| Literature DB >> 34248702 |
Behnam Karami1,2,3, Roxana Koushki1,3, Fariba Arabgol3,4, Maryam Rahmani3, Abdol-Hossein Vahabie5,6.
Abstract
In recent years, the application of virtual reality (VR) for therapeutic purposes has escalated dramatically. Favorable properties of VR for engaging patients with autism, in particular, have motivated an enormous body of investigations targeting autism-related disabilities with this technology. This study aims to provide a comprehensive meta-analysis for evaluating the effectiveness of VR on the rehabilitation and training of individuals diagnosed with an autism spectrum disorder. Accordingly, we conducted a systematic search of related databases and, after screening for inclusion criteria, reviewed 33 studies for more detailed analysis. Results revealed that individuals undergoing VR training have remarkable improvements with a relatively large effect size with Hedges g of 0.74. Furthermore, the results of the analysis of different skills indicated diverse effectiveness. The strongest effect was observed for daily living skills (g = 1.15). This effect was moderate for other skills: g = 0.45 for cognitive skills, g = 0.46 for emotion regulation and recognition skills, and g = 0.69 for social and communication skills. Moreover, five studies that had used augmented reality also showed promising efficacy (g = 0.92) that calls for more research on this tool. In conclusion, the application of VR-based settings in clinical practice is highly encouraged, although their standardization and customization need more research.Entities:
Keywords: augmented reality; autism spectrum disorder; rehabilitation; technology; virtual reality
Year: 2021 PMID: 34248702 PMCID: PMC8260941 DOI: 10.3389/fpsyt.2021.665326
Source DB: PubMed Journal: Front Psychiatry ISSN: 1664-0640 Impact factor: 4.157
Figure 1(A) Flow diagram of study selection and identification process. (B) Schematic presentation of PICO for this study.
Characteristics of included studies, uncontrolled trials.
| Bai et al. ( | 6.8 | 12 | AR | Playing with augmented toys in mirror AR display | N/S | Improve and learn pretend play and representation of pretense | Pretend play frequency | Play Observation Scale | CS | 0.7 | 0.42 |
| Pretend play duration | 0.94 | 0.47 | |||||||||
| Constructive play frequency | 1.42 | 0.59 | |||||||||
| Constructive play duration | 1.01 | 0.49 | |||||||||
| Bernardini et al. ( | N/M | 19 | VR | Playing game with VA | Several 10- to 20-min sessions in a week for 8 weeks | Help children acquire social communication skills | Response to social partner | SAP to assess socioemotional abilities of autistics | SCS | 0.07 | 0.42 |
| Initiation to social partner | 0.02 | 0.42 | |||||||||
| Social behavior | 0.02 | 0.42 | |||||||||
| Sequences of social behaviors | −0.25 | 0.43 | |||||||||
| Speech toward social partner | 0.06 | 0.42 | |||||||||
| Missed opportunities | 0.81 | 0.54 | |||||||||
| Chen et al. ( | 11.5 | 6 | AR | ARVMS | Seven sessions | Facial expressions and emotions of others in social situations | Performance | Instructor assessment | ERS | 4.81 | 2.94 |
| Didehbani et al. ( | 11.4 (2.7) | 30 | VR | Social scenarios in customized Second Life™ VE | Ten 1-h sessions | Enhance emotion recognition, social attribution, attention and executive function | NEPSY-2 affect recognition | Facial affect recognition | ERS | 0.66 | 0.23 |
| EKMAN 60 | Recognition of basic emotions | 0.46 | 0.31 | ||||||||
| Triangle total | Understanding of social intentionality | SCS | 0.38 | 0.22 | |||||||
| Triangle intentionality | 0.45 | 0.23 | |||||||||
| Fluid reasoning | Selective attention and concentration | CS | 0.52 | 0.27 | |||||||
| Ip et al. ( | 8.7 | 33 | VR | School-related social scenarios in four-sided CAVE | 28 sessions | Enhance social skills and coping skills while avoid unnecessary embarrassment | Eyes test | Emotion recognition | ERS | 0.53 | 0.29 |
| Affective expression | 0.68 | 0.31 | |||||||||
| Social reciprocity | Social reciprocity | SCS | 0.6 | 0.3 | |||||||
| PEP-3 overall | Social functioning and communication | 0.76 | 0.32 | ||||||||
| Josman et al. ( | 13.2 (3) | 6 | VR | Street crossing in VE computer program | Eight 10- to 30-min sessions | Teach street crossing skill | N of left looking at first crosswalk | Participant performance in VR software | DLS | 1.72 | 1.16 |
| N of right looking at first crosswalk | 0.58 | 0.63 | |||||||||
| N of left looking at second crosswalk | 0 | 0.53 | |||||||||
| N of right looking at second crosswalk | 0.37 | 0.57 | |||||||||
| total N of left looking crossing the road | 1.4 | 0.99 | |||||||||
| total N of right looking crossing the road | 0.19 | 0.54 | |||||||||
| N looked left at crosswalk with traffic light | 0.18 | 0.54 | |||||||||
| N looked right at crosswalk with traffic light | 0.45 | 0.59 | |||||||||
| N of accidents at the crosswalk with traffic light | 0.75 | 0.69 | |||||||||
| Kandalaft et al. ( | 21.2 (2.7) | 8 | VR | Interacting with VA in second LifeTM software | 10 sessions | Enhancing social skills, social cognition, and social functioning | SP-total | Verbal and non-verbal emotion recognition by ACS-SP | ERS | 0.89 | 0.56 |
| SP-affect | 0.39 | 0.45 | |||||||||
| SP-prosody | 1.03 | 0.59 | |||||||||
| SP-pair | 0.59 | 0.48 | |||||||||
| EKMAN 60 | Theory of mind (ToM) | SCS | 1.25 | 0.66 | |||||||
| Triangle | 1.08 | 0.61 | |||||||||
| SSPA | Conversation skills | 0.32 | 0.44 | ||||||||
| Ke et al. ( | N/M | 8 | VR | 3D virtual world designed by OpenSimulator | Average of 20.22 h, over 16–31 sessions | Enhance social skills | Responding | Performance evaluated by instructors | SCS | 0.02 | 0.42 |
| Initiation | 1.26 | 0.67 | |||||||||
| Negotiation | 1.61 | 0.78 | |||||||||
| Self-identification | 0.83 | 0.54 | |||||||||
| Cognitive flexibility | 2.09 | 0.96 | |||||||||
| Kurniawan et al. ( | N/M | 12 | AR | PECS-AR | N/S | communication ability | Communication ability score | Teacher's assessment | SCS | 1.26 | 0.47 |
| Lamash et al. ( | 14.6 (1.8) | 33 | VR | Shopping training in VAP-S software | Five sessions | Shopping skills, executive cognitive and metacognitive skills | WebNeuro attention component | Evaluation of cognitive and meta-cognitive functis | CS | 0.58 | 0.2 |
| WebNeuro executive function component | 0.58 | 0.2 | |||||||||
| WebNeuro verbal component | −0.38 | 0.19 | |||||||||
| TOGGS accuracy | TOGGS, performance in shopping | DLS | 1.5 | 0.27 | |||||||
| TOGGS time | 0.62 | 0.2 | |||||||||
| TOGGS redundancy | 0.93 | 0.22 | |||||||||
| TOGGS strategy usage | 1.85 | 0.31 | |||||||||
| Manju et al. ( | 4.6 (0.9) | 5 | VR | VE with scenes presented on wall | N/S | Social skills and attention | Likert score | Attention grasping | CS | 2.39 | 2.07 |
| Likert score | Social interaction | SCS | 1.6 | 1.47 | |||||||
| Maskey et al. ( | 11.2 (2) | 9 | VR | Exposure to fearful stimuli in VE | Four 20- to 30-min sessions | Reduction or treating specific phobia | SCAS-P | Children's Anxiety Scale parent score | ES | 0.62 | 0.46 |
| SCAS-C | Children's Anxiety Scale child score | 0.66 | 0.45 | ||||||||
| Maskey et al. ( | 29.8 | 8 | VR | Blue VR room | Four 20-min sessions of graded exposure | Treating phobia and anxiety | Anxiety BAI score | BAI | DLS | 0.03 | 0.42 |
| Anxiety GAD score | GAD-7 | −0.04 | 0.42 | ||||||||
| Depression score | PHQ-9 | 0.32 | 0.44 | ||||||||
| Quality of life (QoL) physical | WHOQOL-BREF questionnaire | −0.47 | 0.46 | ||||||||
| QoL psychological | Addresses QoL | −0.03 | 0.42 | ||||||||
| QoL social | −1.2 | 0.66 | |||||||||
| QoL environmental | 0.2 | 0.42 | |||||||||
| Miller et al. ( | 5.2 | 5 | VR | HMD, Google cardboard | One session per week for 3 weeks | Improve air travel skills | Parent score | 5-Point Likert score | DLS | 0.98 | 1.03 |
| Researcher score | 1.1 | 1.11 | |||||||||
| Milne et al. ( | 10.5 | 14 | VR | Interacting with VA | N/S | Teaching social skills and how to cope with bullying | Conservation skills | Performance in social scenarios measured by evaluators scoring | DLS | 0.67 | 0.33 |
| Dealing with bully skills | 1.09 | 0.39 | |||||||||
| Nubia et al. ( | 6 | 5 | AR | Pictogram recognition task | N/S | Improve attention process and appearance of verbal language | Attention process | No. of children successfully finished the attention task | CS | 0.53 | 0.3 |
| Emergence of language | 0.55 | 0.31 | |||||||||
| Ross et al. ( | 18 | 46 | VR | Driving simulation in VE | 8–12 sessions | Improve attitude toward driving | DAS-PR positive attitude | Driving Attitude Scale–Parent Report | DLS | 1.74 | 0.25 |
| DAS-PR negative attitude | 1.07 | 0.19 | |||||||||
| Saiano et al. ( | 24 (10) | 6 | VR | Street crossing and path following in VE representing a city | Ten 45-min sessions | Teaching of street crossing and path following skills | Caregiver score | Likert score questionnaire | DLS | 1.85 | 1.23 |
| Parent score | 0.92 | 0.76 | |||||||||
| Speed | Subject performance in city surveying and street crossing | 1.71 | 1.15 | ||||||||
| Composite index | 0.45 | 0.59 | |||||||||
| Figural distance | 0.75 | 0.69 | |||||||||
| Path length taken | 0.48 | 0.6 | |||||||||
| Simoes et al. ( | 18.8 (4.5) | 6 | VR | Street crossing and bus taking in VE presented by HMD | Three 20 to 40-min sessions | Teaching bus-taking routines and effectively using bus for transformation | Action accuracy | Performance in bus taking | DLS | 1.1 | 0.5 |
| Debriefing accuracy | 1.8 | 0.69 | |||||||||
| Global EDA | Stress level | ERS | 0.66 | 0.66 | |||||||
| Bus EDA | 0.81 | 0.72 | |||||||||
| Streets EDA | 0.51 | 0.61 | |||||||||
| Stichter et al. ( | 12.6 (0.7) | 11 | VR | Social competence tasks in computer-generated 3D VE | 31 sessions over a 4-month period | Enhance social competence | SRS total parent score | Social Responsiveness Scale | SCS | 1.04 | 0.46 |
| SRS social awareness parent score | 0.47 | 0.36 | |||||||||
| SRS social cognition parent score | 1.15 | 0.48 | |||||||||
| SRS social communication parent score | 1.26 | 0.51 | |||||||||
| SRS social motivation parent score | 0.75 | 0.41 | |||||||||
| SRS total teacher score | 0.53 | 0.37 | |||||||||
| SRS social awareness teacher score | 0.34 | 0.35 | |||||||||
| SRS social cognition teacher score | −0.12 | 0.34 | |||||||||
| SRS social communication teacher score | 0.6 | 0.38 | |||||||||
| SRS social motivation teacher score | 0.34 | 0.35 | |||||||||
| BRIEF global executive parent score | Behavior Rating Inventory of Executive Function | CS | 0.68 | 0.39 | |||||||
| BRIEF behavioral regulation parent score | 0.45 | 0.36 | |||||||||
| BRIEF metacognition parent score | 0.64 | 0.39 | |||||||||
| BRIEF global executive teacher score | 0.5 | 0.37 | |||||||||
| BRIEF behavioral regulation teacher score | 0.14 | 0.34 | |||||||||
| BRIEF metacognition teacher score | 0.33 | 0.35 | |||||||||
| Reading in mind's eye | Student performance | ERS | 0.17 | 0.34 | |||||||
| Faux pas stories | −0.35 | 0.35 | |||||||||
| Strange stories | 0.25 | 0.35 | |||||||||
| DANVA | Child facial expression analysis | 0.44 | 0.36 | ||||||||
| Trail making: number letter switching | D-KEFS Delis–Kaplan executive functioning system | CS | 0.17 | 0.34 | |||||||
| Design fluency: switching designs | 0.62 | 0.38 | |||||||||
| Design fluency: total correct designs | 1.06 | 0.46 | |||||||||
| Color–word interface: inhibition task | −0.03 | 0.34 | |||||||||
| Color–word interface: inhibit/switch | 0.16 | 0.34 | |||||||||
| CPT-2 overall omission errors | Continuous performance test-II (CPT-II) | 0.09 | 0.34 | ||||||||
| CPT-2 overall commission errors | 0.15 | 0.34 | |||||||||
| Vahabzade et al. ( | 15 (3.4) | 8 | AR | Maintain gaze toward faces by AR smart glasses | One session | Improving gaze duration to faces and reducing ADHD symptoms | ABC-H score | Measure of ADHD symptoms | CS | 0.72 | 0.51 |
| Wade et al. ( | 15.9 (1.3) | 6 | VR | Driving simulation in VE | Six visits of three driving sessions in 24 trials | Improve safe driving skills | Performance-based failures | Subject's performance | DLS | 1.98 | 1.3 |
| 1.98 | 1.34 | ||||||||||
| Wade et al. ( | 15.3 (1.6) | 8 | VR | 3D game driving simulator | Six 75-min sessions | Enhancing driving skills | Duration time | Performance | DLS | 0.73 | 0.51 |
| No. of failures | 1.27 | 0.67 | |||||||||
| Yang et al. ( | 22.5 (3.9) | 17 | VR | VR-SCT computer program | Ten 1-h sessions | Emotion recognition training and ToM or sociocognitive skills improvement | ACS-SP emotion recognition | Social Perception | ERS | 0.89 | 0.56 |
| ToM triangle test | ToM | SCS | 1.08 | 0.61 | |||||||
| Yuan et al. ( | 9 (1.1) | 36 | VR | Social scenarios in four-sided CAVE | One 1-h session | Train emotional and social skills | PEP-3 affective expressions | Emotion expression and regulation | ERS | 0.35 | 0.18 |
| PEP-3 social reciprocity | Social interaction and adaptation | SCS | 0.64 | 0.19 | |||||||
| Zhao et al. ( | 12.4 (2.6) | 12 | VR | Social games in CVE | N/S | Motor skill and social interaction simultaneously | Completed pieces(/min) study 1 | Performance in puzzle game | SCS | 1.07 | 0.83 |
| Cooperative efficacy % study 1 | 0.76 | 0.7 | |||||||||
| Total play time (s) study 1 | 0.9 | 0.75 | |||||||||
| Word count of ASD subjects(/min) study 1 | 0.34 | 0.57 | |||||||||
| Back-and-forth sentences(/min) study 1 | −0.65 | 0.66 | |||||||||
| Aggregate score study 1 | 0.76 | 0.7 | |||||||||
ABC-H, Aberrant Behavioral Checklist; ACS, Advanced Clinical Solutions; ADHD, attention-deficit/hyperactivity disorder; AR, augmented reality; ARVMS, Augmented Reality Video Modeling System; BAI, Beck Anxiety Inventory; BRIEF, Behavior Rating Inventory of Executive Function; CAVE, Cave Automatic Virtual Environment; CPT, continuous performance test; CS, cognitive skills; CVE, collaborative virtual environment; DANVA, Diagnostic Analysis of Non-verbal Accuracy; DAS-PR, Driving Attitude Scale–Parent Report; DLS, daily living skills; EDA, electrodermal activity; ERS, emotion regulation and recognition skills; GAD-7, Generalized Anxiety Disorder-7; N, number of participants; N/S, not specified; NEPSY, a developmental NEuroPSYchological assessment; NM, not mentioned; PECS, picture exchange communication system; PEP, psychoeducational profile; PHQ-9, Patient Health Questionnaire-9; SAP, SCERTS assessment protocol; SCAS_C, Spence Children's Anxiety Scale–Child Version; SCAS_P, Spence Children's Anxiety Scale–Parent Version; SCQ, Social Communication Questionnaire; SCS, social and communication skills; SRS, Social Responsiveness Scale; SSPA, Social Skills Performance Assessment; TOGGS, Test of Grocery Shopping Skills; VA, virtual avatar; VE, virtual environment; VR, virtual reality; VR-SCT, virtual reality social cognition training. The bold values represent overall effectiveness for each study.
Characteristics of included studies, controlled trials.
| Chen et al. ( | 4.9 (1.1) | 11 | 11 | 3D virtual punctuation tutor | Three sessions | Improve speech | Consonants | Rated with linguistis | CS | 0.36 | 0.45 |
| Vowels | 0.38 | 0.45 | |||||||||
| Ip et al. ( | 13.55 | 36 | 36 | Social scenarios in half-CAVE | 28, 30-min sessions | Improving emotion recognition, emotion expression and social reciprocity, social adaptive skills | Faces test | Emotion recognition | ERS | 0.26 | 0.24 |
| Eyes test | 0.14 | 0.24 | |||||||||
| PEP-3 affective expressions | Emotion expression, regulation, and social reciprocity | 0.44 | 0.24 | ||||||||
| PEP-3 social reciprocity | 0.47 | 0.24 | |||||||||
| ABAS communication | Social adaptive skills | SCS | 0.13 | 0.24 | |||||||
| ABAS community use | −0.64 | 0.25 | |||||||||
| ABAS leisure | −0.24 | 0.24 | |||||||||
| ABAS self-direction | −0.48 | 0.24 | |||||||||
| ABAS social | −0.23 | 0.24 | |||||||||
| Lamash et al. ( | 14.58 (1.77) | 33 | 23 | Shopping training in VAP-S software | Five sessions | Improving shopping skills | TOGGS accuracy | Performance in shopping | DLS | 1.02 | 0.29 |
| Maskey et al. ( | 10.8 (2) | 16 | 16 | Blue room VR | Four sessions | Reduce phobia in ASD patients with anxiety disorder | Target behavior rating | Rating of specific phobia change | ERS | 1 | 0.39 |
| Total fearfulness | FSSC-R | −0.2 | 0.37 | ||||||||
| Intense fears | −0.29 | 0.37 | |||||||||
| Total anxiety score, parent | SCAS-P | 0.21 | 0.37 | ||||||||
| Total anxiety score, child | SCAS-C | −0.04 | 0.37 | ||||||||
| Formal activity, diversity | CAPE: participation in a range of solitary and group voluntary activities | −0.14 | 0.37 | ||||||||
| Formal activity, intensity | −0.1 | 0.37 | |||||||||
| Informal activity, diversity | −0.24 | 0.37 | |||||||||
| Informal activity, intensity | −0.28 | 0.37 | |||||||||
| Smith et al. ( | 24.9 (6.7) | 16 | 10 | Being interviewed by VA in VR-JIT computer software | 10 h | Improving job interviewing and vocational skills | Role-play performance total score | Standardized role-plays | SCS | 0.52 | 0.43 |
| Job interview content score | 0.39 | 0.43 | |||||||||
| Hard worker | 0.58 | 0.43 | |||||||||
| Easy to work with/teamwork | 0.32 | 0.42 | |||||||||
| Sounding professional | 0.25 | 0.42 | |||||||||
| Negotiation skills | 0.32 | 0.42 | |||||||||
| Interviewee performance score | Training Experience Questionnaire by interviewee | 0.49 | 0.43 | ||||||||
| Sharing things positively | 0.73 | 0.44 | |||||||||
| Sounding honest | 0 | 0.42 | |||||||||
| Sounding interested in job | 0.26 | 0.42 | |||||||||
| Comfort level | 0.46 | 0.43 | |||||||||
| Establishing overall rapport | 0.35 | 0.42 | |||||||||
| Job interview self-confidence rating | Self-confidence measure | 0.61 | 0.43 | ||||||||
| Smith et al. ( | 25 (6.9) | 15 | 8 | Being interviewed by VA in VR-JIT computer software | N/S | Improving job interviewing skills | Likert score | Self-confidence | SCS | 0.82 | 0.48 |
| Weeks looking for a job | 0.23 | 0.46 | |||||||||
| Completed interviews | 0.08 | 0.46 | |||||||||
| Strickland et al. ( | 18.21 (1.03) | 11 | 11 | Being interviewed by VC in JobTIPS computer program | One session | Enhancing job finding skills | Response content scale | Content of the participant's responses | DLS | 2.81 | 0.68 |
| Response delivery scale | Behaviors related to greetings and farewells | 0.81 | 0.47 | ||||||||
| Yuan et al. ( | 8.97 (1.1) | 36 | 36 | Social scenarios in four-sided CAVE | 1,1-h session | Enhancing emotional and social skills | PEP-3 affective expressions | Emotion expression and regulation | ERS | 0.54 | 0.24 |
| PEP-3 social reciprocity | Social interaction and adaptation | SCS | 0.66 | 0.25 | |||||||
| Zhang et al. ( | 4 (1.21) | 6 | 5 | Quiver Vision augmented reality android app | 20 weeks, two 15-min sessions per week | Enhance social skills | Social score | ASI disorder score | SCS | 0.14 | 0.69 |
| Communication and language | 0.14 | 0.69 | |||||||||
| Anticipation and flexibility | −0.28 | 0.69 | |||||||||
| Symbolization | −0.2 | 0.69 | |||||||||
ABAS, Adaptive Behavior Assessment System; CAVE, Cave Automatic Virtual Environment; CS, cognitive skills; DLS, daily living skills; ERS, emotion regulation and recognition skills; FSSC-R, Fear Survey Schedule for Children—Revised; NC, number of participants in control group; NI, number of participants in intervention group; PEP, psychoeducational profile; SCAS_C, Spence Children's Anxiety Scale–Child Version; SCAS_P, Spence Children's Anxiety Scale–Parent Version; SCS, social and communication skills; TOGGS, Test of Grocery Shopping Skills; VA, virtual avatar; VAP-S, virtual action planning supermarket; VC, virtual character; VR-JIT, Virtual Reality Job Interview Training. The bold values represent overall effectiveness for each study.
Figure 2Forest plot of overall effectiveness of VR training for controlled trials with 95% confidence interval. Solid vertical lines represent strong effect size boundary (g = −0.8 and 0.8), and dashed vertical lines represent weak effect size boundary (g = −0.3 and 0.3).
Figure 3Forest plot of overall effectiveness of VR training for uncontrolled trials with 95% confidence interval. Solid vertical lines represent strong effect size boundary (g = −0.8 and 0.8), and dashed vertical lines represent weak effect size boundary (g = −0.3 and 0.3).
Figure 4Funnel plot for VR training effectiveness of both uncontrolled and controlled trials with pseudo−95% confidence interval. Red area represents SCS; green area represents ERS; blue area represents DLS; and yellow area represents CS. Solid vertical lines represent strong effect size boundary (g = −0.8 and 0.8), and dashed vertical lines represent weak effect size boundary (g = −0.3 and 0.3). Filled and empty circles represent Hedges g value of uncontrolled and controlled trials, respectively. Solid lines represent g with 95% confidence interval of uncontrolled trials and dashed lines represent g with 95% confidence interval of controlled trials.
Figure 5Forest plot of skill-based training effectiveness for uncontrolled trials with 95% confidence interval. Red area represents SCS; green area represents ERS; blue area represents DLS; and yellow area represents CS. Solid vertical lines represent strong effect size boundary (g = −0.8 and 0.8), and dashed vertical lines represent weak effect size boundary (g = −0.3 and 0.3).
Subgroup meta-analysis results for type of measure, type of technology, and age moderators.
| Formal measure | Overall | 15 | 0.665 | 0.181 | 19.7 | 0.096 |
| SCS | 8 | 0.604 | 0.044 | 3.3 | 0.107 | |
| ERS | 8 | 0.439 | 0.052 | 4.35 | 0.063 | |
| DLS | 4 | 1.236 | 0.04 | 0.701 | 0.552 | |
| CS | 5 | 0.366 | 0.007 | 1.716 | 0.017 | |
| Non-formal measure | Overall | 11 | 0.931 | 0.097 | 5.192 | 0.203 |
| SCS | 3 | 1.027 | 0.221 | 0.773 | 0.277 | |
| ERS | 2 | 0.957 | 0.101 | 1.916 | 0.241 | |
| DLS | 5 | 1.059 | 0.156 | 1.535 | 0.283 | |
| CS | 2 | 0.719 | 0.048 | 0.705 | 0.141 | |
| AR | Overall | 5 | 0.912 | 0.097 | 3.975 | 0.304 |
| CS | 3 | 0.72 | 0.039 | 0.705 | 0.151 | |
| VR | Overall | 21 | 0.715 | 0.178 | 21.72 | 0.099 |
| SCS | 10 | 0.627 | 0.047 | 4.024 | 0.102 | |
| ERS | 9 | 0.449 | 0.05 | 4.481 | 0.061 | |
| DLS | 9 | 1.155 | 0.093 | 3.242 | 0.477 | |
| CS | 4 | 0.334 | 0.004 | 1.173 | 0.013 | |
| Age 4–8 years | Overall | 4 | 0.797 | 0.059 | 1.405 | 0.137 |
| CS | 3 | 0.775 | 0.055 | 1.436 | 0.149 | |
| Age 8–12 years | Overall | 7 | 0.572 | 0.024 | 3.457 | 0.045 |
| SCS | 4 | 0.582 | 0.013 | 0.747 | 0.12 | |
| ERS | 6 | 0.462 | 0.028 | 3.969 | 0.089 | |
| CS | 2 | 0.377 | 0.001 | 2E-04 | 0.012 | |
| Age 12–16 years | Overall | 7 | 0.847 | 0.06 | 1.406 | 0.091 |
| SCS | 2 | 0.848 | 0.156 | 0.402 | 0.059 | |
| DLS | 4 | 1.11 | 0.1 | 1.129 | 0.295 | |
| CS | 2 | 0.339 | 0.008 | 0.704 | 0.021 | |
| Age >16 years | Overall | 6 | 0.854 | 0.345 | 11.19 | 0.356 |
| SCS | 2 | 0.982 | 0.041 | 0.055 | 0.299 | |
| ERS | 4 | 0.462 | 0.24 | 2.752 | 0.028 | |
| DLS | 3 | 1.331 | 0.039 | 0.284 | 0.825 | |
| Comorbidity present | Overall | 6 | 0.608 | 0.019 | 1.104 | 0.033 |
| ERS | 3 | 0.599 | 0.002 | 0.038 | 0.095 | |
| DLS | 3 | 1.077 | 0.361 | 0.771 | 0.16 | |
| CS | 2 | 0.455 | 0.011 | 0.387 | 0.043 | |
| Comorbidity absent or not reported | Overall | 20 | 0.77 | 0.195 | 23.67 | 0.132 |
| SCS | 10 | 0.744 | 0.101 | 4.763 | 0.143 | |
| ERS | 7 | 0.404 | 0.06 | 6.036 | 0.062 | |
| DLS | 6 | 1.193 | 0.059 | 2.208 | 0.553 | |
| CS | 5 | 0.45 | 0.03 | 3.252 | 0.03 |
AR, augmented reality; CS, cognitive skills; DLS, daily living skills; ERS, emotion regulation and recognition skills; g, Hedges g; N, number of trials; Q, Cochrane Q stat; SCS, social and communication skills; SE.
Metaregression results for number of sessions, sex, and publication date moderators.
| No. of sessions | Overall | 122 | −0.035 | 0.4912 |
| SCS | 38 | 0.0086 | 0.8766 | |
| ERS | 27 | 0.0297 | 0.6552 | |
| DLS | 30 | 0.5425 | 0.3548 | |
| CS | 27 | −0.148 | 0.188 | |
| Gender | Overall | 122 | 4.5146 | 0.2318 |
| SCS | 38 | −2.162 | 0.8148 | |
| ERS | 27 | 6.6054 | 0.0935 | |
| DLS | 30 | −0.25 | 0.9892 | |
| CS | 27 | −18.7 | 0.1484 | |
| Publication date | Overall | 122 | 0.4021 | 0.0219 |
| SCS | 38 | 0.212 | 0.5024 | |
| ERS | 27 | −0.237 | 0.4484 | |
| DLS | 30 | 0.9515 | 0.0067 | |
| CS | 27 | 0.7987 | 0.2738 |
Significant values with p < 0.05.
CS, cognitive skills; DLS, daily living skills; ERS, emotion regulation and recognition skills; N, number of outcomes in each group; SCS, social and communication skills.
Figure 6Funnel plot for VR training effectiveness of both uncontrolled and controlled trials with pseudo 95% confidence interval. Filled and empty circles represent Hedges g value of uncontrolled and controlled trials respectively. Solid lines represent g with 95% confidence interval of uncontrolled trials and dashed lines represent g with 95% confidence interval of controlled trials.
Characteristics and effectiveness of three of the conventional rehabilitation programs.
| Virues-Ortega et al. ( | TEACCH | 2013 | 13 | 172 | Uncontrolled | Overall | Cohen | 0.47 |
| 6 | 93 | Eye–hand coordination | 0.26 | |||||
| Motor functioning | 0.36 | |||||||
| Gross motor function | 0.58 | |||||||
| Imitation | 0.41 | |||||||
| Perception | 0.4 | |||||||
| 5 | 74 | Communication skills | 0.34 | |||||
| 6 | 81 | Daily living skills | 0.32 | |||||
| 5 | 74 | Social functioning | 0.64 | |||||
| 5 | 43 | Cognitive functioning | 0.41 | |||||
| 9 | 121 | Verbal skills | 0.36 | |||||
| 4 | 44 | Maladaptive behaviors | −0.92 | |||||
| Eldevik et al. ( | Early Intensive Behavioral | 2013 | 9 | 153/105 (control) | Controlled | Full-scale IQ | Hedges | 1.1 |
| Adaptive behavior | 0.66 | |||||||
| Makrygianni et al. ( | Applied Behavior Analytic interventions | 2018 | 29 | 831 | Uncontrolled | Intellectual abilities | Hedges | 0.74 |
| Communication skills | 0.65 | |||||||
| Expressive-language skills | 0.742 | |||||||
| Receptive-language skills | 0.597 | |||||||
| Non-verbal IQ | 0.463 | |||||||
| Adaptive behavior | 0.422 | |||||||
| Socialization | 0.444 | |||||||
| Daily living skills | 0.138 |
ES, effect size estimate; TEACCH, Treatment and Education of Autistic and Related Communication Handicapped Children.