Literature DB >> 22005389

Active exploration improves perceptual sensitivity for virtual 3D objects in visual recognition tasks.

Frank Meijer1, Rob H J Van der Lubbe.   

Abstract

Several studies demonstrated that active exploration as compared to passive observation of a variety of objects leads to improved performance concerning these actively studied objects later on. These results may be specifically due to an improvement in perceptual recognition but in principle they may also be due to a speeding up of responses to actively studied objects. Recently, however, it was suggested that the benefit of active exploration on perceptual recognition may be restricted to a specific class of (biologically relevant) stimuli. By employing measures derived from signal detection theory we were able to show in all our three experiments that active exploration of virtual 3D objects leads to improved perceptual sensitivity in a subsequent test phase. The improvement with these objects means that the benefit of active exploration is not restricted to a specific class of biologically relevant stimuli. The results of our second experiment further demonstrate that the benefit of active exploration is even strong enough to fully compensate for the effect of perceptual degradation, thereby emphasizing the major impact of active exploration. In our third experiment, we explored the possibility that effects of active exploration might be due to major changes in attentional strategies rather than to the action-related aspect. Results revealed that an attentional requirement left the active-passive difference by and large intact supporting the view that the advantage of active object exploration lies in the action itself.
Copyright © 2011 Elsevier Ltd. All rights reserved.

Mesh:

Year:  2011        PMID: 22005389     DOI: 10.1016/j.visres.2011.09.013

Source DB:  PubMed          Journal:  Vision Res        ISSN: 0042-6989            Impact factor:   1.886


  10 in total

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Authors:  Stefania Marconi; Luigi Pugliese; Marta Botti; Andrea Peri; Emma Cavazzi; Saverio Latteri; Ferdinando Auricchio; Andrea Pietrabissa
Journal:  Surg Endosc       Date:  2017-03-09       Impact factor: 4.584

2.  From CT scanning to 3-D printing technology for the preoperative planning in laparoscopic splenectomy.

Authors:  Andrea Pietrabissa; Stefania Marconi; Andrea Peri; Luigi Pugliese; Emma Cavazzi; Alessio Vinci; Marta Botti; Ferdinando Auricchio
Journal:  Surg Endosc       Date:  2015-07-03       Impact factor: 4.584

3.  Exploiting object constancy: effects of active exploration and shape morphing on similarity judgments of novel objects.

Authors:  Haemy Lee; Christian Wallraven
Journal:  Exp Brain Res       Date:  2012-12-24       Impact factor: 1.972

4.  Deconstructing the effect of self-directed study on episodic memory.

Authors:  Douglas Markant; Sarah DuBrow; Lila Davachi; Todd M Gureckis
Journal:  Mem Cognit       Date:  2014-11

Review 5.  The clinical use of 3D printing in surgery.

Authors:  Luigi Pugliese; Stefania Marconi; Erika Negrello; Valeria Mauri; Andrea Peri; Virginia Gallo; Ferdinando Auricchio; Andrea Pietrabissa
Journal:  Updates Surg       Date:  2018-08-30

6.  Make Gestures to Learn: Reproducing Gestures Improves the Learning of Anatomical Knowledge More than Just Seeing Gestures.

Authors:  Mélaine Cherdieu; Olivier Palombi; Silvain Gerber; Jocelyne Troccaz; Amélie Rochet-Capellan
Journal:  Front Psychol       Date:  2017-10-05

7.  Don't worry, be active: how to facilitate the detection of errors in immersive virtual environments.

Authors:  Sara Rigutti; Marta Stragà; Marco Jez; Giulio Baldassi; Andrea Carnaghi; Piero Miceu; Carlo Fantoni
Journal:  PeerJ       Date:  2018-10-29       Impact factor: 2.984

8.  Using head-mounted eye tracking to examine visual and manual exploration during naturalistic toy play in children with and without autism spectrum disorder.

Authors:  Daniel P Kennedy; Chen Yu; Julia R Yurkovic; Grace Lisandrelli; Rebecca C Shaffer; Kelli C Dominick; Ernest V Pedapati; Craig A Erickson
Journal:  Sci Rep       Date:  2021-02-11       Impact factor: 4.379

9.  Reading text works better than watching videos to improve acuity in a simulation of artificial vision.

Authors:  Katerina Eleonora K Rassia; Konstantinos Moutoussis; John S Pezaris
Journal:  Sci Rep       Date:  2022-07-28       Impact factor: 4.996

10.  Encoding strategy affects false recall and recognition: Evidence from categorical study material.

Authors:  Justyna Olszewska; Joanna Ulatowska
Journal:  Adv Cogn Psychol       Date:  2013-03-15
  10 in total

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