro- and anti-social motivations to play massively multiplayer online role-playing games.

Nicholas David Bowman1, Daniel Schultheiss, Christina Schumann.   

Abstract

One's feelings of intimacy and connectedness with distal, fictional media characters are referred to as parasocial interactions. Video games have challenged this concept, as the distance between game players and characters is greatly reduced, if not completely removed, in virtual environments. Games encourage the internalization and psychological merging of a player's and a character's mind, a multidimensional concept known as character attachment (CA). Data from our study suggest that dimensions of CA are useful in understanding both pro- and anti-social gaming motivations. Pro-social gamers feel a greater sense of control over their characters, while anti-social gamers are more likely to suspend their disbelief of the game environment and not take responsibility for their virtual actions. Pro-social gaming was more prevalent in older gamers, and younger male game characters were motivated by anti-social reasons.

Mesh:

Year:  2012        PMID: 22339552     DOI: 10.1089/cyber.2011.0311

Source DB:  PubMed          Journal:  Cyberpsychol Behav Soc Netw        ISSN: 2152-2715


  4 in total

Review 1.  A Tripartite Neurocognitive Model of Internet Gaming Disorder.

Authors:  Lei Wei; Shuyue Zhang; Ofir Turel; Antoine Bechara; Qinghua He
Journal:  Front Psychiatry       Date:  2017-12-14       Impact factor: 4.157

2.  The role of family and personality traits in Internet gaming disorder: A mediation model combining cognitive and attachment perspectives.

Authors:  Melina A Throuvala; Mari Janikian; Mark D Griffiths; Mike Rennoldson; Daria J Kuss
Journal:  J Behav Addict       Date:  2019-02-11       Impact factor: 6.756

3.  Young adolescents' interest in a mental health casual video game.

Authors:  Russell Pine; Kylie Sutcliffe; Simon McCallum; Theresa Fleming
Journal:  Digit Health       Date:  2020-08-30

4.  Do Individuals with Internet Gaming Disorder Share Personality Traits with Substance-Dependent Individuals?

Authors:  Julie Giustiniani; Magali Nicolier; Madeline Pascard; Caroline Masse; Pierre Vandel; Djamila Bennabi; Sophia Achab; Frédéric Mauny; Emmanuel Haffen
Journal:  Int J Environ Res Public Health       Date:  2022-08-03       Impact factor: 4.614

  4 in total

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