Literature DB >> 21432246

Accommodative load from handheld game consoles in kindergarten children.

T Sakata1, M Miyao, H Ishigaki, Y Shiraiwa, S Ishihara, M Furuta, T Kondo, H Toyoshima.   

Abstract

We analyzed and compared the visual accommodation of kindergarten children who were gazing fixedly at images from three different sources: Nintendo Game Boy DMG-01(TM) (non-backlit type game console: NBGC), NEC PC EnginePI-TG6(TM) (color backlit-type game console: CBGC) and a cartoon drawing (drawing). Subjects for the experiment were 13 4- to 5-year-old kindergarten children. The contrast ratios were, in the order, 1.1 (NBGC), 3.1 (drawing), and 3.4 (CBGC). These values show that the contrast of the NBGC screen was considerably lower than the others. The mean accommodative power increased when looking at all three types of image: a drawing (1.75±0.52 D; mean±S.D.), CBGC (1.82±0.61 D), and NBGC (2.26±0.50 D). Compared with the other 2 targets, NBGC required stronger accommodation, indicating that the legibility of the NBGC was poor. Repeated measures ANOVA was used for the values of accommodation for each type of target. There were significant differences among the 3 targets (p<0.01). Significant differences were seen between NBGC and drawings (p<0.01) and NBGC and CBGC (p<0.05) using paired Scheffe test, but not between CBGC and drawings. This supports the finding that the legibility of NBGC is low due to dark and low contrast screens with poor resolution.

Entities:  

Keywords:  accommodation; children; contrast; handheld game console; legibility; mobile phone

Year:  2001        PMID: 21432246      PMCID: PMC2723245          DOI: 10.1007/BF02897955

Source DB:  PubMed          Journal:  Environ Health Prev Med        ISSN: 1342-078X            Impact factor:   3.674


  10 in total

Review 1.  Amusement machine playing in childhood and adolescence: a comparative analysis of video games and fruit machines.

Authors:  M D Griffiths
Journal:  J Adolesc       Date:  1991-03

2.  A newly developed device to measure objective amplitude of accommodation and pupillary response in both binocular and natural viewing conditions.

Authors:  M Miyao; Y Otake; S Ishihara
Journal:  Sangyo Igaku       Date:  1992-03

3.  TV can be bad for your health.

Authors:  G F Harding
Journal:  Nat Med       Date:  1998-03       Impact factor: 53.440

4.  Seizures and hand-held space invaders.

Authors:  P M Jeavons; M E Barton; A Bishop
Journal:  Lancet       Date:  1981-10-03       Impact factor: 79.321

5.  "Space invader" epilepsy.

Authors:  D N Rushton
Journal:  Lancet       Date:  1981-02-28       Impact factor: 79.321

6.  Myopic children show insufficient accommodative response to blur.

Authors:  J Gwiazda; F Thorn; J Bauer; R Held
Journal:  Invest Ophthalmol Vis Sci       Date:  1993-03       Impact factor: 4.799

7.  Comparison of readability between liquid crystal displays and cathode-ray tubes.

Authors:  M Miyao; S Ishihara; M Furuta; T Kondo; H Sakakibara; M Kashiwamata; S Yamada
Journal:  Nihon Eiseigaku Zasshi       Date:  1993-08

8.  Visual fatigue and cathode ray tube display terminals.

Authors:  R R Mourant; R Lakshmanan; R Chantadisai
Journal:  Hum Factors       Date:  1981-10       Impact factor: 2.888

9.  A dynamic relationship between myopia and blur-driven accommodation in school-aged children.

Authors:  J Gwiazda; J Bauer; F Thorn; R Held
Journal:  Vision Res       Date:  1995-05       Impact factor: 1.886

10.  Electroclinical study of video-game epilepsy.

Authors:  Y Maeda; T Kurokawa; K Sakamoto; I Kitamoto; K Ueda; S Tashima
Journal:  Dev Med Child Neurol       Date:  1990-06       Impact factor: 5.449

  10 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.