Literature DB >> 21922965

Virtual reality in autism: state of the art.

M Bellani1, L Fornasari, L Chittaro, P Brambilla.   

Abstract

Autism spectrum disorders are characterized by core deficits with regard to three domains, i.e. social interaction, communication and repetitive or stereotypic behaviour. It is crucial to develop intervention strategies helping individuals with autism, their caregivers and educators in daily life. For this purpose, virtual reality (VR), i.e. a simulation of the real world based on computer graphics, can be useful as it allows instructors and therapists to offer a safe, repeatable and diversifiable environment during learning. This mini review examines studies that have investigated the use of VR in autism.

Entities:  

Mesh:

Year:  2011        PMID: 21922965     DOI: 10.1017/s2045796011000448

Source DB:  PubMed          Journal:  Epidemiol Psychiatr Sci        ISSN: 2045-7960            Impact factor:   6.892


  21 in total

Review 1.  [Development of virtual reality as an exposure technique].

Authors:  Julia Diemer; Peter Zwanzger
Journal:  Nervenarzt       Date:  2019-07       Impact factor: 1.214

2.  Improvement of brain functional connectivity in autism spectrum disorder: an exploratory study on the potential use of virtual reality.

Authors:  Rosaria De Luca; Antonino Naro; Giuseppe Rao; Rocco Salvatore Calabrò; Pia Valentina Colucci; Federica Pranio; Giuseppe Tardiolo; Luana Billeri; Maria Le Cause; Carmela De Domenico; Simona Portaro
Journal:  J Neural Transm (Vienna)       Date:  2021-03-06       Impact factor: 3.575

3.  Psychosocial and Computer-Assisted Intervention for College Students with Autism Spectrum Disorder: Preliminary Support for Feasibility.

Authors:  Susan W White; John A Richey; Denis Gracanin; Marika Coffman; Rebecca Elias; Stephen LaConte; Thomas H Ollendick
Journal:  Educ Train Autism Dev Disabil       Date:  2016-08-26

4.  A Virtual Joy-Stick Study of Emotional Responses and Social Motivation in Children with Autism Spectrum Disorder.

Authors:  Kwanguk Kim; M Zachary Rosenthal; Mary Gwaltney; William Jarrold; Naomi Hatt; Nancy McIntyre; Lindsay Swain; Marjorie Solomon; Peter Mundy
Journal:  J Autism Dev Disord       Date:  2015-12

5.  Pilot clinical application of an adaptive robotic system for young children with autism.

Authors:  Esubalew Bekele; Julie A Crittendon; Amy Swanson; Nilanjan Sarkar; Zachary E Warren
Journal:  Autism       Date:  2013-10-08

6.  Dynamic Eye gaze and its Potential in Virtual Reality Based Applications for Children with Autism Spectrum Disorders.

Authors:  Uttama Lahiri; Adam Trewyn; Zachary Warren; Nilanjan Sarkar
Journal:  Autism Open Access       Date:  2011

7.  Natural interfaces and virtual environments for the acquisition of street crossing and path following skills in adults with Autism Spectrum Disorders: a feasibility study.

Authors:  Mario Saiano; Laura Pellegrino; Maura Casadio; Susanna Summa; Eleonora Garbarino; Valentina Rossi; Daniela Dall'Agata; Vittorio Sanguineti
Journal:  J Neuroeng Rehabil       Date:  2015-02-19       Impact factor: 4.262

8.  Memory for a virtual reality experience in children and adults according to image quality, emotion, and sense of presence.

Authors:  Lénaïc B Cadet; Emanuelle Reynaud; Hanna Chainay
Journal:  Virtual Real       Date:  2021-05-26       Impact factor: 4.697

9.  Effectiveness of Virtual/Augmented Reality-Based Therapeutic Interventions on Individuals With Autism Spectrum Disorder: A Comprehensive Meta-Analysis.

Authors:  Behnam Karami; Roxana Koushki; Fariba Arabgol; Maryam Rahmani; Abdol-Hossein Vahabie
Journal:  Front Psychiatry       Date:  2021-06-23       Impact factor: 4.157

10.  Eyes on the mind: investigating the influence of gaze dynamics on the perception of others in real-time social interaction.

Authors:  Ulrich J Pfeiffer; Leonhard Schilbach; Mathis Jording; Bert Timmermans; Gary Bente; Kai Vogeley
Journal:  Front Psychol       Date:  2012-12-03
View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.