Literature DB >> 21685644

Interactive and passive virtual reality distraction: effects on presence and pain intensity.

Jose Gutierrez-Maldonado1, Olga Gutierrez-Martinez, Katia Cabas-Hoyos.   

Abstract

The current study explores the effects of interactive versus passive Virtual Reality (VR) distraction on the sense of presence and pain intensity. Sixty-eight healthy students (mean age 21.8, SD = 4.3) underwent two consecutive cold-pressor trials (subject's hand immersed into 6 °C water as long as possible, with a time limit of five minutes), one without VR and another providing a VR distraction "Surreal World." Participants were randomly assigned to an interactive VR distraction condition, where a number of interactions with the environment were possible, or to a passive VR distraction condition, where they were also exposed to the surreal world, but instead of interacting with the virtual environment, they watched the navigation generated by another participant assigned to the interactive condition. After the VR cold-pressor trial, each subject provided ratings of pain intensity and rated the degree to which they had felt "present" in the virtual environment. Results showed that most of the participants who experienced the interactive VR distraction reported less pain intensity relative to the no-VR trial. However, in the passive VR condition, only 5.9% of participants showed a decreased level of pain intensity relative to the no-VR trial. Also, the amount of presence reported was significantly higher during the interactive VR distraction and correlated negatively with pain intensity scores.

Entities:  

Mesh:

Year:  2011        PMID: 21685644

Source DB:  PubMed          Journal:  Stud Health Technol Inform        ISSN: 0926-9630


  7 in total

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Authors:  Ran D Goldman; Amir Behboudi
Journal:  Eur J Pediatr       Date:  2020-08-10       Impact factor: 3.183

2.  Modulation of tactile perception by Virtual Reality distraction: The role of individual and VR-related factors.

Authors:  E J Lier; J Harder; J M Oosterman; M de Vries; H van Goor
Journal:  PLoS One       Date:  2018-12-03       Impact factor: 3.240

3.  Virtual reality distraction induces hypoalgesia in patients with chronic low back pain: a randomized controlled trial.

Authors:  Thomas Matheve; Katleen Bogaerts; Annick Timmermans
Journal:  J Neuroeng Rehabil       Date:  2020-04-22       Impact factor: 4.262

Review 4.  The Effectiveness of Virtual Reality in Managing Acute Pain and Anxiety for Medical Inpatients: Systematic Review.

Authors:  Vinayak Smith; Ritesh Rikain Warty; Joel Arun Sursas; Olivia Payne; Amrish Nair; Sathya Krishnan; Fabricio da Silva Costa; Euan Morrison Wallace; Beverley Vollenhoven
Journal:  J Med Internet Res       Date:  2020-11-02       Impact factor: 5.428

5.  Virtual reality and music's impact on psychological well-being.

Authors:  Stephen Alexanian; Maxwell Foxman; Danny Pimentel
Journal:  Front Rehabil Sci       Date:  2022-08-11

6.  Efficacy of Smartphone Active and Passive Virtual Reality Distraction vs Standard Care on Burn Pain Among Pediatric Patients: A Randomized Clinical Trial.

Authors:  Henry Xiang; Jiabin Shen; Krista K Wheeler; Jeremy Patterson; Kimberly Lever; Megan Armstrong; Junxin Shi; Rajan K Thakkar; Jonathan I Groner; Dana Noffsinger; Sheila A Giles; Renata B Fabia
Journal:  JAMA Netw Open       Date:  2021-06-01

7.  Effectiveness of Virtual Reality Interventions for Adolescent Patients in Hospital Settings: Systematic Review.

Authors:  Brad Ridout; Joshua Kelson; Andrew Campbell; Kate Steinbeck
Journal:  J Med Internet Res       Date:  2021-06-28       Impact factor: 5.428

  7 in total

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